radv: pass the NIR compiler options to ac_compile_llvm_module()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2018-03-14 10:23:22 +01:00
parent 14c27c2511
commit 50fcca328c

View file

@ -3224,7 +3224,8 @@ static void ac_compile_llvm_module(LLVMTargetMachineRef tm,
struct ac_shader_config *config,
struct radv_shader_variant_info *shader_info,
gl_shader_stage stage,
bool dump_shader, bool supports_spill)
bool dump_shader,
const struct radv_nir_compiler_options *options)
{
if (dump_shader)
ac_dump_module(llvm_module);
@ -3238,7 +3239,7 @@ static void ac_compile_llvm_module(LLVMTargetMachineRef tm,
if (dump_shader)
fprintf(stderr, "disasm:\n%s\n", binary->disasm_string);
ac_shader_binary_read_config(binary, config, 0, supports_spill);
ac_shader_binary_read_config(binary, config, 0, options->supports_spill);
LLVMContextRef ctx = LLVMGetModuleContext(llvm_module);
LLVMDisposeModule(llvm_module);
@ -3353,7 +3354,9 @@ radv_compile_nir_shader(LLVMTargetMachineRef tm,
LLVMModuleRef llvm_module = ac_translate_nir_to_llvm(tm, nir, nir_count, shader_info,
options, dump_shader);
ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info, nir[0]->info.stage, dump_shader, options->supports_spill);
ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info,
nir[0]->info.stage, dump_shader, options);
for (int i = 0; i < nir_count; ++i)
ac_fill_shader_info(shader_info, nir[i], options);
@ -3457,6 +3460,5 @@ radv_compile_gs_copy_shader(LLVMTargetMachineRef tm,
ac_llvm_finalize_module(&ctx);
ac_compile_llvm_module(tm, ctx.ac.module, binary, config, shader_info,
MESA_SHADER_VERTEX,
dump_shader, options->supports_spill);
MESA_SHADER_VERTEX, dump_shader, options);
}