mesa: improve debug log in atifragshader

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Miklós Máté 2015-12-16 00:05:41 +01:00 committed by Ian Romanick
parent 5150d56ec4
commit 555f67c3d7

View file

@ -345,6 +345,9 @@ _mesa_BeginFragmentShaderATI(void)
ctx->ATIFragmentShader.Current->isValid = GL_FALSE;
ctx->ATIFragmentShader.Current->swizzlerq = 0;
ctx->ATIFragmentShader.Compiling = 1;
#if MESA_DEBUG_ATI_FS
_mesa_debug(ctx, "%s %u\n", __func__, ctx->ATIFragmentShader.Current->Id);
#endif
}
void GLAPIENTRY