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progs: Include X11 headers and libraries in SCons build.
Fixes Mac OS X SCons build.
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@ -24,6 +24,7 @@ if progs_env['platform'] == 'windows':
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if progs_env['platform'] == 'windows':
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progs_env.Prepend(LIBS = ['glu32', 'opengl32'])
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else:
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progs_env.Tool('x11')
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progs_env.Prepend(LIBS = ['GLU', 'GL'])
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# Glut
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