r300: fix reusing of color varying slots for generic ones

This was broken when I added texcoord support, the problem is that we
failed to properly count the number of used fs inputs and thus we failed
to make the proper decision when to reuse the color varying slot
Also fix the error messages, they were incorrect after the rewrite as
well. This fixes a bunch of piglits.

Fixes: d4b8e8a481

Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip.gawin@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27003>
This commit is contained in:
Pavel Ondračka 2024-01-09 16:03:38 +01:00 committed by Marge Bot
parent 7e4d95c271
commit 53c17d85ab
3 changed files with 18 additions and 37 deletions

View file

@ -368,8 +368,6 @@ shaders@glsl-bug-110796,Fail
shaders@glsl-fs-bug25902,Fail
shaders@glsl-fwidth,Fail
shaders@glsl-lod-bias,Fail
shaders@glsl-max-varyings,Fail
shaders@glsl-max-varyings >max_varying_components,Fail
shaders@glsl-orangebook-ch06-bump,Fail
shaders@glsl-uniform-interstage-limits@subdivide 5,Fail
shaders@glsl-uniform-interstage-limits@subdivide 5- statechanges,Fail
@ -841,33 +839,6 @@ spec@glsl-1.10@execution@loops@glsl-vs-loop-300,Fail
spec@glsl-1.10@execution@variable-indexing@vs-output-array-vec2-index-wr-no-unroll,Fail
spec@glsl-1.10@execution@varying-packing@simple float array,Fail
spec@glsl-1.10@execution@varying-packing@simple float separate,Fail
spec@glsl-1.10@execution@varying-packing@simple mat2 array,Fail
spec@glsl-1.10@execution@varying-packing@simple mat2 separate,Fail
spec@glsl-1.10@execution@varying-packing@simple mat2x3 array,Fail
spec@glsl-1.10@execution@varying-packing@simple mat2x3 separate,Fail
spec@glsl-1.10@execution@varying-packing@simple mat2x4 array,Fail
spec@glsl-1.10@execution@varying-packing@simple mat2x4 separate,Fail
spec@glsl-1.10@execution@varying-packing@simple mat3 array,Fail
spec@glsl-1.10@execution@varying-packing@simple mat3 separate,Fail
spec@glsl-1.10@execution@varying-packing@simple mat3x2 array,Fail
spec@glsl-1.10@execution@varying-packing@simple mat3x2 separate,Fail
spec@glsl-1.10@execution@varying-packing@simple mat3x4 array,Fail
spec@glsl-1.10@execution@varying-packing@simple mat3x4 separate,Fail
spec@glsl-1.10@execution@varying-packing@simple mat4 array,Fail
spec@glsl-1.10@execution@varying-packing@simple mat4 separate,Fail
spec@glsl-1.10@execution@varying-packing@simple mat4x2 array,Fail
spec@glsl-1.10@execution@varying-packing@simple mat4x2 separate,Fail
spec@glsl-1.10@execution@varying-packing@simple mat4x3 array,Fail
spec@glsl-1.10@execution@varying-packing@simple mat4x3 separate,Fail
spec@glsl-1.10@execution@varying-packing@simple vec2 array,Fail
spec@glsl-1.10@execution@varying-packing@simple vec2 separate,Fail
spec@glsl-1.10@execution@varying-packing@simple vec3 array,Fail
spec@glsl-1.10@execution@varying-packing@simple vec3 separate,Fail
spec@glsl-1.10@execution@varying-packing@simple vec4 array,Fail
spec@glsl-1.10@execution@varying-packing@simple vec4 separate,Fail
spec@glsl-1.20@execution@clipping@vs-clip-vertex-const-accept,Fail
spec@glsl-1.20@execution@clipping@vs-clip-vertex-different-from-position,Fail
spec@glsl-1.20@execution@clipping@vs-clip-vertex-homogeneity,Fail

View file

@ -65,11 +65,13 @@ void r300_shader_read_fs_inputs(struct tgsi_shader_info* info,
case TGSI_SEMANTIC_TEXCOORD:
assert(index < ATTR_TEXCOORD_COUNT);
fs_inputs->texcoord[index] = i;
fs_inputs->num_texcoord++;
break;
case TGSI_SEMANTIC_GENERIC:
assert(index < ATTR_GENERIC_COUNT);
fs_inputs->generic[index] = i;
fs_inputs->num_generic++;
break;
case TGSI_SEMANTIC_FOG:

View file

@ -541,6 +541,14 @@ static void r300_update_rs_block(struct r300_context *r300)
}
}
for (; i < ATTR_GENERIC_COUNT; i++) {
if (fs_inputs->generic[i] != ATTR_UNUSED) {
fprintf(stderr, "r300: ERROR: FS input generic %i unassigned, "
"not enough hardware slots (it's not a bug, do not "
"report it).\n", i);
}
}
gen_offset = 0;
/* Re-use color varyings for texcoords if possible.
*
@ -645,6 +653,14 @@ static void r300_update_rs_block(struct r300_context *r300)
}
}
for (; i < ATTR_TEXCOORD_COUNT; i++) {
if (fs_inputs->texcoord[i] != ATTR_UNUSED) {
fprintf(stderr, "r300: ERROR: FS input texcoord %i unassigned, "
"not enough hardware slots (it's not a bug, do not "
"report it).\n", i);
}
}
/* Rasterize pointcoord. */
if (fs_inputs->pcoord != ATTR_UNUSED && tex_count < 8) {
@ -666,14 +682,6 @@ static void r300_update_rs_block(struct r300_context *r300)
tex_ptr += 2;
}
for (; i < ATTR_GENERIC_COUNT; i++) {
if (fs_inputs->generic[i] != ATTR_UNUSED) {
fprintf(stderr, "r300: ERROR: FS input generic %i unassigned, "
"not enough hardware slots (it's not a bug, do not "
"report it).\n", i);
}
}
/* Rasterize fog coordinates. */
if (vs_outputs->fog != ATTR_UNUSED && tex_count < 8) {
/* Set up the fog coordinates in VAP. */