From 54beea9799531aec85d687bb1dc07d6f07e1bea7 Mon Sep 17 00:00:00 2001 From: Alyssa Rosenzweig Date: Wed, 10 Feb 2021 19:40:38 -0500 Subject: [PATCH] pan/bi: Fix multithreaded shader-db Clobbered names. Signed-off-by: Alyssa Rosenzweig Reviewed-by: Boris Brezillon Part-of: --- src/panfrost/bifrost/bifrost_compile.c | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/src/panfrost/bifrost/bifrost_compile.c b/src/panfrost/bifrost/bifrost_compile.c index 12672c4e955..954f259b7e6 100644 --- a/src/panfrost/bifrost/bifrost_compile.c +++ b/src/panfrost/bifrost/bifrost_compile.c @@ -53,9 +53,6 @@ DEBUG_GET_ONCE_FLAGS_OPTION(bifrost_debug, "BIFROST_MESA_DEBUG", bifrost_debug_o * clause of the shader, this range must be valid instructions or zero. */ #define BIFROST_SHADER_PREFETCH 128 -/* TODO: This is not thread safe!! */ -static unsigned SHADER_DB_COUNT = 0; - int bifrost_debug = 0; #define DBG(fmt, ...) \ @@ -2256,11 +2253,10 @@ bi_print_stats(bi_context *ctx, unsigned size, FILE *fp) /* Dump stats */ - fprintf(stderr, "shader%d:%s - %s shader: " + fprintf(stderr, "%s - %s shader: " "%u inst, %u nops, %u clauses, " "%u quadwords, %u threads, %u loops, " "%u:%u spills:fills\n", - SHADER_DB_COUNT++, ctx->nir->info.label ?: "", ctx->is_blend ? "PAN_SHADER_BLEND" : gl_shader_stage_name(ctx->stage),