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gallivm/nir: fix integer divide SIGFPE
Blender was crashing with a SIGFPE even though the divide by 0
logic was kicking in. I'm not sure why TGSI doesn't get into this state.
The problem was is the numerator was INT_MIN we'd replace the div by
0 with a divide by -1, which is an exception for INT_MIN as INT_MIN/-1
== INT_MAX + 1 (too large for 32-bits). Instead for integer divides
just replace the mask values with 0x7fffffff. Also fix up the
result handling so it aligns with TGSI usage. (gives 0)
Fixes: c717ac1247 ("gallivm/nir: wrap idiv to avoid divide by 0 (v2)")
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3956>
This commit is contained in:
parent
954cf8e86b
commit
5370c685da
1 changed files with 16 additions and 5 deletions
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@ -389,15 +389,26 @@ do_int_divide(struct lp_build_nir_context *bld_base,
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struct gallivm_state *gallivm = bld_base->base.gallivm;
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LLVMBuilderRef builder = gallivm->builder;
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struct lp_build_context *int_bld = get_int_bld(bld_base, is_unsigned, src_bit_size);
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LLVMValueRef div_mask = lp_build_cmp(int_bld, PIPE_FUNC_EQUAL, src2,
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int_bld->zero);
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struct lp_build_context *mask_bld = get_int_bld(bld_base, true, src_bit_size);
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LLVMValueRef div_mask = lp_build_cmp(mask_bld, PIPE_FUNC_EQUAL, src2,
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mask_bld->zero);
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if (!is_unsigned) {
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/* INT_MIN (0x80000000) / -1 (0xffffffff) causes sigfpe, seen with blender. */
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div_mask = LLVMBuildAnd(builder, div_mask, lp_build_const_int_vec(gallivm, int_bld->type, 0x7fffffff), "");
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}
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LLVMValueRef divisor = LLVMBuildOr(builder,
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div_mask,
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src2, "");
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LLVMValueRef result = lp_build_div(int_bld, src, divisor);
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/* udiv by zero is guaranteed to return 0xffffffff at least with d3d10
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* may as well do same for idiv */
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return LLVMBuildOr(builder, div_mask, result, "");
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if (!is_unsigned) {
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LLVMValueRef not_div_mask = LLVMBuildNot(builder, div_mask, "");
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return LLVMBuildAnd(builder, not_div_mask, result, "");
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} else
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/* udiv by zero is guaranteed to return 0xffffffff at least with d3d10
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* may as well do same for idiv */
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return LLVMBuildOr(builder, div_mask, result, "");
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}
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static LLVMValueRef do_alu_action(struct lp_build_nir_context *bld_base,
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