Implement array type handling

Since all glsl_type objects are flyweights, support is added to track all
known array types.  This accounts for most of the changes.
This commit is contained in:
Ian Romanick 2010-03-30 16:58:19 -07:00
parent 066304679c
commit 548a1b5ab7
2 changed files with 81 additions and 0 deletions

View file

@ -26,8 +26,11 @@
#include "glsl_parser_extras.h"
#include "glsl_types.h"
#include "builtin_types.h"
#include "hash_table.h"
hash_table *glsl_type::array_types = NULL;
static void
add_types_to_symbol_table(glsl_symbol_table *symtab,
const struct glsl_type *types,
@ -542,3 +545,49 @@ glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns)
assert(!"Should not get here.");
return error_type;
}
int
glsl_type::array_key_compare(const void *a, const void *b)
{
const array_hash_key *const key1 = (array_hash_key *) a;
const array_hash_key *const key2 = (array_hash_key *) b;
return ((key1->type == key2->type) && (key1->size == key2->size)) ? 0 : 1;
}
unsigned
glsl_type::array_key_hash(const void *a)
{
char buf[sizeof(array_hash_key) + 1];
memcpy(buf, a, sizeof(array_hash_key));
buf[sizeof(array_hash_key)] = '\0';
return hash_table_string_hash(buf);
}
const glsl_type *
glsl_type::get_array_instance(const glsl_type *base, unsigned array_size)
{
array_hash_key key = { base, array_size };
if (array_types == NULL) {
array_types = hash_table_ctor(64, array_key_hash, array_key_compare);
}
const glsl_type *t = (glsl_type *) hash_table_find(array_types, & key);
if (t == NULL) {
t = new glsl_type(base, array_size);
hash_table_insert(array_types, (void *) t, & key);
}
assert(t->base_type == GLSL_TYPE_ARRAY);
assert(t->length == array_size);
assert(t->fields.array == base);
return t;
}

View file

@ -169,6 +169,12 @@ struct glsl_type {
static const glsl_type *get_instance(unsigned base_type, unsigned rows,
unsigned columns);
/**
* Get the instance of an array type
*/
static const glsl_type *get_array_instance(const glsl_type *base,
unsigned elements);
/**
* Query the total number of scalars that make up a scalar, vector or matrix
*/
@ -300,6 +306,20 @@ struct glsl_type {
}
private:
/**
* Constructor for array types
*/
glsl_type(const glsl_type *array, unsigned length) :
base_type(GLSL_TYPE_ARRAY),
sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
sampler_type(0),
vector_elements(0), matrix_columns(0),
name(NULL), length(length)
{
this->fields.array = array;
this->name = "<array>";
}
/**
* \name Pointers to various private type singletons
*/
@ -314,6 +334,18 @@ private:
static const glsl_type *const mat4x3_type;
static const glsl_type *const mat4_type;
/*@}*/
/** Hash table containing the known array types. */
static struct hash_table *array_types;
/** Structure defining the key type used for array_types hash table. */
struct array_hash_key {
const glsl_type *type;
unsigned size;
};
static int array_key_compare(const void *a, const void *b);
static unsigned array_key_hash(const void *key);
};
struct glsl_struct_field {