mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-09 02:28:10 +02:00
radv: pass the NIR compiler options to ac_compile_llvm_module()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
parent
14c27c2511
commit
50fcca328c
1 changed files with 7 additions and 5 deletions
|
|
@ -3224,7 +3224,8 @@ static void ac_compile_llvm_module(LLVMTargetMachineRef tm,
|
|||
struct ac_shader_config *config,
|
||||
struct radv_shader_variant_info *shader_info,
|
||||
gl_shader_stage stage,
|
||||
bool dump_shader, bool supports_spill)
|
||||
bool dump_shader,
|
||||
const struct radv_nir_compiler_options *options)
|
||||
{
|
||||
if (dump_shader)
|
||||
ac_dump_module(llvm_module);
|
||||
|
|
@ -3238,7 +3239,7 @@ static void ac_compile_llvm_module(LLVMTargetMachineRef tm,
|
|||
if (dump_shader)
|
||||
fprintf(stderr, "disasm:\n%s\n", binary->disasm_string);
|
||||
|
||||
ac_shader_binary_read_config(binary, config, 0, supports_spill);
|
||||
ac_shader_binary_read_config(binary, config, 0, options->supports_spill);
|
||||
|
||||
LLVMContextRef ctx = LLVMGetModuleContext(llvm_module);
|
||||
LLVMDisposeModule(llvm_module);
|
||||
|
|
@ -3353,7 +3354,9 @@ radv_compile_nir_shader(LLVMTargetMachineRef tm,
|
|||
LLVMModuleRef llvm_module = ac_translate_nir_to_llvm(tm, nir, nir_count, shader_info,
|
||||
options, dump_shader);
|
||||
|
||||
ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info, nir[0]->info.stage, dump_shader, options->supports_spill);
|
||||
ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info,
|
||||
nir[0]->info.stage, dump_shader, options);
|
||||
|
||||
for (int i = 0; i < nir_count; ++i)
|
||||
ac_fill_shader_info(shader_info, nir[i], options);
|
||||
|
||||
|
|
@ -3457,6 +3460,5 @@ radv_compile_gs_copy_shader(LLVMTargetMachineRef tm,
|
|||
ac_llvm_finalize_module(&ctx);
|
||||
|
||||
ac_compile_llvm_module(tm, ctx.ac.module, binary, config, shader_info,
|
||||
MESA_SHADER_VERTEX,
|
||||
dump_shader, options->supports_spill);
|
||||
MESA_SHADER_VERTEX, dump_shader, options);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue