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Implement builtin length() function.
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parent
44d68fd06f
commit
53afc3609d
1 changed files with 51 additions and 6 deletions
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@ -157,6 +157,7 @@ generate_function_instance(ir_function *f,
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void (*generate)(exec_list *instructions,
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ir_variable **declarations,
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const glsl_type *type),
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const glsl_type *ret_type,
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const glsl_type *type)
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{
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ir_variable *declarations[17];
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@ -184,7 +185,7 @@ generate_function_instance(ir_function *f,
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declarations[i] = var;
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}
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ir_variable *retval = new ir_variable(type, "__retval");
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ir_variable *retval = new ir_variable(ret_type, "__retval");
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instructions->push_tail(retval);
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declarations[16] = retval;
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@ -201,6 +202,7 @@ make_gentype_function(glsl_symbol_table *symtab, exec_list *instructions,
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const glsl_type *type))
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{
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ir_function *const f = new ir_function(name);
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const glsl_type *float_type = glsl_type::float_type;
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const glsl_type *vec2_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 2, 1);
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const glsl_type *vec3_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 3, 1);
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const glsl_type *vec4_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 1);
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@ -209,13 +211,56 @@ make_gentype_function(glsl_symbol_table *symtab, exec_list *instructions,
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assert(added);
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generate_function_instance(f, name, instructions, n_args, generate,
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glsl_type::float_type);
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float_type, float_type);
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generate_function_instance(f, name, instructions, n_args, generate,
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vec2_type);
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vec2_type, vec2_type);
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generate_function_instance(f, name, instructions, n_args, generate,
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vec3_type);
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vec3_type, vec3_type);
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generate_function_instance(f, name, instructions, n_args, generate,
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vec4_type);
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vec4_type, vec4_type);
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}
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static void
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generate_length(exec_list *instructions,
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ir_variable **declarations,
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const glsl_type *type)
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{
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ir_dereference *const retval = new ir_dereference(declarations[16]);
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ir_dereference *const arg = new ir_dereference(declarations[0]);
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ir_rvalue *result, *temp;
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(void)type;
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/* FINISHME: implement the abs(arg) variant for length(float f) */
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temp = new ir_expression(ir_binop_dot, glsl_type::float_type, arg, arg);
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result = new ir_expression(ir_unop_sqrt, glsl_type::float_type, temp, NULL);
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ir_instruction *inst = new ir_assignment(retval, result, NULL);
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instructions->push_tail(inst);
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}
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void
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generate_length_functions(glsl_symbol_table *symtab, exec_list *instructions)
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{
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const char *name = "length";
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ir_function *const f = new ir_function(name);
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const glsl_type *float_type = glsl_type::float_type;
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const glsl_type *vec2_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 2, 1);
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const glsl_type *vec3_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 3, 1);
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const glsl_type *vec4_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 1);
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bool added = symtab->add_function(name, f);
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assert(added);
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generate_function_instance(f, name, instructions, 1, generate_length,
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float_type, float_type);
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generate_function_instance(f, name, instructions, 1, generate_length,
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float_type, vec2_type);
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generate_function_instance(f, name, instructions, 1, generate_length,
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float_type, vec3_type);
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generate_function_instance(f, name, instructions, 1, generate_length,
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float_type, vec4_type);
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}
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void
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@ -258,7 +303,7 @@ generate_110_functions(glsl_symbol_table *symtab, exec_list *instructions)
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/* FINISHME: smoothstep() */
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/* FINISHME: floor() */
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/* FINISHME: step() */
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/* FINISHME: length() */
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generate_length_functions(symtab, instructions);
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/* FINISHME: distance() */
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/* FINISHME: dot() */
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/* FINISHME: cross() */
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