added stipple_destroy()

This commit is contained in:
José Fonseca 2008-01-22 16:35:50 -07:00 committed by Brian
parent f1fb69a6e5
commit 52264ec53d

View file

@ -152,8 +152,8 @@ stipple_line(struct draw_stage *stage, struct prim_header *header)
/* XXX ToDo: intead of iterating pixel-by-pixel, use a look-up table.
*/
for (i = 0; i < length; i++) {
int result = stipple_test( stipple->counter+i,
stipple->pattern, stipple->factor );
int result = stipple_test( (int) stipple->counter+i,
(ushort) stipple->pattern, stipple->factor );
if (result != state) {
/* changing from "off" to "on" or vice versa */
if (state) {
@ -164,7 +164,7 @@ stipple_line(struct draw_stage *stage, struct prim_header *header)
}
else {
/* starting an "on" segment */
start = i;
start = (float) i;
}
state = result;
}
@ -220,6 +220,13 @@ passthrough_tri(struct draw_stage *stage, struct prim_header *header)
}
static void
stipple_destroy( struct draw_stage *stage )
{
FREE( stage );
}
/**
* Create line stippler stage
*/
@ -237,6 +244,7 @@ struct draw_stage *draw_stipple_stage( struct draw_context *draw )
stipple->stage.tri = passthrough_tri;
stipple->stage.reset_stipple_counter = reset_stipple_counter;
stipple->stage.end = stipple_end;
stipple->stage.destroy = stipple_destroy;
return &stipple->stage;
}