Correct usage/meaning of max_index parameter.

This commit is contained in:
Keith Whitwell 2007-02-01 14:21:14 +00:00
parent 605d428d20
commit 5368ae5ec3
2 changed files with 4 additions and 2 deletions

View file

@ -408,6 +408,8 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
/* First build an array of pointers to ve's in vb.inputs_read
*/
if (0)
_mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
while (tmp) {
GLuint i = ffsll(tmp)-1;
@ -418,7 +420,7 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
input->index = i;
input->element_size = get_size(input->glarray->Type) * input->glarray->Size;
input->count = input->glarray->StrideB ? max_index - min_index : 1;
input->count = input->glarray->StrideB ? max_index + 1 - min_index : 1;
if (!input->glarray->BufferObj->Name) {
if (i == 0) {

View file

@ -480,7 +480,7 @@ static void meta_draw_quad(struct intel_context *intel,
prim, 1,
NULL,
0,
4 );
3 );
}