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radv: enable radv_zero_vram for Hammerting
This native Vulkan game is broken, it has TON of Vulkan validation
errors and hangs without RADV_DEBUG=zerovram. Also tested with PRO
and AMDVLK.
The application name is also not really descriptive but the executable
name 'boot.exe' is worst.
https://github.com/ValveSoftware/Proton/issues/4347#issuecomment-1141415515
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16832>
(cherry picked from commit fe9f1d064a)
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2 changed files with 5 additions and 1 deletions
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@ -1777,7 +1777,7 @@
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"description": "radv: enable radv_zero_vram for Hammerting",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null
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},
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@ -161,5 +161,9 @@ Application bugs worked around in this file:
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<application name="Grid Autosport" application_name_match="GRIDAutosport.exe">
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<option name="radv_disable_sinking_load_input_fs" value="true" />
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</application>
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<application name="Hammerting" application_name_match="TDTD">
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<option name="radv_zero_vram" value="true" />
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</application>
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</device>
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</driconf>
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