i965: widen per-texture bitfields for 16 texture image units

(cherry picked from master/commit f78c388b6c)
This commit is contained in:
Brian Paul 2009-01-28 17:01:03 -07:00
parent 4d8f661726
commit 51625ff86e

View file

@ -60,16 +60,16 @@ struct brw_wm_prog_key {
GLuint aa_dest_stencil_reg:3;
GLuint dest_depth_reg:3;
GLuint nr_depth_regs:3;
GLuint projtex_mask:8;
GLuint shadowtex_mask:8;
GLuint computes_depth:1; /* could be derived from program string */
GLuint source_depth_to_render_target:1;
GLuint flat_shade:1;
GLuint runtime_check_aads_emit:1;
GLuint yuvtex_mask:8;
GLuint yuvtex_swap_mask:8; /* UV swaped */
GLuint pad1:16;
GLuint projtex_mask:16;
GLuint shadowtex_mask:16;
GLuint yuvtex_mask:16;
GLuint yuvtex_swap_mask:16; /* UV swaped */
// GLuint pad1:16;
GLuint program_string_id:32;
GLuint origin_x, origin_y;