mesa: use Elements() macro in program printing code

This commit is contained in:
Brian Paul 2011-11-29 07:36:50 -07:00
parent c67d9cfd9d
commit 529fa77529

View file

@ -157,11 +157,11 @@ arb_input_attrib_string(GLint index, GLenum progType)
assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
if (progType == GL_VERTEX_PROGRAM_ARB) {
assert(index < sizeof(vertAttribs) / sizeof(vertAttribs[0]));
assert(index < Elements(vertAttribs));
return vertAttribs[index];
}
else {
assert(index < sizeof(fragAttribs) / sizeof(fragAttribs[0]));
assert(index < Elements(fragAttribs));
return fragAttribs[index];
}
}
@ -246,11 +246,11 @@ arb_output_attrib_string(GLint index, GLenum progType)
};
if (progType == GL_VERTEX_PROGRAM_ARB) {
assert(index < sizeof(vertResults) / sizeof(vertResults[0]));
assert(index < Elements(vertResults));
return vertResults[index];
}
else {
assert(index < sizeof(fragResults) / sizeof(fragResults[0]));
assert(index < Elements(fragResults));
return fragResults[index];
}
}