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glsl: mark link_uniform_blocks_are_compatible() as static
Missed this when doing 6d1a59d15b.
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
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2 changed files with 1 additions and 5 deletions
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@ -469,7 +469,7 @@ link_uniform_blocks(void *mem_ctx,
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_mesa_hash_table_destroy(block_hash, NULL);
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}
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bool
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static bool
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link_uniform_blocks_are_compatible(const gl_uniform_block *a,
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const gl_uniform_block *b)
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{
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@ -49,10 +49,6 @@ link_cross_validate_uniform_block(void *mem_ctx,
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unsigned int *num_linked_blocks,
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struct gl_uniform_block *new_block);
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extern bool
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link_uniform_blocks_are_compatible(const gl_uniform_block *a,
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const gl_uniform_block *b);
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extern void
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link_uniform_blocks(void *mem_ctx,
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struct gl_context *ctx,
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