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i965: Fix repeated usage of rectangle texture coordinate scaling.
Previously, we set up new entries in the params[] array on every access
of a rectangle texture. Unfortunately, we only reserve space for
(2 * MaxTextureImageUnits) extra entries, so programs which accessed
rectangle textures more times than that would write off the end of the
array and likely crash.
We don't really have a decent mapping between the index returned by
_mesa_add_state_reference and our index into the params array, so we
have to manually search for it.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78691
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit bb9623a1a8)
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parent
e8e48889e6
commit
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1 changed files with 20 additions and 7 deletions
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@ -1483,15 +1483,28 @@ fs_visitor::rescale_texcoord(ir_texture *ir, fs_reg coordinate,
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return coordinate;
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}
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scale_x = fs_reg(UNIFORM, uniforms);
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scale_y = fs_reg(UNIFORM, uniforms + 1);
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GLuint index = _mesa_add_state_reference(params,
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(gl_state_index *)tokens);
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stage_prog_data->param[uniforms++] =
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&prog->Parameters->ParameterValues[index][0].f;
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stage_prog_data->param[uniforms++] =
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&prog->Parameters->ParameterValues[index][1].f;
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/* Try to find existing copies of the texrect scale uniforms. */
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for (unsigned i = 0; i < uniforms; i++) {
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if (stage_prog_data->param[i] ==
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&prog->Parameters->ParameterValues[index][0].f) {
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scale_x = fs_reg(UNIFORM, i);
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scale_y = fs_reg(UNIFORM, i + 1);
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break;
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}
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}
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/* If we didn't already set them up, do so now. */
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if (scale_x.file == BAD_FILE) {
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scale_x = fs_reg(UNIFORM, uniforms);
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scale_y = fs_reg(UNIFORM, uniforms + 1);
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stage_prog_data->param[uniforms++] =
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&prog->Parameters->ParameterValues[index][0].f;
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stage_prog_data->param[uniforms++] =
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&prog->Parameters->ParameterValues[index][1].f;
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}
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}
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/* The 965 requires the EU to do the normalization of GL rectangle
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