freedreno/ir3: push ctx further up call chain

Move more of the code to deal just w/ screen, without requiring ctx.

Signed-off-by: Rob Clark <robdclark@chromium.org>
This commit is contained in:
Rob Clark 2019-08-01 08:13:02 -07:00
parent 4080dfb8af
commit 53667a43c4

View file

@ -200,19 +200,19 @@ ring_wfi(struct fd_batch *batch, struct fd_ringbuffer *ring)
}
static void
emit_const(struct fd_context *ctx, struct fd_ringbuffer *ring,
emit_const(struct fd_screen *screen, struct fd_ringbuffer *ring,
const struct ir3_shader_variant *v, uint32_t dst_offset,
uint32_t offset, uint32_t size,
const void *user_buffer, struct pipe_resource *buffer)
{
assert(dst_offset + size <= v->constlen * 4);
ctx->screen->emit_const(ring, v->type, dst_offset,
screen->emit_const(ring, v->type, dst_offset,
offset, size, user_buffer, buffer);
}
static void
emit_user_consts(struct fd_context *ctx, const struct ir3_shader_variant *v,
emit_user_consts(struct fd_screen *screen, const struct ir3_shader_variant *v,
struct fd_ringbuffer *ring, struct fd_constbuf_stateobj *constbuf)
{
struct ir3_ubo_analysis_state *state;
@ -240,14 +240,14 @@ emit_user_consts(struct fd_context *ctx, const struct ir3_shader_variant *v,
debug_assert((size % 16) == 0);
debug_assert((offset % 16) == 0);
emit_const(ctx, ring, v, state->range[i].offset / 4,
emit_const(screen, ring, v, state->range[i].offset / 4,
offset, size / 4, cb->user_buffer, cb->buffer);
}
}
}
static void
emit_ubos(struct fd_context *ctx, const struct ir3_shader_variant *v,
emit_ubos(struct fd_screen *screen, const struct ir3_shader_variant *v,
struct fd_ringbuffer *ring, struct fd_constbuf_stateobj *constbuf)
{
const struct ir3_const_state *const_state = &v->shader->const_state;
@ -273,12 +273,12 @@ emit_ubos(struct fd_context *ctx, const struct ir3_shader_variant *v,
assert(offset * 4 + params < v->constlen * 4);
ctx->screen->emit_const_bo(ring, v->type, false, offset * 4, params, prscs, offsets);
screen->emit_const_bo(ring, v->type, false, offset * 4, params, prscs, offsets);
}
}
static void
emit_ssbo_sizes(struct fd_context *ctx, const struct ir3_shader_variant *v,
emit_ssbo_sizes(struct fd_screen *screen, const struct ir3_shader_variant *v,
struct fd_ringbuffer *ring, struct fd_shaderbuf_stateobj *sb)
{
const struct ir3_const_state *const_state = &v->shader->const_state;
@ -293,13 +293,13 @@ emit_ssbo_sizes(struct fd_context *ctx, const struct ir3_shader_variant *v,
sizes[off] = sb->sb[index].buffer_size;
}
emit_const(ctx, ring, v, offset * 4,
emit_const(screen, ring, v, offset * 4,
0, ARRAY_SIZE(sizes), sizes, NULL);
}
}
static void
emit_image_dims(struct fd_context *ctx, const struct ir3_shader_variant *v,
emit_image_dims(struct fd_screen *screen, const struct ir3_shader_variant *v,
struct fd_ringbuffer *ring, struct fd_shaderimg_stateobj *si)
{
const struct ir3_const_state *const_state = &v->shader->const_state;
@ -346,12 +346,12 @@ emit_image_dims(struct fd_context *ctx, const struct ir3_shader_variant *v,
}
uint32_t size = MIN2(ARRAY_SIZE(dims), v->constlen * 4 - offset * 4);
emit_const(ctx, ring, v, offset * 4, 0, size, dims, NULL);
emit_const(screen, ring, v, offset * 4, 0, size, dims, NULL);
}
}
static void
emit_immediates(struct fd_context *ctx, const struct ir3_shader_variant *v,
emit_immediates(struct fd_screen *screen, const struct ir3_shader_variant *v,
struct fd_ringbuffer *ring)
{
const struct ir3_const_state *const_state = &v->shader->const_state;
@ -368,7 +368,7 @@ emit_immediates(struct fd_context *ctx, const struct ir3_shader_variant *v,
size *= 4;
if (size > 0) {
emit_const(ctx, ring, v, base,
emit_const(screen, ring, v, base,
0, size, const_state->immediates[0].val, NULL);
}
}
@ -482,22 +482,22 @@ emit_common_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *rin
ring_wfi(ctx->batch, ring);
emit_user_consts(ctx, v, ring, constbuf);
emit_ubos(ctx, v, ring, constbuf);
emit_user_consts(ctx->screen, v, ring, constbuf);
emit_ubos(ctx->screen, v, ring, constbuf);
if (shader_dirty)
emit_immediates(ctx, v, ring);
emit_immediates(ctx->screen, v, ring);
}
if (dirty & (FD_DIRTY_SHADER_PROG | FD_DIRTY_SHADER_SSBO)) {
struct fd_shaderbuf_stateobj *sb = &ctx->shaderbuf[t];
ring_wfi(ctx->batch, ring);
emit_ssbo_sizes(ctx, v, ring, sb);
emit_ssbo_sizes(ctx->screen, v, ring, sb);
}
if (dirty & (FD_DIRTY_SHADER_PROG | FD_DIRTY_SHADER_IMAGE)) {
struct fd_shaderimg_stateobj *si = &ctx->shaderimg[t];
ring_wfi(ctx->batch, ring);
emit_image_dims(ctx, v, ring, si);
emit_image_dims(ctx->screen, v, ring, si);
}
}
@ -564,12 +564,12 @@ ir3_emit_vs_driver_params(const struct ir3_shader_variant *v,
ctx->screen->mem_to_mem(ring, vertex_params_rsc, 0,
indirect->buffer, src_off, 1);
emit_const(ctx, ring, v, offset * 4, 0,
emit_const(ctx->screen, ring, v, offset * 4, 0,
vertex_params_size, NULL, vertex_params_rsc);
pipe_resource_reference(&vertex_params_rsc, NULL);
} else {
emit_const(ctx, ring, v, offset * 4, 0,
emit_const(ctx->screen, ring, v, offset * 4, 0,
vertex_params_size, vertex_params, NULL);
}
@ -643,7 +643,7 @@ ir3_emit_cs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *rin
indirect_offset = info->indirect_offset;
}
emit_const(ctx, ring, v, offset * 4,
emit_const(ctx->screen, ring, v, offset * 4,
indirect_offset, 4, NULL, indirect);
pipe_resource_reference(&indirect, NULL);
@ -659,7 +659,8 @@ ir3_emit_cs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *rin
uint32_t size = MIN2(ARRAY_SIZE(compute_params),
v->constlen * 4 - offset * 4);
emit_const(ctx, ring, v, offset * 4, 0, size, compute_params, NULL);
emit_const(ctx->screen, ring, v, offset * 4, 0, size,
compute_params, NULL);
}
}
}