glsl: mark link_uniform_blocks_are_compatible() as static

Missed this when doing 6d1a59d15b.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
This commit is contained in:
Timothy Arceri 2016-07-02 13:36:09 +10:00
parent 30812e90d1
commit 549b9b12fc
2 changed files with 1 additions and 5 deletions

View file

@ -469,7 +469,7 @@ link_uniform_blocks(void *mem_ctx,
_mesa_hash_table_destroy(block_hash, NULL);
}
bool
static bool
link_uniform_blocks_are_compatible(const gl_uniform_block *a,
const gl_uniform_block *b)
{

View file

@ -49,10 +49,6 @@ link_cross_validate_uniform_block(void *mem_ctx,
unsigned int *num_linked_blocks,
struct gl_uniform_block *new_block);
extern bool
link_uniform_blocks_are_compatible(const gl_uniform_block *a,
const gl_uniform_block *b);
extern void
link_uniform_blocks(void *mem_ctx,
struct gl_context *ctx,