i965: Make calculate_attr_overrides return the URB read offset.

Traditionally, we've hardcoded "URB Entry Read Offset" to 1 (which
represents 2 vec4 varying slots) to skip over the 8 DWord VUE header.

In order to support ARB_fragment_layer_viewport, we'll need to read
from that header.  This patch adds the basic plumbing necessary to
calculate a value dynamically and hook it up in the SBE packets.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
This commit is contained in:
Kenneth Graunke 2015-10-26 00:52:14 -07:00
parent b3d19d20f2
commit 5392328a32
4 changed files with 17 additions and 10 deletions

View file

@ -345,7 +345,8 @@ calculate_attr_overrides(const struct brw_context *brw,
uint16_t *attr_overrides,
uint32_t *point_sprite_enables,
uint32_t *flat_enables,
uint32_t *urb_entry_read_length);
uint32_t *urb_entry_read_length,
uint32_t *urb_entry_read_offset);
/* gen6_surface_state.c */
void gen6_init_vtable_surface_functions(struct brw_context *brw);

View file

@ -159,14 +159,16 @@ calculate_attr_overrides(const struct brw_context *brw,
uint16_t *attr_overrides,
uint32_t *point_sprite_enables,
uint32_t *flat_enables,
uint32_t *urb_entry_read_length)
uint32_t *urb_entry_read_length,
uint32_t *urb_entry_read_offset)
{
const int urb_entry_read_offset = BRW_SF_URB_ENTRY_READ_OFFSET;
uint32_t max_source_attr = 0;
*point_sprite_enables = 0;
*flat_enables = 0;
*urb_entry_read_offset = BRW_SF_URB_ENTRY_READ_OFFSET;
/* _NEW_LIGHT */
bool shade_model_flat = brw->ctx.Light.ShadeModel == GL_FLAT;
@ -228,7 +230,7 @@ calculate_attr_overrides(const struct brw_context *brw,
/* BRW_NEW_VUE_MAP_GEOM_OUT | _NEW_LIGHT | _NEW_PROGRAM */
uint16_t attr_override = point_sprite ? 0 :
get_attr_override(&brw->vue_map_geom_out,
urb_entry_read_offset, attr,
*urb_entry_read_offset, attr,
brw->ctx.VertexProgram._TwoSideEnabled,
&max_source_attr);
@ -276,7 +278,6 @@ upload_sf_state(struct brw_context *brw)
bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
const bool multisampled_fbo = _mesa_geometric_samples(ctx->DrawBuffer) > 1;
const int urb_entry_read_offset = BRW_SF_URB_ENTRY_READ_OFFSET;
float point_size;
uint16_t attr_overrides[16];
uint32_t point_sprite_origin;
@ -411,8 +412,10 @@ upload_sf_state(struct brw_context *brw)
* _NEW_POINT | _NEW_LIGHT | _NEW_PROGRAM | BRW_NEW_FS_PROG_DATA
*/
uint32_t urb_entry_read_length;
uint32_t urb_entry_read_offset;
calculate_attr_overrides(brw, attr_overrides, &point_sprite_enables,
&flat_enables, &urb_entry_read_length);
&flat_enables, &urb_entry_read_length,
&urb_entry_read_offset);
dw1 |= (urb_entry_read_length << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT |
urb_entry_read_offset << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT);

View file

@ -40,7 +40,6 @@ upload_sbe_state(struct brw_context *brw)
uint32_t point_sprite_enables;
uint32_t flat_enables;
int i;
const int urb_entry_read_offset = BRW_SF_URB_ENTRY_READ_OFFSET;
uint16_t attr_overrides[16];
/* _NEW_BUFFERS */
bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
@ -65,8 +64,10 @@ upload_sbe_state(struct brw_context *brw)
* _NEW_POINT | _NEW_LIGHT | _NEW_PROGRAM | BRW_NEW_FS_PROG_DATA
*/
uint32_t urb_entry_read_length;
uint32_t urb_entry_read_offset;
calculate_attr_overrides(brw, attr_overrides, &point_sprite_enables,
&flat_enables, &urb_entry_read_length);
&flat_enables, &urb_entry_read_length,
&urb_entry_read_offset);
dw1 |= urb_entry_read_length << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
urb_entry_read_offset << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT;

View file

@ -37,6 +37,7 @@ upload_sbe(struct brw_context *brw)
uint32_t num_outputs = brw->wm.prog_data->num_varying_inputs;
uint16_t attr_overrides[VARYING_SLOT_MAX];
uint32_t urb_entry_read_length;
uint32_t urb_entry_read_offset;
uint32_t point_sprite_enables;
uint32_t flat_enables;
int sbe_cmd_length;
@ -66,7 +67,8 @@ upload_sbe(struct brw_context *brw)
calculate_attr_overrides(brw, attr_overrides,
&point_sprite_enables,
&flat_enables,
&urb_entry_read_length);
&urb_entry_read_length,
&urb_entry_read_offset);
/* Typically, the URB entry read length and offset should be programmed in
* 3DSTATE_VS and 3DSTATE_GS; SBE inherits it from the last active stage
@ -78,7 +80,7 @@ upload_sbe(struct brw_context *brw)
*/
dw1 |=
urb_entry_read_length << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
BRW_SF_URB_ENTRY_READ_OFFSET << GEN8_SBE_URB_ENTRY_READ_OFFSET_SHIFT |
urb_entry_read_offset << GEN8_SBE_URB_ENTRY_READ_OFFSET_SHIFT |
GEN8_SBE_FORCE_URB_ENTRY_READ_LENGTH |
GEN8_SBE_FORCE_URB_ENTRY_READ_OFFSET;