etnaviv: add linear texture support on GC7000

It's just a matter of writing the addressing mode into the
texture descriptor.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
This commit is contained in:
Lucas Stach 2019-03-28 10:14:23 +01:00
parent eda73d7127
commit 54dd288317

View file

@ -142,7 +142,9 @@ etna_create_sampler_view_desc(struct pipe_context *pctx, struct pipe_resource *p
#define DESC_SET(x, y) buf[(TEXDESC_##x)>>2] = (y)
DESC_SET(CONFIG0, COND(!ext && !astc, VIVS_TE_SAMPLER_CONFIG0_FORMAT(format))
| VIVS_TE_SAMPLER_CONFIG0_TYPE(target_hw));
| VIVS_TE_SAMPLER_CONFIG0_TYPE(target_hw) |
COND(res->layout == ETNA_LAYOUT_LINEAR && !util_format_is_compressed(so->format),
VIVS_TE_SAMPLER_CONFIG0_ADDRESSING_MODE(TEXTURE_ADDRESSING_MODE_LINEAR)));
DESC_SET(CONFIG1, COND(ext, VIVS_TE_SAMPLER_CONFIG1_FORMAT_EXT(format)) |
COND(astc, VIVS_TE_SAMPLER_CONFIG1_FORMAT_EXT(TEXTURE_FORMAT_EXT_ASTC)) |
VIVS_TE_SAMPLER_CONFIG1_HALIGN(res->halign) | swiz);