optimized GET_IMMEDIATE for thread safety

This commit is contained in:
Brian Paul 1999-12-17 17:01:31 +00:00
parent 09cb14872e
commit 53a36fc0da

View file

@ -1,4 +1,4 @@
/* $Id: context.h,v 1.7 1999/12/17 14:52:37 brianp Exp $ */
/* $Id: context.h,v 1.8 1999/12/17 17:01:31 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -125,7 +125,7 @@ extern GLcontext *gl_get_current_context(void);
#define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) (_glapi_ThreadSafe ? _glapi_get_current_context() : _glapi_CurrentContext)
#define GET_IMMEDIATE struct immediate *IM = ((GLcontext *) _glapi_get_current_context())->input;
#define GET_IMMEDIATE struct immediate *IM = ((GLcontext *) (_glapi_ThreadSafe ? _glapi_get_current_context() : _glapi_CurrentContext))->input;
#define SET_IMMEDIATE(ctx, im) \
do { \
ctx->input = im; \