nvk: Make some MME builder names more consistent

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24326>
This commit is contained in:
Faith Ekstrand 2023-01-30 20:12:06 -06:00 committed by Marge Bot
parent 0d45486f2c
commit 5560f5f4ff

View file

@ -1508,7 +1508,7 @@ vk_to_nv9097_primitive_topology(VkPrimitiveTopology prim)
}
static void
nvk_build_mme_draw(struct mme_builder *b, struct mme_value begin)
nvk_mme_build_draw(struct mme_builder *b, struct mme_value begin)
{
/* These are in VkDrawIndirectCommand order */
struct mme_value vertex_count = mme_load(b);
@ -1565,7 +1565,7 @@ nvk_mme_draw(struct nvk_device *dev, struct mme_builder *b)
{
struct mme_value begin = mme_load(b);
nvk_build_mme_draw(b, begin);
nvk_mme_build_draw(b, begin);
}
VKAPI_ATTR void VKAPI_CALL
@ -1708,7 +1708,7 @@ nvk_mme_draw_indirect(struct nvk_device *dev, struct mme_builder *b)
mme_while(b, ult, draw, draw_count) {
mme_tu104_read_fifoed(b, draw_addr, mme_imm(4));
nvk_build_mme_draw(b, begin);
nvk_mme_build_draw(b, begin);
mme_add_to(b, draw, draw, mme_imm(1));
mme_add64_to(b, draw_addr, draw_addr, mme_value64(stride, mme_zero()));