progs: Include X11 headers and libraries in SCons build.

Fixes Mac OS X SCons build.
This commit is contained in:
Vinson Lee 2010-04-04 19:15:01 -07:00
parent 940098e925
commit 5399c6dfa1

View file

@ -24,6 +24,7 @@ if progs_env['platform'] == 'windows':
if progs_env['platform'] == 'windows':
progs_env.Prepend(LIBS = ['glu32', 'opengl32'])
else:
progs_env.Tool('x11')
progs_env.Prepend(LIBS = ['GLU', 'GL'])
# Glut