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nir/lower-tex: make options a local var
Signed-off-by: Rob Clark <robclark@freedesktop.org>
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parent
d4ff42bd0a
commit
52ccc6349f
1 changed files with 8 additions and 8 deletions
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@ -279,6 +279,7 @@ static bool
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nir_lower_tex_block(nir_block *block, void *void_state)
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{
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lower_tex_state *state = void_state;
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const nir_lower_tex_options *options = state->options;
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nir_builder *b = &state->b;
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nir_foreach_instr_safe(block, instr) {
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@ -286,16 +287,16 @@ nir_lower_tex_block(nir_block *block, void *void_state)
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continue;
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nir_tex_instr *tex = nir_instr_as_tex(instr);
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bool lower_txp = !!(state->options->lower_txp & (1 << tex->sampler_dim));
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bool lower_txp = !!(options->lower_txp & (1 << tex->sampler_dim));
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/* mask of src coords to saturate (clamp): */
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unsigned sat_mask = 0;
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if ((1 << tex->sampler_index) & state->options->saturate_r)
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if ((1 << tex->sampler_index) & options->saturate_r)
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sat_mask |= (1 << 2); /* .z */
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if ((1 << tex->sampler_index) & state->options->saturate_t)
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if ((1 << tex->sampler_index) & options->saturate_t)
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sat_mask |= (1 << 1); /* .y */
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if ((1 << tex->sampler_index) & state->options->saturate_s)
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if ((1 << tex->sampler_index) & options->saturate_s)
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sat_mask |= (1 << 0); /* .x */
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/* If we are clamping any coords, we must lower projector first
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@ -306,8 +307,7 @@ nir_lower_tex_block(nir_block *block, void *void_state)
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state->progress = true;
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}
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if ((tex->sampler_dim == GLSL_SAMPLER_DIM_RECT) &&
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state->options->lower_rect) {
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if ((tex->sampler_dim == GLSL_SAMPLER_DIM_RECT) && options->lower_rect) {
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lower_rect(b, tex);
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state->progress = true;
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}
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@ -317,10 +317,10 @@ nir_lower_tex_block(nir_block *block, void *void_state)
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state->progress = true;
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}
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if (((1 << tex->texture_index) & state->options->swizzle_result) &&
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if (((1 << tex->texture_index) & options->swizzle_result) &&
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!nir_tex_instr_is_query(tex) &&
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!(tex->is_shadow && tex->is_new_style_shadow)) {
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swizzle_result(b, tex, state->options->swizzles[tex->texture_index]);
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swizzle_result(b, tex, options->swizzles[tex->texture_index]);
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state->progress = true;
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}
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}
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