freedreno/a6xx: Fix use of uninitialized img->level in the SSBO/image path.

I think enough things lined up that the uninitialized level in the buffer
paths would end effectively not being used (no ubwc, not tiling anyway),
but let's just zero-init it to be sure and quiet the compiler.

Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7664>
This commit is contained in:
Eric Anholt 2020-11-17 12:24:01 -08:00 committed by Marge Bot
parent 3390870cec
commit 530a32bb95

View file

@ -91,6 +91,7 @@ static void translate_image(struct fd6_image *img, const struct pipe_image_view
img->width = sz & MASK(15);
img->height = sz >> 15;
img->depth = 0;
img->level = 0;
} else {
img->buffer = false;
@ -155,6 +156,7 @@ static void translate_buf(struct fd6_image *img, const struct pipe_shader_buffer
img->offset = pimg->buffer_offset;
img->pitch = 0;
img->array_pitch = 0;
img->level = 0;
/* size is encoded with low 15b in WIDTH and high bits in HEIGHT,
* in units of elements: