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Correct usage/meaning of max_index parameter.
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605d428d20
commit
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2 changed files with 4 additions and 2 deletions
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@ -408,6 +408,8 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
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/* First build an array of pointers to ve's in vb.inputs_read
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*/
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if (0)
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_mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
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while (tmp) {
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GLuint i = ffsll(tmp)-1;
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@ -418,7 +420,7 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
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input->index = i;
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input->element_size = get_size(input->glarray->Type) * input->glarray->Size;
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input->count = input->glarray->StrideB ? max_index - min_index : 1;
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input->count = input->glarray->StrideB ? max_index + 1 - min_index : 1;
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if (!input->glarray->BufferObj->Name) {
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if (i == 0) {
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@ -480,7 +480,7 @@ static void meta_draw_quad(struct intel_context *intel,
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prim, 1,
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NULL,
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0,
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4 );
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3 );
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}
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