radv: enable radv_zero_vram for Hammerting

This native Vulkan game is broken, it has TON of Vulkan validation
errors and hangs without RADV_DEBUG=zerovram. Also tested with PRO
and AMDVLK.

The application name is also not really descriptive but the executable
name 'boot.exe' is worst.

https://github.com/ValveSoftware/Proton/issues/4347#issuecomment-1141415515

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16832>
(cherry picked from commit fe9f1d064a)
This commit is contained in:
Samuel Pitoiset 2022-06-02 09:03:16 +02:00 committed by Dylan Baker
parent dc7c2df02b
commit 551396ed7b
2 changed files with 5 additions and 1 deletions

View file

@ -1777,7 +1777,7 @@
"description": "radv: enable radv_zero_vram for Hammerting",
"nominated": true,
"nomination_type": 0,
"resolution": 0,
"resolution": 1,
"main_sha": null,
"because_sha": null
},

View file

@ -161,5 +161,9 @@ Application bugs worked around in this file:
<application name="Grid Autosport" application_name_match="GRIDAutosport.exe">
<option name="radv_disable_sinking_load_input_fs" value="true" />
</application>
<application name="Hammerting" application_name_match="TDTD">
<option name="radv_zero_vram" value="true" />
</application>
</device>
</driconf>