mesa: Remove unused field gl_uniform_buffer_variable::Buffer

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick 2012-12-13 02:22:24 -08:00
parent feea85da06
commit 56053b0a2d
2 changed files with 0 additions and 2 deletions

View file

@ -4166,7 +4166,6 @@ ast_uniform_block::hir(exec_list *instructions,
ubo_var->Name = ralloc_strdup(state->uniform_blocks, var->name);
ubo_var->Type = var->type;
ubo_var->Buffer = ubo - state->uniform_blocks;
ubo_var->Offset = 0; /* Assigned at link time. */
if (var->type->is_matrix() ||

View file

@ -2274,7 +2274,6 @@ struct gl_uniform_buffer_variable
{
char *Name;
const struct glsl_type *Type;
unsigned int Buffer;
unsigned int Offset;
GLboolean RowMajor;
};