mesa: _mesa_unpack_image

1. take packed pixel data as a component
2. fix for GL_BITMAP when compiling glTexImage, etc into
a display list:  a. flip byte if lsbFirst is true since
DefaultPacking->lsbFirst is false. b. handle SkipPixels
This commit is contained in:
Xiang, Haihao 2007-03-13 13:39:34 +08:00
parent cd66604756
commit 53f83b435c

View file

@ -59,6 +59,34 @@
#define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
/**
* \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
*/
static GLboolean
_mesa_type_is_packed(GLenum type)
{
switch (type) {
case GL_UNSIGNED_BYTE_3_3_2:
case GL_UNSIGNED_BYTE_2_3_3_REV:
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
case GL_UNSIGNED_INT_8_8_8_8:
case GL_UNSIGNED_INT_8_8_8_8_REV:
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
case GL_UNSIGNED_SHORT_8_8_MESA:
case GL_UNSIGNED_SHORT_8_8_REV_MESA:
case GL_UNSIGNED_INT_24_8_EXT:
return GL_TRUE;
}
return GL_FALSE;
}
/**
* Flip the 8 bits in each byte of the given array.
*
@ -4187,14 +4215,18 @@ _mesa_unpack_image( GLuint dimensions,
if (type == GL_BITMAP) {
bytesPerRow = (width + 7) >> 3;
flipBytes = !unpack->LsbFirst;
flipBytes = unpack->LsbFirst;
swap2 = swap4 = GL_FALSE;
compsPerRow = 0;
}
else {
const GLint bytesPerPixel = _mesa_bytes_per_pixel(format, type);
const GLint components = _mesa_components_in_format(format);
GLint components = _mesa_components_in_format(format);
GLint bytesPerComp;
if (_mesa_type_is_packed(type))
components = 1;
if (bytesPerPixel <= 0 || components <= 0)
return NULL; /* bad format or type. generate error later */
bytesPerRow = bytesPerPixel * width;
@ -4219,7 +4251,61 @@ _mesa_unpack_image( GLuint dimensions,
for (row = 0; row < height; row++) {
const GLvoid *src = _mesa_image_address(dimensions, unpack, pixels,
width, height, format, type, img, row, 0);
_mesa_memcpy(dst, src, bytesPerRow);
if ((type == GL_BITMAP) && (unpack->SkipPixels & 0x7)) {
GLint i;
flipBytes = GL_FALSE;
if (unpack->LsbFirst) {
GLubyte srcMask = 1 << (unpack->SkipPixels & 0x7);
GLubyte dstMask = 128;
const GLubyte *s = src;
GLubyte *d = dst;
*d = 0;
for (i = 0; i < width; i++) {
if (*s & srcMask) {
*d |= dstMask;
}
if (srcMask == 128) {
srcMask = 1;
s++;
} else {
srcMask = srcMask << 1;
}
if (dstMask == 1) {
dstMask = 128;
d++;
*d = 0;
} else {
dstMask = dstMask >> 1;
}
}
} else {
GLubyte srcMask = 128 >> (unpack->SkipPixels & 0x7);
GLubyte dstMask = 128;
const GLubyte *s = src;
GLubyte *d = dst;
*d = 0;
for (i = 0; i < width; i++) {
if (*s & srcMask) {
*d |= dstMask;
}
if (srcMask == 1) {
srcMask = 128;
s++;
} else {
srcMask = srcMask >> 1;
}
if (dstMask == 1) {
dstMask = 128;
d++;
*d = 0;
} else {
dstMask = dstMask >> 1;
}
}
}
} else
_mesa_memcpy(dst, src, bytesPerRow);
/* byte flipping/swapping */
if (flipBytes) {
flip_bytes((GLubyte *) dst, bytesPerRow);