mesa: Change many Type A MESA_FORMATs to meet naming standard

Update comments. Conversion of the following Type A formats:
    s/MESA_FORMAT_RGB888\b/MESA_FORMAT_BGR_UNORM8/g
    s/MESA_FORMAT_BGR888\b/MESA_FORMAT_RGB_UNORM8/g
    s/MESA_FORMAT_A8\b/MESA_FORMAT_A_UNORM8/g
    s/MESA_FORMAT_A16\b/MESA_FORMAT_A_UNORM16/g
    s/MESA_FORMAT_L8\b/MESA_FORMAT_L_UNORM8/g
    s/MESA_FORMAT_L16\b/MESA_FORMAT_L_UNORM16/g
    s/MESA_FORMAT_I8\b/MESA_FORMAT_I_UNORM8/g
    s/MESA_FORMAT_I16\b/MESA_FORMAT_I_UNORM16/g
    s/MESA_FORMAT_R8\b/MESA_FORMAT_R_UNORM8/g
    s/MESA_FORMAT_R16\b/MESA_FORMAT_R_UNORM16/g
    s/MESA_FORMAT_Z16\b/MESA_FORMAT_Z_UNORM16/g
    s/MESA_FORMAT_Z32\b/MESA_FORMAT_Z_UNORM32/g
    s/MESA_FORMAT_S8\b/MESA_FORMAT_S_UINT8/g
    s/MESA_FORMAT_SRGB8\b/MESA_FORMAT_BGR_SRGB8/g
    s/MESA_FORMAT_RGBA_16\b/MESA_FORMAT_RGBA_UNORM16/g
    s/MESA_FORMAT_SL8\b/MESA_FORMAT_L_SRGB8/g
    s/MESA_FORMAT_Z32_FLOAT\b/MESA_FORMAT_Z_FLOAT32/g
    s/MESA_FORMAT_XBGR16161616_UNORM\b/MESA_FORMAT_RGBX_UNORM16/g
    s/MESA_FORMAT_XBGR16161616_SNORM\b/MESA_FORMAT_RGBX_SNORM16/g
    s/MESA_FORMAT_XBGR16161616_FLOAT\b/MESA_FORMAT_RGBX_FLOAT16/g
    s/MESA_FORMAT_XBGR16161616_UINT\b/MESA_FORMAT_RGBX_UINT16/g
    s/MESA_FORMAT_XBGR16161616_SINT\b/MESA_FORMAT_RGBX_SINT16/g
    s/MESA_FORMAT_XBGR32323232_FLOAT\b/MESA_FORMAT_RGBX_FLOAT32/g
    s/MESA_FORMAT_XBGR32323232_UINT\b/MESA_FORMAT_RGBX_UINT32/g
    s/MESA_FORMAT_XBGR32323232_SINT\b/MESA_FORMAT_RGBX_SINT32/g
    s/MESA_FORMAT_XBGR8888_UINT\b/MESA_FORMAT_RGBX_UINT8/g
    s/MESA_FORMAT_XBGR8888_SINT\b/MESA_FORMAT_RGBX_SINT8/g
This commit is contained in:
Mark Mueller 2014-01-20 19:08:54 -08:00
parent ef145ba4de
commit 50a01d2aca
62 changed files with 1070 additions and 737 deletions

View file

@ -823,7 +823,7 @@ driGLFormatToImageFormat(mesa_format format)
return __DRI_IMAGE_FORMAT_ABGR8888;
case MESA_FORMAT_R8G8B8X8_UNORM:
return __DRI_IMAGE_FORMAT_XBGR8888;
case MESA_FORMAT_R8:
case MESA_FORMAT_R_UNORM8:
return __DRI_IMAGE_FORMAT_R8;
case MESA_FORMAT_GR88:
return __DRI_IMAGE_FORMAT_GR88;
@ -855,7 +855,7 @@ driImageFormatToGLFormat(uint32_t image_format)
case __DRI_IMAGE_FORMAT_XBGR8888:
return MESA_FORMAT_R8G8B8X8_UNORM;
case __DRI_IMAGE_FORMAT_R8:
return MESA_FORMAT_R8;
return MESA_FORMAT_R_UNORM8;
case __DRI_IMAGE_FORMAT_GR88:
return MESA_FORMAT_GR88;
case __DRI_IMAGE_FORMAT_SARGB8:

View file

@ -43,11 +43,11 @@ static GLuint
translate_texture_format(GLuint mesa_format)
{
switch (mesa_format) {
case MESA_FORMAT_L8:
case MESA_FORMAT_L_UNORM8:
return MAPSURF_8BIT | MT_8BIT_L8;
case MESA_FORMAT_I8:
case MESA_FORMAT_I_UNORM8:
return MAPSURF_8BIT | MT_8BIT_I8;
case MESA_FORMAT_A8:
case MESA_FORMAT_A_UNORM8:
return MAPSURF_8BIT | MT_8BIT_I8; /* Kludge! */
case MESA_FORMAT_AL88:
return MAPSURF_16BIT | MT_16BIT_AY88;

View file

@ -597,7 +597,7 @@ i830_render_target_supported(struct intel_context *intel,
if (format == MESA_FORMAT_S8_Z24 ||
format == MESA_FORMAT_X8_Z24 ||
format == MESA_FORMAT_Z16) {
format == MESA_FORMAT_Z_UNORM16) {
return true;
}

View file

@ -108,9 +108,9 @@ intel_init_texture_formats(struct gl_context *ctx)
ctx->TextureFormatSupported[MESA_FORMAT_ARGB4444] = true;
ctx->TextureFormatSupported[MESA_FORMAT_ARGB1555] = true;
ctx->TextureFormatSupported[MESA_FORMAT_RGB565] = true;
ctx->TextureFormatSupported[MESA_FORMAT_L8] = true;
ctx->TextureFormatSupported[MESA_FORMAT_A8] = true;
ctx->TextureFormatSupported[MESA_FORMAT_I8] = true;
ctx->TextureFormatSupported[MESA_FORMAT_L_UNORM8] = true;
ctx->TextureFormatSupported[MESA_FORMAT_A_UNORM8] = true;
ctx->TextureFormatSupported[MESA_FORMAT_I_UNORM8] = true;
ctx->TextureFormatSupported[MESA_FORMAT_AL88] = true;
/* Depth and stencil */
@ -124,7 +124,7 @@ intel_init_texture_formats(struct gl_context *ctx)
* combo that actually works, so this can probably be re-enabled.
*/
/*
ctx->TextureFormatSupported[MESA_FORMAT_Z16] = true;
ctx->TextureFormatSupported[MESA_FORMAT_Z_UNORM16] = true;
ctx->TextureFormatSupported[MESA_FORMAT_Z24] = true;
*/

View file

@ -42,11 +42,11 @@ static GLuint
translate_texture_format(mesa_format mesa_format, GLenum DepthMode)
{
switch (mesa_format) {
case MESA_FORMAT_L8:
case MESA_FORMAT_L_UNORM8:
return MAPSURF_8BIT | MT_8BIT_L8;
case MESA_FORMAT_I8:
case MESA_FORMAT_I_UNORM8:
return MAPSURF_8BIT | MT_8BIT_I8;
case MESA_FORMAT_A8:
case MESA_FORMAT_A_UNORM8:
return MAPSURF_8BIT | MT_8BIT_A8;
case MESA_FORMAT_AL88:
return MAPSURF_16BIT | MT_16BIT_AY88;
@ -70,7 +70,7 @@ translate_texture_format(mesa_format mesa_format, GLenum DepthMode)
case MESA_FORMAT_RGB_FXT1:
case MESA_FORMAT_RGBA_FXT1:
return (MAPSURF_COMPRESSED | MT_COMPRESS_FXT1);
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
if (DepthMode == GL_ALPHA)
return (MAPSURF_16BIT | MT_16BIT_A16);
else if (DepthMode == GL_INTENSITY)

View file

@ -564,7 +564,7 @@ i915_render_target_supported(struct intel_context *intel,
if (format == MESA_FORMAT_S8_Z24 ||
format == MESA_FORMAT_X8_Z24 ||
format == MESA_FORMAT_Z16) {
format == MESA_FORMAT_Z_UNORM16) {
return true;
}

View file

@ -466,7 +466,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
clear_val = PACK_COLOR_1555(clear[3], clear[0],
clear[1], clear[2]);
break;
case MESA_FORMAT_A8:
case MESA_FORMAT_A_UNORM8:
clear_val = PACK_COLOR_8888(clear[3], clear[3],
clear[3], clear[3]);
break;

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@ -892,7 +892,7 @@ intelCreateBuffer(__DRIscreen * driScrnPriv,
}
else if (mesaVis->depthBits == 16) {
assert(mesaVis->stencilBits == 0);
rb = intel_create_private_renderbuffer(MESA_FORMAT_Z16);
rb = intel_create_private_renderbuffer(MESA_FORMAT_Z_UNORM16);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
}
else {

View file

@ -87,7 +87,7 @@ brw_blorp_surface_info::set(struct brw_context *brw,
this->msaa_layout = mt->msaa_layout;
switch (mt->format) {
case MESA_FORMAT_S8:
case MESA_FORMAT_S_UINT8:
/* The miptree is a W-tiled stencil buffer. Surface states can't be set
* up for W tiling, so we'll need to use Y tiling and have the WM
* program swizzle the coordinates.
@ -108,10 +108,10 @@ brw_blorp_surface_info::set(struct brw_context *brw,
*/
this->brw_surfaceformat = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
break;
case MESA_FORMAT_Z32_FLOAT:
case MESA_FORMAT_Z_FLOAT32:
this->brw_surfaceformat = BRW_SURFACEFORMAT_R32_FLOAT;
break;
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
this->brw_surfaceformat = BRW_SURFACEFORMAT_R16_UNORM;
break;
default: {
@ -326,8 +326,8 @@ brw_hiz_op_params::brw_hiz_op_params(struct intel_mipmap_tree *mt,
assert(intel_miptree_slice_has_hiz(mt, level, layer));
switch (mt->format) {
case MESA_FORMAT_Z16: depth_format = BRW_DEPTHFORMAT_D16_UNORM; break;
case MESA_FORMAT_Z32_FLOAT: depth_format = BRW_DEPTHFORMAT_D32_FLOAT; break;
case MESA_FORMAT_Z_UNORM16: depth_format = BRW_DEPTHFORMAT_D16_UNORM; break;
case MESA_FORMAT_Z_FLOAT32: depth_format = BRW_DEPTHFORMAT_D32_FLOAT; break;
case MESA_FORMAT_X8_Z24: depth_format = BRW_DEPTHFORMAT_D24_UNORM_X8_UINT; break;
default: assert(0); break;
}

View file

@ -134,11 +134,11 @@ public:
/* Setting this flag indicates that the buffer's contents are W-tiled
* stencil data, but the surface state should be set up for Y tiled
* MESA_FORMAT_R8 data (this is necessary because surface states don't
* MESA_FORMAT_R_UNORM8 data (this is necessary because surface states don't
* support W tiling).
*
* Since W tiles are 64 pixels wide by 64 pixels high, whereas Y tiles of
* MESA_FORMAT_R8 data are 128 pixels wide by 32 pixels high, the width and
* MESA_FORMAT_R_UNORM8 data are 128 pixels wide by 32 pixels high, the width and
* pitch stored in the surface state will be multiplied by 2, and the
* height will be halved. Also, since W and Y tiles store their data in a
* different order, the width and height will be rounded up to a multiple

View file

@ -2030,7 +2030,7 @@ brw_blorp_blit_params::brw_blorp_blit_params(struct brw_context *brw,
wm_prog_key.texture_data_type = BRW_REGISTER_TYPE_F;
break;
case GL_UNSIGNED_INT:
if (src_mt->format == MESA_FORMAT_S8) {
if (src_mt->format == MESA_FORMAT_S_UINT8) {
/* We process stencil as though it's an unsigned normalized color */
wm_prog_key.texture_data_type = BRW_REGISTER_TYPE_F;
} else {

View file

@ -141,11 +141,11 @@ brw_fast_clear_depth(struct gl_context *ctx)
*/
return false;
case MESA_FORMAT_Z32_FLOAT:
case MESA_FORMAT_Z_FLOAT32:
depth_clear_value = float_as_int(ctx->Depth.Clear);
break;
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
/* From the Sandy Bridge PRM, volume 2 part 1, page 314:
*
* "[DevSNB+]: Several cases exist where Depth Buffer Clear cannot be

View file

@ -151,9 +151,9 @@ brw_depthbuffer_format(struct brw_context *brw)
return BRW_DEPTHFORMAT_D32_FLOAT;
switch (drb->mt->format) {
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
return BRW_DEPTHFORMAT_D16_UNORM;
case MESA_FORMAT_Z32_FLOAT:
case MESA_FORMAT_Z_FLOAT32:
return BRW_DEPTHFORMAT_D32_FLOAT;
case MESA_FORMAT_X8_Z24:
if (brw->gen >= 6) {
@ -230,7 +230,7 @@ brw_get_depthstencil_tile_masks(struct intel_mipmap_tree *depth_mt,
if (stencil_mt->stencil_mt)
stencil_mt = stencil_mt->stencil_mt;
if (stencil_mt->format == MESA_FORMAT_S8) {
if (stencil_mt->format == MESA_FORMAT_S_UINT8) {
/* Separate stencil buffer uses 64x64 tiles. */
tile_mask_x |= 63;
tile_mask_y |= 63;
@ -494,7 +494,7 @@ brw_workaround_depthstencil_alignment(struct brw_context *brw,
stencil_mt = get_stencil_miptree(stencil_irb);
brw->depthstencil.stencil_mt = stencil_mt;
if (stencil_mt->format == MESA_FORMAT_S8) {
if (stencil_mt->format == MESA_FORMAT_S_UINT8) {
/* Note: we can't compute the stencil offset using
* intel_region_get_aligned_offset(), because stencil_region claims
* that the region is untiled even though it's W tiled.
@ -526,7 +526,7 @@ brw_emit_depthbuffer(struct brw_context *brw)
uint32_t width = 1, height = 1;
if (stencil_mt) {
separate_stencil = stencil_mt->format == MESA_FORMAT_S8;
separate_stencil = stencil_mt->format == MESA_FORMAT_S_UINT8;
/* Gen7 supports only separate stencil */
assert(separate_stencil || brw->gen < 7);

View file

@ -327,8 +327,8 @@ brw_format_for_mesa_format(mesa_format mesa_format)
[MESA_FORMAT_R8G8B8X8_UNORM] = BRW_SURFACEFORMAT_R8G8B8X8_UNORM,
[MESA_FORMAT_B8G8R8X8_UNORM] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM,
[MESA_FORMAT_X8R8G8B8_UNORM] = 0,
[MESA_FORMAT_RGB888] = 0,
[MESA_FORMAT_BGR888] = BRW_SURFACEFORMAT_R8G8B8_UNORM,
[MESA_FORMAT_BGR_UNORM8] = 0,
[MESA_FORMAT_RGB_UNORM8] = BRW_SURFACEFORMAT_R8G8B8_UNORM,
[MESA_FORMAT_RGB565] = BRW_SURFACEFORMAT_B5G6R5_UNORM,
[MESA_FORMAT_RGB565_REV] = 0,
[MESA_FORMAT_ARGB4444] = BRW_SURFACEFORMAT_B4G4R4A4_UNORM,
@ -342,33 +342,33 @@ brw_format_for_mesa_format(mesa_format mesa_format)
[MESA_FORMAT_AL1616] = BRW_SURFACEFORMAT_L16A16_UNORM,
[MESA_FORMAT_AL1616_REV] = 0,
[MESA_FORMAT_RGB332] = 0,
[MESA_FORMAT_A8] = BRW_SURFACEFORMAT_A8_UNORM,
[MESA_FORMAT_A16] = BRW_SURFACEFORMAT_A16_UNORM,
[MESA_FORMAT_L8] = BRW_SURFACEFORMAT_L8_UNORM,
[MESA_FORMAT_L16] = BRW_SURFACEFORMAT_L16_UNORM,
[MESA_FORMAT_I8] = BRW_SURFACEFORMAT_I8_UNORM,
[MESA_FORMAT_I16] = BRW_SURFACEFORMAT_I16_UNORM,
[MESA_FORMAT_A_UNORM8] = BRW_SURFACEFORMAT_A8_UNORM,
[MESA_FORMAT_A_UNORM16] = BRW_SURFACEFORMAT_A16_UNORM,
[MESA_FORMAT_L_UNORM8] = BRW_SURFACEFORMAT_L8_UNORM,
[MESA_FORMAT_L_UNORM16] = BRW_SURFACEFORMAT_L16_UNORM,
[MESA_FORMAT_I_UNORM8] = BRW_SURFACEFORMAT_I8_UNORM,
[MESA_FORMAT_I_UNORM16] = BRW_SURFACEFORMAT_I16_UNORM,
[MESA_FORMAT_YCBCR_REV] = BRW_SURFACEFORMAT_YCRCB_NORMAL,
[MESA_FORMAT_YCBCR] = BRW_SURFACEFORMAT_YCRCB_SWAPUVY,
[MESA_FORMAT_R8] = BRW_SURFACEFORMAT_R8_UNORM,
[MESA_FORMAT_R_UNORM8] = BRW_SURFACEFORMAT_R8_UNORM,
[MESA_FORMAT_GR88] = BRW_SURFACEFORMAT_R8G8_UNORM,
[MESA_FORMAT_RG88] = 0,
[MESA_FORMAT_R16] = BRW_SURFACEFORMAT_R16_UNORM,
[MESA_FORMAT_R_UNORM16] = BRW_SURFACEFORMAT_R16_UNORM,
[MESA_FORMAT_GR1616] = BRW_SURFACEFORMAT_R16G16_UNORM,
[MESA_FORMAT_RG1616] = 0,
[MESA_FORMAT_ARGB2101010] = BRW_SURFACEFORMAT_B10G10R10A2_UNORM,
[MESA_FORMAT_Z24_S8] = 0,
[MESA_FORMAT_S8_Z24] = 0,
[MESA_FORMAT_Z16] = 0,
[MESA_FORMAT_Z_UNORM16] = 0,
[MESA_FORMAT_X8_Z24] = 0,
[MESA_FORMAT_Z24_X8] = 0,
[MESA_FORMAT_Z32] = 0,
[MESA_FORMAT_S8] = 0,
[MESA_FORMAT_Z_UNORM32] = 0,
[MESA_FORMAT_S_UINT8] = 0,
[MESA_FORMAT_SRGB8] = 0,
[MESA_FORMAT_BGR_SRGB8] = 0,
[MESA_FORMAT_SRGBA8] = 0,
[MESA_FORMAT_SARGB8] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB,
[MESA_FORMAT_SL8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB,
[MESA_FORMAT_L_SRGB8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB,
[MESA_FORMAT_SLA8] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB,
[MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB_SRGB,
[MESA_FORMAT_SRGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB,
@ -463,7 +463,7 @@ brw_format_for_mesa_format(mesa_format mesa_format)
[MESA_FORMAT_SIGNED_GR1616] = BRW_SURFACEFORMAT_R16G16_SNORM,
[MESA_FORMAT_SIGNED_RGB_16] = BRW_SURFACEFORMAT_R16G16B16_SNORM,
[MESA_FORMAT_SIGNED_RGBA_16] = BRW_SURFACEFORMAT_R16G16B16A16_SNORM,
[MESA_FORMAT_RGBA_16] = BRW_SURFACEFORMAT_R16G16B16A16_UNORM,
[MESA_FORMAT_RGBA_UNORM16] = BRW_SURFACEFORMAT_R16G16B16A16_UNORM,
[MESA_FORMAT_RED_RGTC1] = BRW_SURFACEFORMAT_BC4_UNORM,
[MESA_FORMAT_SIGNED_RED_RGTC1] = BRW_SURFACEFORMAT_BC4_SNORM,
@ -499,7 +499,7 @@ brw_format_for_mesa_format(mesa_format mesa_format)
[MESA_FORMAT_RGB9_E5_FLOAT] = BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP,
[MESA_FORMAT_R11_G11_B10_FLOAT] = BRW_SURFACEFORMAT_R11G11B10_FLOAT,
[MESA_FORMAT_Z32_FLOAT] = 0,
[MESA_FORMAT_Z_FLOAT32] = 0,
[MESA_FORMAT_Z32_FLOAT_X24S8] = 0,
[MESA_FORMAT_ARGB2101010_UINT] = BRW_SURFACEFORMAT_B10G10R10A2_UINT,
@ -509,17 +509,17 @@ brw_format_for_mesa_format(mesa_format mesa_format)
[MESA_FORMAT_XRGB1555_UNORM] = BRW_SURFACEFORMAT_B5G5R5X1_UNORM,
[MESA_FORMAT_XBGR8888_SNORM] = 0,
[MESA_FORMAT_XBGR8888_SRGB] = 0,
[MESA_FORMAT_XBGR8888_UINT] = 0,
[MESA_FORMAT_XBGR8888_SINT] = 0,
[MESA_FORMAT_RGBX_UINT8] = 0,
[MESA_FORMAT_RGBX_SINT8] = 0,
[MESA_FORMAT_XRGB2101010_UNORM] = BRW_SURFACEFORMAT_B10G10R10X2_UNORM,
[MESA_FORMAT_XBGR16161616_UNORM] = BRW_SURFACEFORMAT_R16G16B16X16_UNORM,
[MESA_FORMAT_XBGR16161616_SNORM] = 0,
[MESA_FORMAT_XBGR16161616_FLOAT] = BRW_SURFACEFORMAT_R16G16B16X16_FLOAT,
[MESA_FORMAT_XBGR16161616_UINT] = 0,
[MESA_FORMAT_XBGR16161616_SINT] = 0,
[MESA_FORMAT_XBGR32323232_FLOAT] = BRW_SURFACEFORMAT_R32G32B32X32_FLOAT,
[MESA_FORMAT_XBGR32323232_UINT] = 0,
[MESA_FORMAT_XBGR32323232_SINT] = 0,
[MESA_FORMAT_RGBX_UNORM16] = BRW_SURFACEFORMAT_R16G16B16X16_UNORM,
[MESA_FORMAT_RGBX_SNORM16] = 0,
[MESA_FORMAT_RGBX_FLOAT16] = BRW_SURFACEFORMAT_R16G16B16X16_FLOAT,
[MESA_FORMAT_RGBX_UINT16] = 0,
[MESA_FORMAT_RGBX_SINT16] = 0,
[MESA_FORMAT_RGBX_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32X32_FLOAT,
[MESA_FORMAT_RGBX_UINT32] = 0,
[MESA_FORMAT_RGBX_SINT32] = 0,
};
assert(mesa_format < MESA_FORMAT_COUNT);
return table[mesa_format];
@ -602,9 +602,9 @@ brw_init_surface_formats(struct brw_context *brw)
*/
brw->format_supported_as_render_target[MESA_FORMAT_S8_Z24] = true;
brw->format_supported_as_render_target[MESA_FORMAT_X8_Z24] = true;
brw->format_supported_as_render_target[MESA_FORMAT_S8] = true;
brw->format_supported_as_render_target[MESA_FORMAT_Z16] = true;
brw->format_supported_as_render_target[MESA_FORMAT_Z32_FLOAT] = true;
brw->format_supported_as_render_target[MESA_FORMAT_S_UINT8] = true;
brw->format_supported_as_render_target[MESA_FORMAT_Z_UNORM16] = true;
brw->format_supported_as_render_target[MESA_FORMAT_Z_FLOAT32] = true;
brw->format_supported_as_render_target[MESA_FORMAT_Z32_FLOAT_X24S8] = true;
/* We remap depth formats to a supported texturing format in
@ -612,7 +612,7 @@ brw_init_surface_formats(struct brw_context *brw)
*/
ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = true;
ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = true;
ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT] = true;
ctx->TextureFormatSupported[MESA_FORMAT_Z_FLOAT32] = true;
ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_X24S8] = true;
/* It appears that Z16 is slower than Z24 (on Intel Ivybridge and newer
@ -627,7 +627,7 @@ brw_init_surface_formats(struct brw_context *brw)
* asking for DEPTH_COMPONENT16, so we have to respect that.
*/
if (_mesa_is_desktop_gl(ctx))
ctx->TextureFormatSupported[MESA_FORMAT_Z16] = true;
ctx->TextureFormatSupported[MESA_FORMAT_Z_UNORM16] = true;
/* On hardware that lacks support for ETC1, we map ETC1 to RGBX
* during glCompressedTexImage2D(). See intel_mipmap_tree::wraps_etc1.
@ -694,14 +694,14 @@ translate_tex_format(struct brw_context *brw,
switch( mesa_format ) {
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
return BRW_SURFACEFORMAT_R16_UNORM;
case MESA_FORMAT_S8_Z24:
case MESA_FORMAT_X8_Z24:
return BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS;
case MESA_FORMAT_Z32_FLOAT:
case MESA_FORMAT_Z_FLOAT32:
return BRW_SURFACEFORMAT_R32_FLOAT;
case MESA_FORMAT_Z32_FLOAT_X24S8:
@ -738,11 +738,11 @@ brw_is_hiz_depth_format(struct brw_context *brw, mesa_format format)
return false;
switch (format) {
case MESA_FORMAT_Z32_FLOAT:
case MESA_FORMAT_Z_FLOAT32:
case MESA_FORMAT_Z32_FLOAT_X24S8:
case MESA_FORMAT_X8_Z24:
case MESA_FORMAT_S8_Z24:
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
return true;
default:
return false;

View file

@ -75,10 +75,10 @@ intel_horizontal_texture_alignment_unit(struct brw_context *brw,
return i;
}
if (format == MESA_FORMAT_S8)
if (format == MESA_FORMAT_S_UINT8)
return 8;
if (brw->gen >= 7 && format == MESA_FORMAT_Z16)
if (brw->gen >= 7 && format == MESA_FORMAT_Z_UNORM16)
return 8;
return 4;
@ -114,7 +114,7 @@ intel_vertical_texture_alignment_unit(struct brw_context *brw,
if (_mesa_is_format_compressed(format))
return 4;
if (format == MESA_FORMAT_S8)
if (format == MESA_FORMAT_S_UINT8)
return brw->gen >= 7 ? 8 : 4;
/* Broadwell only supports VALIGN of 4, 8, and 16. The BSpec says 4

View file

@ -206,7 +206,7 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
case GL_STENCIL_INDEX16_EXT:
/* These aren't actual texture formats, so force them here. */
if (brw->has_separate_stencil) {
rb->Format = MESA_FORMAT_S8;
rb->Format = MESA_FORMAT_S_UINT8;
} else {
assert(!brw->must_use_separate_stencil);
rb->Format = MESA_FORMAT_S8_Z24;
@ -609,7 +609,7 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
fbo_incomplete(fb, "FBO incomplete: separate stencil "
"unsupported\n");
}
if (stencil_mt->format != MESA_FORMAT_S8) {
if (stencil_mt->format != MESA_FORMAT_S_UINT8) {
fbo_incomplete(fb, "FBO incomplete: separate stencil is %s "
"instead of S8\n",
_mesa_get_format_name(stencil_mt->format));

View file

@ -353,7 +353,7 @@ intel_miptree_create_layout(struct brw_context *brw,
(brw->has_separate_stencil && brw_is_hiz_depth_format(brw, format)))) {
mt->stencil_mt = intel_miptree_create(brw,
mt->target,
MESA_FORMAT_S8,
MESA_FORMAT_S_UINT8,
mt->first_level,
mt->last_level,
mt->logical_width0,
@ -373,7 +373,7 @@ intel_miptree_create_layout(struct brw_context *brw,
if (mt->format == MESA_FORMAT_S8_Z24) {
mt->format = MESA_FORMAT_X8_Z24;
} else if (mt->format == MESA_FORMAT_Z32_FLOAT_X24S8) {
mt->format = MESA_FORMAT_Z32_FLOAT;
mt->format = MESA_FORMAT_Z_FLOAT32;
mt->cpp = 4;
} else {
_mesa_problem(NULL, "Unknown format %s in separate stencil mt\n",
@ -397,7 +397,7 @@ intel_miptree_choose_tiling(struct brw_context *brw,
enum intel_miptree_tiling_mode requested,
struct intel_mipmap_tree *mt)
{
if (format == MESA_FORMAT_S8) {
if (format == MESA_FORMAT_S_UINT8) {
/* The stencil buffer is W tiled. However, we request from the kernel a
* non-tiled buffer because the GTT is incapable of W fencing.
*/
@ -519,7 +519,7 @@ intel_miptree_create(struct brw_context *brw,
format = MESA_FORMAT_R8G8B8A8_UNORM;
break;
case MESA_FORMAT_ETC2_R11_EAC:
format = MESA_FORMAT_R16;
format = MESA_FORMAT_R_UNORM16;
break;
case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
format = MESA_FORMAT_SIGNED_R16;
@ -553,7 +553,7 @@ intel_miptree_create(struct brw_context *brw,
total_width = mt->total_width;
total_height = mt->total_height;
if (format == MESA_FORMAT_S8) {
if (format == MESA_FORMAT_S_UINT8) {
/* Align to size of W tile, 64x64. */
total_width = ALIGN(total_width, 64);
total_height = ALIGN(total_height, 64);
@ -920,7 +920,7 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt,
mesa_format mt_format = mt->format;
if (mt->format == MESA_FORMAT_X8_Z24 && mt->stencil_mt)
mt_format = MESA_FORMAT_S8_Z24;
if (mt->format == MESA_FORMAT_Z32_FLOAT && mt->stencil_mt)
if (mt->format == MESA_FORMAT_Z_FLOAT32 && mt->stencil_mt)
mt_format = MESA_FORMAT_Z32_FLOAT_X24S8;
if (mt->etc_format != MESA_FORMAT_NONE)
mt_format = mt->etc_format;
@ -1221,7 +1221,7 @@ intel_miptree_alloc_mcs(struct brw_context *brw,
/* 8 bits/pixel are required for MCS data when using 4x MSAA (2 bits for
* each sample).
*/
format = MESA_FORMAT_R8;
format = MESA_FORMAT_R_UNORM8;
break;
case 8:
/* 32 bits/pixel are required for MCS data when using 8x MSAA (3 bits
@ -2066,7 +2066,7 @@ intel_miptree_map_depthstencil(struct brw_context *brw,
{
struct intel_mipmap_tree *z_mt = mt;
struct intel_mipmap_tree *s_mt = mt->stencil_mt;
bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z32_FLOAT;
bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z_FLOAT32;
int packed_bpp = map_z32f_x24s8 ? 8 : 4;
map->stride = map->w * packed_bpp;
@ -2138,7 +2138,7 @@ intel_miptree_unmap_depthstencil(struct brw_context *brw,
{
struct intel_mipmap_tree *z_mt = mt;
struct intel_mipmap_tree *s_mt = mt->stencil_mt;
bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z32_FLOAT;
bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z_FLOAT32;
if (map->mode & GL_MAP_WRITE_BIT) {
uint32_t *packed_map = map->ptr;
@ -2279,7 +2279,7 @@ intel_miptree_map_singlesample(struct brw_context *brw,
intel_miptree_slice_set_needs_hiz_resolve(mt, level, slice);
}
if (mt->format == MESA_FORMAT_S8) {
if (mt->format == MESA_FORMAT_S_UINT8) {
intel_miptree_map_s8(brw, mt, map, level, slice);
} else if (mt->etc_format != MESA_FORMAT_NONE &&
!(mode & BRW_MAP_DIRECT_BIT)) {
@ -2330,7 +2330,7 @@ intel_miptree_unmap_singlesample(struct brw_context *brw,
DBG("%s: mt %p (%s) level %d slice %d\n", __FUNCTION__,
mt, _mesa_get_format_name(mt->format), level, slice);
if (mt->format == MESA_FORMAT_S8) {
if (mt->format == MESA_FORMAT_S_UINT8) {
intel_miptree_unmap_s8(brw, mt, map, level, slice);
} else if (mt->etc_format != MESA_FORMAT_NONE &&
!(map->mode & BRW_MAP_DIRECT_BIT)) {

View file

@ -279,7 +279,7 @@ struct intel_mipmap_tree
* on hardware where we want or need to use separate stencil, there will be
* two miptrees for storing the data. If the depthstencil texture or rb is
* MESA_FORMAT_Z32_FLOAT_X24S8, then mt->format will be
* MESA_FORMAT_Z32_FLOAT, otherwise for MESA_FORMAT_S8_Z24 objects it will be
* MESA_FORMAT_Z_FLOAT32, otherwise for MESA_FORMAT_S8_Z24 objects it will be
* MESA_FORMAT_X8_Z24.
*
* For ETC1/ETC2 textures, this is one of the uncompressed mesa texture

View file

@ -1007,7 +1007,7 @@ intelCreateBuffer(__DRIscreen * driScrnPriv,
rb = intel_create_private_renderbuffer(MESA_FORMAT_X8_Z24,
num_samples);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
rb = intel_create_private_renderbuffer(MESA_FORMAT_S8,
rb = intel_create_private_renderbuffer(MESA_FORMAT_S_UINT8,
num_samples);
_mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
} else {
@ -1023,7 +1023,7 @@ intelCreateBuffer(__DRIscreen * driScrnPriv,
}
else if (mesaVis->depthBits == 16) {
assert(mesaVis->stencilBits == 0);
rb = intel_create_private_renderbuffer(MESA_FORMAT_Z16,
rb = intel_create_private_renderbuffer(MESA_FORMAT_Z_UNORM16,
num_samples);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
}

View file

@ -572,8 +572,8 @@ intel_texsubimage_tiled_memcpy(struct gl_context * ctx,
packing->Invert)
return false;
if ((texImage->TexFormat == MESA_FORMAT_L8 && format == GL_LUMINANCE) ||
(texImage->TexFormat == MESA_FORMAT_A8 && format == GL_ALPHA)) {
if ((texImage->TexFormat == MESA_FORMAT_L_UNORM8 && format == GL_LUMINANCE) ||
(texImage->TexFormat == MESA_FORMAT_A_UNORM8 && format == GL_ALPHA)) {
cpp = 1;
mem_copy = memcpy;
} else if ((texImage->TexFormat == MESA_FORMAT_B8G8R8A8_UNORM) ||

View file

@ -60,7 +60,7 @@ set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat)
break;
case GL_DEPTH_COMPONENT16:
rb->_BaseFormat = GL_DEPTH_COMPONENT;
rb->Format = MESA_FORMAT_Z16;
rb->Format = MESA_FORMAT_Z_UNORM16;
s->cpp = 2;
break;
case GL_DEPTH_COMPONENT:
@ -277,7 +277,7 @@ validate_format_bpp(mesa_format format)
case MESA_FORMAT_Z24_S8:
return 32;
case MESA_FORMAT_RGB565:
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
return 16;
default:
return 0;

View file

@ -210,7 +210,7 @@ nouveau_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_LUMINANCE16:
case GL_LUMINANCE8:
case GL_COMPRESSED_LUMINANCE:
return MESA_FORMAT_L8;
return MESA_FORMAT_L_UNORM8;
case GL_ALPHA:
case GL_ALPHA4:
@ -218,14 +218,14 @@ nouveau_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_ALPHA16:
case GL_ALPHA8:
case GL_COMPRESSED_ALPHA:
return MESA_FORMAT_A8;
return MESA_FORMAT_A_UNORM8;
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_INTENSITY8:
return MESA_FORMAT_I8;
return MESA_FORMAT_I_UNORM8;
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
@ -398,9 +398,9 @@ nouveau_texture_reallocate(struct gl_context *ctx, struct gl_texture_object *t)
static unsigned
get_teximage_placement(struct gl_texture_image *ti)
{
if (ti->TexFormat == MESA_FORMAT_A8 ||
ti->TexFormat == MESA_FORMAT_L8 ||
ti->TexFormat == MESA_FORMAT_I8)
if (ti->TexFormat == MESA_FORMAT_A_UNORM8 ||
ti->TexFormat == MESA_FORMAT_L_UNORM8 ||
ti->TexFormat == MESA_FORMAT_I_UNORM8)
/* 1 cpp formats will have to be swizzled by the CPU,
* so leave them in system RAM for now. */
return NOUVEAU_BO_MAP;

View file

@ -61,7 +61,7 @@ pack_zs_i(mesa_format f, uint32_t z, uint8_t s)
return (z & 0xffffff00) | (s & 0xff);
case MESA_FORMAT_Z24_X8:
return (z & 0xffffff00);
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
return (z & 0xffff0000) >> 16;
default:
assert(0);

View file

@ -37,8 +37,8 @@ texunit_needs_combiners(struct gl_texture_unit *u)
struct gl_texture_object *t = u->_Current;
struct gl_texture_image *ti = t->Image[0][t->BaseLevel];
return ti->TexFormat == MESA_FORMAT_A8 ||
ti->TexFormat == MESA_FORMAT_L8 ||
return ti->TexFormat == MESA_FORMAT_A_UNORM8 ||
ti->TexFormat == MESA_FORMAT_L_UNORM8 ||
u->EnvMode == GL_COMBINE ||
u->EnvMode == GL_COMBINE4_NV ||
u->EnvMode == GL_BLEND ||

View file

@ -141,13 +141,13 @@ get_input_arg(struct combiner_state *rc, int arg, int flags)
struct gl_texture_object *t = rc->ctx->Texture.Unit[i]._Current;
mesa_format format = t->Image[0][t->BaseLevel]->TexFormat;
if (format == MESA_FORMAT_A8) {
if (format == MESA_FORMAT_A_UNORM8) {
/* Emulated using I8. */
if (is_color_operand(operand))
return COMBINER_SOURCE(ZERO) |
get_input_mapping(rc, operand, flags);
} else if (format == MESA_FORMAT_L8) {
} else if (format == MESA_FORMAT_L_UNORM8) {
/* Emulated using I8. */
if (!is_color_operand(operand))
return COMBINER_SOURCE(ZERO) |

View file

@ -38,9 +38,9 @@ static uint32_t
get_tex_format(struct gl_texture_image *ti)
{
switch (ti->TexFormat) {
case MESA_FORMAT_A8:
case MESA_FORMAT_L8:
case MESA_FORMAT_I8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_I_UNORM8:
return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8;
case MESA_FORMAT_ARGB1555:
return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5;

View file

@ -37,9 +37,9 @@ static inline int
swzsurf_format(mesa_format format)
{
switch (format) {
case MESA_FORMAT_A8:
case MESA_FORMAT_L8:
case MESA_FORMAT_I8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_I_UNORM8:
case MESA_FORMAT_RGB332:
return NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y8;
@ -54,7 +54,7 @@ swzsurf_format(mesa_format format)
case MESA_FORMAT_AL88_REV:
case MESA_FORMAT_YCBCR:
case MESA_FORMAT_YCBCR_REV:
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
return NV04_SWIZZLED_SURFACE_FORMAT_COLOR_R5G6B5;
case MESA_FORMAT_A8B8G8R8_UNORM:
@ -64,7 +64,7 @@ swzsurf_format(mesa_format format)
case MESA_FORMAT_A8R8G8B8_UNORM:
case MESA_FORMAT_S8_Z24:
case MESA_FORMAT_Z24_S8:
case MESA_FORMAT_Z32:
case MESA_FORMAT_Z_UNORM32:
return NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8;
default:
@ -76,9 +76,9 @@ static inline int
surf2d_format(mesa_format format)
{
switch (format) {
case MESA_FORMAT_A8:
case MESA_FORMAT_L8:
case MESA_FORMAT_I8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_I_UNORM8:
case MESA_FORMAT_RGB332:
return NV04_CONTEXT_SURFACES_2D_FORMAT_Y8;
@ -93,7 +93,7 @@ surf2d_format(mesa_format format)
case MESA_FORMAT_AL88_REV:
case MESA_FORMAT_YCBCR:
case MESA_FORMAT_YCBCR_REV:
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
return NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5;
case MESA_FORMAT_A8B8G8R8_UNORM:
@ -103,7 +103,7 @@ surf2d_format(mesa_format format)
case MESA_FORMAT_A8R8G8B8_UNORM:
case MESA_FORMAT_S8_Z24:
case MESA_FORMAT_Z24_S8:
case MESA_FORMAT_Z32:
case MESA_FORMAT_Z_UNORM32:
return NV04_CONTEXT_SURFACES_2D_FORMAT_Y32;
default:
@ -115,9 +115,9 @@ static inline int
rect_format(mesa_format format)
{
switch (format) {
case MESA_FORMAT_A8:
case MESA_FORMAT_L8:
case MESA_FORMAT_I8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_I_UNORM8:
case MESA_FORMAT_RGB332:
return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8;
@ -132,7 +132,7 @@ rect_format(mesa_format format)
case MESA_FORMAT_AL88_REV:
case MESA_FORMAT_YCBCR:
case MESA_FORMAT_YCBCR_REV:
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5;
case MESA_FORMAT_A8B8G8R8_UNORM:
@ -142,7 +142,7 @@ rect_format(mesa_format format)
case MESA_FORMAT_A8R8G8B8_UNORM:
case MESA_FORMAT_S8_Z24:
case MESA_FORMAT_Z24_S8:
case MESA_FORMAT_Z32:
case MESA_FORMAT_Z_UNORM32:
return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8;
default:
@ -154,9 +154,9 @@ static inline int
sifm_format(mesa_format format)
{
switch (format) {
case MESA_FORMAT_A8:
case MESA_FORMAT_L8:
case MESA_FORMAT_I8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_I_UNORM8:
case MESA_FORMAT_RGB332:
return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8;
@ -171,7 +171,7 @@ sifm_format(mesa_format format)
case MESA_FORMAT_AL88_REV:
case MESA_FORMAT_YCBCR:
case MESA_FORMAT_YCBCR_REV:
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5;
case MESA_FORMAT_A8B8G8R8_UNORM:
@ -181,7 +181,7 @@ sifm_format(mesa_format format)
case MESA_FORMAT_A8R8G8B8_UNORM:
case MESA_FORMAT_S8_Z24:
case MESA_FORMAT_Z24_S8:
case MESA_FORMAT_Z32:
case MESA_FORMAT_Z_UNORM32:
return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8;
default:

View file

@ -42,7 +42,7 @@ get_rt_format(mesa_format format)
return NV10_3D_RT_FORMAT_COLOR_A8R8G8B8;
case MESA_FORMAT_RGB565:
return NV10_3D_RT_FORMAT_COLOR_R5G6B5;
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
return NV10_3D_RT_FORMAT_DEPTH_Z16;
case MESA_FORMAT_Z24_S8:
return NV10_3D_RT_FORMAT_DEPTH_Z24S8;

View file

@ -172,13 +172,13 @@ get_input_arg(struct combiner_state *rc, int arg, int flags)
struct gl_texture_object *t = rc->ctx->Texture.Unit[i]._Current;
mesa_format format = t->Image[0][t->BaseLevel]->TexFormat;
if (format == MESA_FORMAT_A8) {
if (format == MESA_FORMAT_A_UNORM8) {
/* Emulated using I8. */
if (is_color_operand(operand))
return RC_IN_SOURCE(ZERO) |
get_input_mapping(rc, operand, flags);
} else if (format == MESA_FORMAT_L8) {
} else if (format == MESA_FORMAT_L_UNORM8) {
/* Sometimes emulated using I8. */
if (!is_color_operand(operand))
return RC_IN_SOURCE(ZERO) |

View file

@ -105,11 +105,11 @@ get_tex_format_pot(struct gl_texture_image *ti)
case MESA_FORMAT_RGB565:
return NV10_3D_TEX_FORMAT_FORMAT_R5G6B5;
case MESA_FORMAT_A8:
case MESA_FORMAT_I8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_I_UNORM8:
return NV10_3D_TEX_FORMAT_FORMAT_I8;
case MESA_FORMAT_L8:
case MESA_FORMAT_L_UNORM8:
return NV10_3D_TEX_FORMAT_FORMAT_L8;
case MESA_FORMAT_RGB_DXT1:
@ -141,9 +141,9 @@ get_tex_format_rect(struct gl_texture_image *ti)
case MESA_FORMAT_B8G8R8X8_UNORM:
return NV10_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT;
case MESA_FORMAT_A8:
case MESA_FORMAT_L8:
case MESA_FORMAT_I8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_I_UNORM8:
return NV10_3D_TEX_FORMAT_FORMAT_I8_RECT;
default:

View file

@ -42,7 +42,7 @@ get_rt_format(mesa_format format)
return NV20_3D_RT_FORMAT_COLOR_A8R8G8B8;
case MESA_FORMAT_RGB565:
return NV20_3D_RT_FORMAT_COLOR_R5G6B5;
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
return NV20_3D_RT_FORMAT_DEPTH_Z16;
case MESA_FORMAT_Z24_S8:
return NV20_3D_RT_FORMAT_DEPTH_Z24S8;

View file

@ -102,11 +102,11 @@ get_tex_format_pot(struct gl_texture_image *ti)
case MESA_FORMAT_RGB565:
return NV20_3D_TEX_FORMAT_FORMAT_R5G6B5;
case MESA_FORMAT_A8:
case MESA_FORMAT_I8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_I_UNORM8:
return NV20_3D_TEX_FORMAT_FORMAT_I8;
case MESA_FORMAT_L8:
case MESA_FORMAT_L_UNORM8:
return NV20_3D_TEX_FORMAT_FORMAT_L8;
case MESA_FORMAT_RGB_DXT1:
@ -143,11 +143,11 @@ get_tex_format_rect(struct gl_texture_image *ti)
case MESA_FORMAT_RGB565:
return NV20_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT;
case MESA_FORMAT_L8:
case MESA_FORMAT_L_UNORM8:
return NV20_3D_TEX_FORMAT_FORMAT_L8_RECT;
case MESA_FORMAT_A8:
case MESA_FORMAT_I8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_I_UNORM8:
return NV20_3D_TEX_FORMAT_FORMAT_I8_RECT;
default:

View file

@ -47,9 +47,9 @@ unsigned r200_check_blit(mesa_format mesa_format, uint32_t dst_pitch)
case MESA_FORMAT_RGB565:
case MESA_FORMAT_ARGB4444:
case MESA_FORMAT_ARGB1555:
case MESA_FORMAT_A8:
case MESA_FORMAT_L8:
case MESA_FORMAT_I8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_I_UNORM8:
/* swizzled */
case MESA_FORMAT_A8B8G8R8_UNORM:
case MESA_FORMAT_R8G8B8A8_UNORM:
@ -135,11 +135,11 @@ static void inline emit_tx_setup(struct r200_context *r200,
case MESA_FORMAT_ARGB1555:
txformat |= R200_TXFORMAT_ARGB1555 | R200_TXFORMAT_ALPHA_IN_MAP;
break;
case MESA_FORMAT_A8:
case MESA_FORMAT_I8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_I_UNORM8:
txformat |= R200_TXFORMAT_I8 | R200_TXFORMAT_ALPHA_IN_MAP;
break;
case MESA_FORMAT_L8:
case MESA_FORMAT_L_UNORM8:
txformat |= R200_TXFORMAT_I8;
break;
case MESA_FORMAT_AL88:
@ -160,9 +160,9 @@ static void inline emit_tx_setup(struct r200_context *r200,
case MESA_FORMAT_RGB565:
case MESA_FORMAT_ARGB4444:
case MESA_FORMAT_ARGB1555:
case MESA_FORMAT_A8:
case MESA_FORMAT_L8:
case MESA_FORMAT_I8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_I_UNORM8:
default:
/* no swizzle required */
BEGIN_BATCH(10);
@ -323,9 +323,9 @@ static inline void emit_cb_setup(struct r200_context *r200,
case MESA_FORMAT_ARGB1555:
dst_format = RADEON_COLOR_FORMAT_ARGB1555;
break;
case MESA_FORMAT_A8:
case MESA_FORMAT_L8:
case MESA_FORMAT_I8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_I_UNORM8:
dst_format = RADEON_COLOR_FORMAT_RGB8;
break;
default:

View file

@ -73,7 +73,7 @@ static const struct tx_table tx_table_be[] =
[ MESA_FORMAT_R8G8B8A8_UNORM ] = { R200_TXFORMAT_RGBA8888 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_B8G8R8A8_UNORM ] = { R200_TXFORMAT_ARGB8888 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_A8R8G8B8_UNORM ] = { R200_TXFORMAT_ARGB8888 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_RGB888 ] = { 0xffffffff, 0 },
[ MESA_FORMAT_BGR_UNORM8 ] = { 0xffffffff, 0 },
[ MESA_FORMAT_RGB565 ] = { R200_TXFORMAT_RGB565, 0 },
[ MESA_FORMAT_RGB565_REV ] = { R200_TXFORMAT_RGB565, 0 },
[ MESA_FORMAT_ARGB4444 ] = { R200_TXFORMAT_ARGB4444 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
@ -82,9 +82,9 @@ static const struct tx_table tx_table_be[] =
[ MESA_FORMAT_ARGB1555_REV ] = { R200_TXFORMAT_ARGB1555 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_AL88 ] = { R200_TXFORMAT_AL88 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_AL88_REV ] = { R200_TXFORMAT_AL88 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_A8 ] = { R200_TXFORMAT_A8 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_L8 ] = { R200_TXFORMAT_L8, 0 },
[ MESA_FORMAT_I8 ] = { R200_TXFORMAT_I8 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_A_UNORM8 ] = { R200_TXFORMAT_A8 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_L_UNORM8 ] = { R200_TXFORMAT_L8, 0 },
[ MESA_FORMAT_I_UNORM8 ] = { R200_TXFORMAT_I8 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_YCBCR ] = { R200_TXFORMAT_YCBCR, R200_YUV_TO_RGB },
[ MESA_FORMAT_YCBCR_REV ] = { R200_TXFORMAT_YCBCR_REV, R200_YUV_TO_RGB },
[ MESA_FORMAT_RGB_FXT1 ] = { 0xffffffff, 0 },
@ -101,7 +101,7 @@ static const struct tx_table tx_table_le[] =
[ MESA_FORMAT_R8G8B8A8_UNORM ] = { R200_TXFORMAT_ABGR8888 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_B8G8R8A8_UNORM ] = { R200_TXFORMAT_ARGB8888 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_A8R8G8B8_UNORM ] = { R200_TXFORMAT_ARGB8888 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_RGB888 ] = { R200_TXFORMAT_ARGB8888, 0 },
[ MESA_FORMAT_BGR_UNORM8 ] = { R200_TXFORMAT_ARGB8888, 0 },
[ MESA_FORMAT_RGB565 ] = { R200_TXFORMAT_RGB565, 0 },
[ MESA_FORMAT_RGB565_REV ] = { R200_TXFORMAT_RGB565, 0 },
[ MESA_FORMAT_ARGB4444 ] = { R200_TXFORMAT_ARGB4444 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
@ -110,9 +110,9 @@ static const struct tx_table tx_table_le[] =
[ MESA_FORMAT_ARGB1555_REV ] = { R200_TXFORMAT_ARGB1555 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_AL88 ] = { R200_TXFORMAT_AL88 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_AL88_REV ] = { R200_TXFORMAT_AL88 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_A8 ] = { R200_TXFORMAT_A8 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_L8 ] = { R200_TXFORMAT_L8, 0 },
[ MESA_FORMAT_I8 ] = { R200_TXFORMAT_I8 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_A_UNORM8 ] = { R200_TXFORMAT_A8 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_L_UNORM8 ] = { R200_TXFORMAT_L8, 0 },
[ MESA_FORMAT_I_UNORM8 ] = { R200_TXFORMAT_I8 | R200_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_YCBCR ] = { R200_TXFORMAT_YCBCR, R200_YUV_TO_RGB },
[ MESA_FORMAT_YCBCR_REV ] = { R200_TXFORMAT_YCBCR_REV, R200_YUV_TO_RGB },
[ MESA_FORMAT_RGB_FXT1 ] = { 0xffffffff, 0 },
@ -768,8 +768,8 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format
switch (rb->cpp) {
case 4:
if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
texFormat = MESA_FORMAT_RGB888;
t->pp_txformat = tx_table_le[MESA_FORMAT_RGB888].format;
texFormat = MESA_FORMAT_BGR_UNORM8;
t->pp_txformat = tx_table_le[MESA_FORMAT_BGR_UNORM8].format;
}
else {
texFormat = MESA_FORMAT_B8G8R8A8_UNORM;
@ -779,9 +779,9 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format
break;
case 3:
default:
texFormat = MESA_FORMAT_RGB888;
t->pp_txformat = tx_table_le[MESA_FORMAT_RGB888].format;
t->pp_txfilter |= tx_table_le[MESA_FORMAT_RGB888].filter;
texFormat = MESA_FORMAT_BGR_UNORM8;
t->pp_txformat = tx_table_le[MESA_FORMAT_BGR_UNORM8].format;
t->pp_txfilter |= tx_table_le[MESA_FORMAT_BGR_UNORM8].filter;
break;
case 2:
texFormat = MESA_FORMAT_RGB565;

View file

@ -47,9 +47,9 @@ unsigned r100_check_blit(mesa_format mesa_format, uint32_t dst_pitch)
case MESA_FORMAT_RGB565:
case MESA_FORMAT_ARGB4444:
case MESA_FORMAT_ARGB1555:
case MESA_FORMAT_A8:
case MESA_FORMAT_L8:
case MESA_FORMAT_I8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_I_UNORM8:
break;
default:
return 0;
@ -126,11 +126,11 @@ static void inline emit_tx_setup(struct r100_context *r100,
case MESA_FORMAT_ARGB1555:
txformat |= RADEON_TXFORMAT_ARGB1555 | RADEON_TXFORMAT_ALPHA_IN_MAP;
break;
case MESA_FORMAT_A8:
case MESA_FORMAT_I8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_I_UNORM8:
txformat |= RADEON_TXFORMAT_I8 | RADEON_TXFORMAT_ALPHA_IN_MAP;
break;
case MESA_FORMAT_L8:
case MESA_FORMAT_L_UNORM8:
txformat |= RADEON_TXFORMAT_I8;
break;
case MESA_FORMAT_AL88:
@ -199,9 +199,9 @@ static inline void emit_cb_setup(struct r100_context *r100,
case MESA_FORMAT_ARGB1555:
dst_format = RADEON_COLOR_FORMAT_ARGB1555;
break;
case MESA_FORMAT_A8:
case MESA_FORMAT_L8:
case MESA_FORMAT_I8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_I_UNORM8:
dst_format = RADEON_COLOR_FORMAT_RGB8;
break;
default:

View file

@ -315,7 +315,7 @@ radeon_map_renderbuffer(struct gl_context *ctx,
mode, out_map, out_stride);
return;
}
if (rb->Format == MESA_FORMAT_Z16) {
if (rb->Format == MESA_FORMAT_Z_UNORM16) {
radeon_map_renderbuffer_z16(ctx, rb, x, y, w, h,
mode, out_map, out_stride);
return;
@ -423,7 +423,7 @@ radeon_unmap_renderbuffer(struct gl_context *ctx,
radeon_unmap_renderbuffer_s8z24(ctx, rb);
return;
}
if (rb->Format == MESA_FORMAT_Z16) {
if (rb->Format == MESA_FORMAT_Z_UNORM16) {
radeon_unmap_renderbuffer_z16(ctx, rb);
return;
}
@ -511,7 +511,7 @@ radeon_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffe
cpp = 4;
break;
case GL_DEPTH_COMPONENT16:
rb->Format = MESA_FORMAT_Z16;
rb->Format = MESA_FORMAT_Z_UNORM16;
cpp = 2;
break;
case GL_DEPTH_COMPONENT:

View file

@ -646,7 +646,7 @@ radeonCreateBuffer( __DRIscreen *driScrnPriv,
} else if (mesaVis->depthBits == 16) {
/* just 16-bit depth buffer, no hw stencil */
struct radeon_renderbuffer *depth =
radeon_create_renderbuffer(MESA_FORMAT_Z16, driDrawPriv);
radeon_create_renderbuffer(MESA_FORMAT_Z_UNORM16, driDrawPriv);
_mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base.Base);
depth->has_surface = screen->depthHasSurface;
}

View file

@ -116,8 +116,8 @@ do_copy_texsubimage(struct gl_context *ctx,
dst_mesaformat = MESA_FORMAT_B8G8R8A8_UNORM;
break;
case 1:
src_mesaformat = MESA_FORMAT_A8;
dst_mesaformat = MESA_FORMAT_A8;
src_mesaformat = MESA_FORMAT_A_UNORM8;
dst_mesaformat = MESA_FORMAT_A_UNORM8;
break;
default:
return GL_FALSE;

View file

@ -78,7 +78,7 @@ static const struct tx_table tx_table[] =
[ MESA_FORMAT_R8G8B8A8_UNORM ] = { RADEON_TXFORMAT_RGBA8888 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_B8G8R8A8_UNORM ] = { RADEON_TXFORMAT_ARGB8888 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_A8R8G8B8_UNORM ] = { RADEON_TXFORMAT_ARGB8888 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_RGB888 ] = { RADEON_TXFORMAT_ARGB8888, 0 },
[ MESA_FORMAT_BGR_UNORM8 ] = { RADEON_TXFORMAT_ARGB8888, 0 },
[ MESA_FORMAT_RGB565 ] = { RADEON_TXFORMAT_RGB565, 0 },
[ MESA_FORMAT_RGB565_REV ] = { RADEON_TXFORMAT_RGB565, 0 },
[ MESA_FORMAT_ARGB4444 ] = { RADEON_TXFORMAT_ARGB4444 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
@ -87,9 +87,9 @@ static const struct tx_table tx_table[] =
[ MESA_FORMAT_ARGB1555_REV ] = { RADEON_TXFORMAT_ARGB1555 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_AL88 ] = { RADEON_TXFORMAT_AL88 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_AL88_REV ] = { RADEON_TXFORMAT_AL88 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_A8 ] = { RADEON_TXFORMAT_A8 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_L8 ] = { RADEON_TXFORMAT_L8, 0 },
[ MESA_FORMAT_I8 ] = { RADEON_TXFORMAT_I8 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_A_UNORM8 ] = { RADEON_TXFORMAT_A8 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_L_UNORM8 ] = { RADEON_TXFORMAT_L8, 0 },
[ MESA_FORMAT_I_UNORM8 ] = { RADEON_TXFORMAT_I8 | RADEON_TXFORMAT_ALPHA_IN_MAP, 0 },
[ MESA_FORMAT_YCBCR ] = { RADEON_TXFORMAT_YCBCR, RADEON_YUV_TO_RGB },
[ MESA_FORMAT_YCBCR_REV ] = { RADEON_TXFORMAT_YCBCR_REV, RADEON_YUV_TO_RGB },
[ MESA_FORMAT_RGB_FXT1 ] = { 0xffffffff, 0 },
@ -643,8 +643,8 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form
switch (rb->cpp) {
case 4:
if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
t->pp_txformat = tx_table[MESA_FORMAT_RGB888].format;
texFormat = MESA_FORMAT_RGB888;
t->pp_txformat = tx_table[MESA_FORMAT_BGR_UNORM8].format;
texFormat = MESA_FORMAT_BGR_UNORM8;
}
else {
t->pp_txformat = tx_table[MESA_FORMAT_B8G8R8A8_UNORM].format;
@ -654,9 +654,9 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form
break;
case 3:
default:
texFormat = MESA_FORMAT_RGB888;
t->pp_txformat = tx_table[MESA_FORMAT_RGB888].format;
t->pp_txfilter |= tx_table[MESA_FORMAT_RGB888].filter;
texFormat = MESA_FORMAT_BGR_UNORM8;
t->pp_txformat = tx_table[MESA_FORMAT_BGR_UNORM8].format;
t->pp_txfilter |= tx_table[MESA_FORMAT_BGR_UNORM8].filter;
break;
case 2:
texFormat = MESA_FORMAT_RGB565;

View file

@ -349,7 +349,7 @@ mesa_format radeonChooseTextureFormat(struct gl_context * ctx,
in wrong rgb values (same as alpha value instead of 0). */
return _radeon_texformat_al88;
#else
return MESA_FORMAT_A8;
return MESA_FORMAT_A_UNORM8;
#endif
case 1:
case GL_LUMINANCE:
@ -358,7 +358,7 @@ mesa_format radeonChooseTextureFormat(struct gl_context * ctx,
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
return MESA_FORMAT_L8;
return MESA_FORMAT_L_UNORM8;
case 2:
case GL_LUMINANCE_ALPHA:
@ -377,7 +377,7 @@ mesa_format radeonChooseTextureFormat(struct gl_context * ctx,
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
return MESA_FORMAT_I8;
return MESA_FORMAT_I_UNORM8;
case GL_YCBCR_MESA:
if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
@ -447,7 +447,7 @@ mesa_format radeonChooseTextureFormat(struct gl_context * ctx,
case GL_SLUMINANCE:
case GL_SLUMINANCE8:
case GL_COMPRESSED_SLUMINANCE:
return MESA_FORMAT_SL8;
return MESA_FORMAT_L_SRGB8;
case GL_SLUMINANCE_ALPHA:
case GL_SLUMINANCE8_ALPHA8:
@ -512,7 +512,7 @@ unsigned radeonIsFormatRenderable(mesa_format mesa_format)
switch (mesa_format)
{
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
case MESA_FORMAT_S8_Z24:
return 1;
default:

View file

@ -601,7 +601,7 @@ MesaSoftwareRast::_SetupRenderBuffer(struct gl_renderbuffer* rb,
break;
case B_RGB24:
rb->_BaseFormat = GL_RGB;
rb->Format = MESA_FORMAT_RGB888;
rb->Format = MESA_FORMAT_BGR_UNORM8;
break;
case B_RGB16:
rb->_BaseFormat = GL_RGB;

View file

@ -454,7 +454,7 @@ osmesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
rb->Format = MESA_FORMAT_A8B8G8R8_UNORM;
}
else if (osmesa->DataType == GL_UNSIGNED_SHORT) {
rb->Format = MESA_FORMAT_RGBA_16;
rb->Format = MESA_FORMAT_RGBA_UNORM16;
}
else {
rb->Format = MESA_FORMAT_RGBA_FLOAT32;
@ -469,7 +469,7 @@ osmesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
}
else if (osmesa->DataType == GL_UNSIGNED_SHORT) {
_mesa_warning(ctx, "Unsupported OSMesa format BGRA/GLushort");
rb->Format = MESA_FORMAT_RGBA_16; /* not exactly right */
rb->Format = MESA_FORMAT_RGBA_UNORM16; /* not exactly right */
}
else {
_mesa_warning(ctx, "Unsupported OSMesa format BGRA/GLfloat");
@ -485,7 +485,7 @@ osmesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
}
else if (osmesa->DataType == GL_UNSIGNED_SHORT) {
_mesa_warning(ctx, "Unsupported OSMesa format ARGB/GLushort");
rb->Format = MESA_FORMAT_RGBA_16; /* not exactly right */
rb->Format = MESA_FORMAT_RGBA_UNORM16; /* not exactly right */
}
else {
_mesa_warning(ctx, "Unsupported OSMesa format ARGB/GLfloat");
@ -494,11 +494,11 @@ osmesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
}
else if (osmesa->format == OSMESA_RGB) {
if (osmesa->DataType == GL_UNSIGNED_BYTE) {
rb->Format = MESA_FORMAT_RGB888;
rb->Format = MESA_FORMAT_BGR_UNORM8;
}
else if (osmesa->DataType == GL_UNSIGNED_SHORT) {
_mesa_warning(ctx, "Unsupported OSMesa format RGB/GLushort");
rb->Format = MESA_FORMAT_RGBA_16; /* not exactly right */
rb->Format = MESA_FORMAT_RGBA_UNORM16; /* not exactly right */
}
else {
_mesa_warning(ctx, "Unsupported OSMesa format RGB/GLfloat");
@ -507,11 +507,11 @@ osmesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
}
else if (osmesa->format == OSMESA_BGR) {
if (osmesa->DataType == GL_UNSIGNED_BYTE) {
rb->Format = MESA_FORMAT_BGR888;
rb->Format = MESA_FORMAT_RGB_UNORM8;
}
else if (osmesa->DataType == GL_UNSIGNED_SHORT) {
_mesa_warning(ctx, "Unsupported OSMesa format BGR/GLushort");
rb->Format = MESA_FORMAT_RGBA_16; /* not exactly right */
rb->Format = MESA_FORMAT_RGBA_UNORM16; /* not exactly right */
}
else {
_mesa_warning(ctx, "Unsupported OSMesa format BGR/GLfloat");

View file

@ -615,17 +615,17 @@ _mesa_print_texture(struct gl_context *ctx, struct gl_texture_image *img)
else {
/* XXX add more formats or make into a new format utility function */
switch (img->TexFormat) {
case MESA_FORMAT_A8:
case MESA_FORMAT_L8:
case MESA_FORMAT_I8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_I_UNORM8:
c = 1;
break;
case MESA_FORMAT_AL88:
case MESA_FORMAT_AL88_REV:
c = 2;
break;
case MESA_FORMAT_RGB888:
case MESA_FORMAT_BGR888:
case MESA_FORMAT_BGR_UNORM8:
case MESA_FORMAT_RGB_UNORM8:
c = 3;
break;
case MESA_FORMAT_A8B8G8R8_UNORM:

View file

@ -2899,7 +2899,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
return;
}
if (format == MESA_FORMAT_S8) {
if (format == MESA_FORMAT_S_UINT8) {
/* special cases */
*params = GL_INDEX;
}

View file

@ -349,7 +349,7 @@ pack_row_float_XRGB8888_REV(GLuint n, const GLfloat src[][4], void *dst)
/*
* MESA_FORMAT_RGB888
* MESA_FORMAT_BGR_UNORM8
*/
static void
@ -398,7 +398,7 @@ pack_row_float_RGB888(GLuint n, const GLfloat src[][4], void *dst)
/*
* MESA_FORMAT_BGR888
* MESA_FORMAT_RGB_UNORM8
*/
static void
@ -761,7 +761,7 @@ pack_float_RGB332(const GLfloat src[4], void *dst)
}
/* MESA_FORMAT_A8 */
/* MESA_FORMAT_A_UNORM8 */
static void
pack_ubyte_A8(const GLubyte src[4], void *dst)
@ -778,7 +778,7 @@ pack_float_A8(const GLfloat src[4], void *dst)
}
/* MESA_FORMAT_A16 */
/* MESA_FORMAT_A_UNORM16 */
static void
pack_ubyte_A16(const GLubyte src[4], void *dst)
@ -795,7 +795,7 @@ pack_float_A16(const GLfloat src[4], void *dst)
}
/* MESA_FORMAT_L8 */
/* MESA_FORMAT_L_UNORM8 */
static void
pack_ubyte_L8(const GLubyte src[4], void *dst)
@ -812,7 +812,7 @@ pack_float_L8(const GLfloat src[4], void *dst)
}
/* MESA_FORMAT_L16 */
/* MESA_FORMAT_L_UNORM16 */
static void
pack_ubyte_L16(const GLubyte src[4], void *dst)
@ -859,7 +859,7 @@ pack_float_YCBCR_REV(const GLfloat src[4], void *dst)
}
/* MESA_FORMAT_R8 */
/* MESA_FORMAT_R_UNORM8 */
static void
pack_ubyte_R8(const GLubyte src[4], void *dst)
@ -918,7 +918,7 @@ pack_float_RG88(const GLfloat src[4], void *dst)
}
/* MESA_FORMAT_R16 */
/* MESA_FORMAT_R_UNORM16 */
static void
pack_ubyte_R16(const GLubyte src[4], void *dst)
@ -1032,7 +1032,7 @@ pack_float_ABGR2101010_UINT(const GLfloat src[4], void *dst)
}
/* MESA_FORMAT_SRGB8 */
/* MESA_FORMAT_BGR_SRGB8 */
static void
pack_ubyte_SRGB8(const GLubyte src[4], void *dst)
@ -1103,7 +1103,7 @@ pack_float_SARGB8(const GLfloat src[4], void *dst)
}
/* MESA_FORMAT_SL8 */
/* MESA_FORMAT_L_SRGB8 */
static void
pack_ubyte_SL8(const GLubyte src[4], void *dst)
@ -1394,7 +1394,7 @@ pack_float_DUDV8(const GLfloat src[4], void *dst)
}
/* MESA_FORMAT_RGBA_16 */
/* MESA_FORMAT_RGBA_UNORM16 */
static void
pack_ubyte_RGBA_16(const GLubyte src[4], void *dst)
@ -1764,7 +1764,7 @@ pack_float_XRGB2101010_UNORM(const GLfloat src[4], void *dst)
}
/* MESA_FORMAT_XBGR16161616_UNORM */
/* MESA_FORMAT_RGBX_UNORM16 */
static void
pack_ubyte_XBGR16161616_UNORM(const GLubyte src[4], void *dst)
@ -1787,7 +1787,7 @@ pack_float_XBGR16161616_UNORM(const GLfloat src[4], void *dst)
}
/* MESA_FORMAT_XBGR16161616_SNORM */
/* MESA_FORMAT_RGBX_SNORM16 */
static void
pack_float_XBGR16161616_SNORM(const GLfloat src[4], void *dst)
@ -1800,7 +1800,7 @@ pack_float_XBGR16161616_SNORM(const GLfloat src[4], void *dst)
}
/* MESA_FORMAT_XBGR16161616_FLOAT */
/* MESA_FORMAT_RGBX_FLOAT16 */
static void
pack_float_XBGR16161616_FLOAT(const GLfloat src[4], void *dst)
@ -1812,7 +1812,7 @@ pack_float_XBGR16161616_FLOAT(const GLfloat src[4], void *dst)
d[3] = _mesa_float_to_half(1.0);
}
/* MESA_FORMAT_XBGR32323232_FLOAT */
/* MESA_FORMAT_RGBX_FLOAT32 */
static void
pack_float_XBGR32323232_FLOAT(const GLfloat src[4], void *dst)
@ -1897,8 +1897,8 @@ _mesa_get_pack_ubyte_rgba_function(mesa_format format)
table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_ubyte_RGBA8888_REV; /* reused */
table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_ubyte_XRGB8888;
table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_ubyte_XRGB8888_REV;
table[MESA_FORMAT_RGB888] = pack_ubyte_RGB888;
table[MESA_FORMAT_BGR888] = pack_ubyte_BGR888;
table[MESA_FORMAT_BGR_UNORM8] = pack_ubyte_RGB888;
table[MESA_FORMAT_RGB_UNORM8] = pack_ubyte_BGR888;
table[MESA_FORMAT_RGB565] = pack_ubyte_RGB565;
table[MESA_FORMAT_RGB565_REV] = pack_ubyte_RGB565_REV;
table[MESA_FORMAT_ARGB4444] = pack_ubyte_ARGB4444;
@ -1912,18 +1912,18 @@ _mesa_get_pack_ubyte_rgba_function(mesa_format format)
table[MESA_FORMAT_AL1616] = pack_ubyte_AL1616;
table[MESA_FORMAT_AL1616_REV] = pack_ubyte_AL1616_REV;
table[MESA_FORMAT_RGB332] = pack_ubyte_RGB332;
table[MESA_FORMAT_A8] = pack_ubyte_A8;
table[MESA_FORMAT_A16] = pack_ubyte_A16;
table[MESA_FORMAT_L8] = pack_ubyte_L8;
table[MESA_FORMAT_L16] = pack_ubyte_L16;
table[MESA_FORMAT_I8] = pack_ubyte_L8; /* reuse pack_ubyte_L8 */
table[MESA_FORMAT_I16] = pack_ubyte_L16; /* reuse pack_ubyte_L16 */
table[MESA_FORMAT_A_UNORM8] = pack_ubyte_A8;
table[MESA_FORMAT_A_UNORM16] = pack_ubyte_A16;
table[MESA_FORMAT_L_UNORM8] = pack_ubyte_L8;
table[MESA_FORMAT_L_UNORM16] = pack_ubyte_L16;
table[MESA_FORMAT_I_UNORM8] = pack_ubyte_L8; /* reuse pack_ubyte_L8 */
table[MESA_FORMAT_I_UNORM16] = pack_ubyte_L16; /* reuse pack_ubyte_L16 */
table[MESA_FORMAT_YCBCR] = pack_ubyte_YCBCR;
table[MESA_FORMAT_YCBCR_REV] = pack_ubyte_YCBCR_REV;
table[MESA_FORMAT_R8] = pack_ubyte_R8;
table[MESA_FORMAT_R_UNORM8] = pack_ubyte_R8;
table[MESA_FORMAT_GR88] = pack_ubyte_GR88;
table[MESA_FORMAT_RG88] = pack_ubyte_RG88;
table[MESA_FORMAT_R16] = pack_ubyte_R16;
table[MESA_FORMAT_R_UNORM16] = pack_ubyte_R16;
table[MESA_FORMAT_GR1616] = pack_ubyte_GR1616;
table[MESA_FORMAT_RG1616] = pack_ubyte_RG1616;
table[MESA_FORMAT_ARGB2101010] = pack_ubyte_ARGB2101010;
@ -1932,17 +1932,17 @@ _mesa_get_pack_ubyte_rgba_function(mesa_format format)
/* should never convert RGBA to these formats */
table[MESA_FORMAT_Z24_S8] = NULL;
table[MESA_FORMAT_S8_Z24] = NULL;
table[MESA_FORMAT_Z16] = NULL;
table[MESA_FORMAT_Z_UNORM16] = NULL;
table[MESA_FORMAT_X8_Z24] = NULL;
table[MESA_FORMAT_Z24_X8] = NULL;
table[MESA_FORMAT_Z32] = NULL;
table[MESA_FORMAT_S8] = NULL;
table[MESA_FORMAT_Z_UNORM32] = NULL;
table[MESA_FORMAT_S_UINT8] = NULL;
/* sRGB */
table[MESA_FORMAT_SRGB8] = pack_ubyte_SRGB8;
table[MESA_FORMAT_BGR_SRGB8] = pack_ubyte_SRGB8;
table[MESA_FORMAT_SRGBA8] = pack_ubyte_SRGBA8;
table[MESA_FORMAT_SARGB8] = pack_ubyte_SARGB8;
table[MESA_FORMAT_SL8] = pack_ubyte_SL8;
table[MESA_FORMAT_L_SRGB8] = pack_ubyte_SL8;
table[MESA_FORMAT_SLA8] = pack_ubyte_SLA8;
/* n/a */
@ -1985,7 +1985,7 @@ _mesa_get_pack_ubyte_rgba_function(mesa_format format)
table[MESA_FORMAT_DUDV8] = pack_ubyte_DUDV8;
table[MESA_FORMAT_RGBA_16] = pack_ubyte_RGBA_16;
table[MESA_FORMAT_RGBA_UNORM16] = pack_ubyte_RGBA_16;
/* n/a */
table[MESA_FORMAT_SIGNED_R8] = NULL;
@ -2007,7 +2007,7 @@ _mesa_get_pack_ubyte_rgba_function(mesa_format format)
table[MESA_FORMAT_SIGNED_I16] = NULL;
table[MESA_FORMAT_RGBA_16] = pack_ubyte_RGBA_16;
table[MESA_FORMAT_RGBA_UNORM16] = pack_ubyte_RGBA_16;
table[MESA_FORMAT_RGB9_E5_FLOAT] = pack_ubyte_RGB9_E5_FLOAT;
table[MESA_FORMAT_R11_G11_B10_FLOAT] = pack_ubyte_R11_G11_B10_FLOAT;
@ -2016,17 +2016,17 @@ _mesa_get_pack_ubyte_rgba_function(mesa_format format)
table[MESA_FORMAT_XRGB1555_UNORM] = pack_ubyte_XRGB1555_UNORM;
table[MESA_FORMAT_XBGR8888_SNORM] = NULL;
table[MESA_FORMAT_XBGR8888_SRGB] = NULL;
table[MESA_FORMAT_XBGR8888_UINT] = NULL;
table[MESA_FORMAT_XBGR8888_SINT] = NULL;
table[MESA_FORMAT_RGBX_UINT8] = NULL;
table[MESA_FORMAT_RGBX_SINT8] = NULL;
table[MESA_FORMAT_XRGB2101010_UNORM] = pack_ubyte_XRGB2101010_UNORM;
table[MESA_FORMAT_XBGR16161616_UNORM] = pack_ubyte_XBGR16161616_UNORM;
table[MESA_FORMAT_XBGR16161616_SNORM] = NULL;
table[MESA_FORMAT_XBGR16161616_FLOAT] = NULL;
table[MESA_FORMAT_XBGR16161616_UINT] = NULL;
table[MESA_FORMAT_XBGR16161616_SINT] = NULL;
table[MESA_FORMAT_XBGR32323232_FLOAT] = NULL;
table[MESA_FORMAT_XBGR32323232_UINT] = NULL;
table[MESA_FORMAT_XBGR32323232_SINT] = NULL;
table[MESA_FORMAT_RGBX_UNORM16] = pack_ubyte_XBGR16161616_UNORM;
table[MESA_FORMAT_RGBX_SNORM16] = NULL;
table[MESA_FORMAT_RGBX_FLOAT16] = NULL;
table[MESA_FORMAT_RGBX_UINT16] = NULL;
table[MESA_FORMAT_RGBX_SINT16] = NULL;
table[MESA_FORMAT_RGBX_FLOAT32] = NULL;
table[MESA_FORMAT_RGBX_UINT32] = NULL;
table[MESA_FORMAT_RGBX_SINT32] = NULL;
table[MESA_FORMAT_ABGR2101010] = pack_ubyte_ABGR2101010;
@ -2060,8 +2060,8 @@ _mesa_get_pack_float_rgba_function(mesa_format format)
table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_float_RGBA8888_REV; /* reused */
table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_float_XRGB8888;
table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_float_XRGB8888_REV;
table[MESA_FORMAT_RGB888] = pack_float_RGB888;
table[MESA_FORMAT_BGR888] = pack_float_BGR888;
table[MESA_FORMAT_BGR_UNORM8] = pack_float_RGB888;
table[MESA_FORMAT_RGB_UNORM8] = pack_float_BGR888;
table[MESA_FORMAT_RGB565] = pack_float_RGB565;
table[MESA_FORMAT_RGB565_REV] = pack_float_RGB565_REV;
table[MESA_FORMAT_ARGB4444] = pack_float_ARGB4444;
@ -2076,18 +2076,18 @@ _mesa_get_pack_float_rgba_function(mesa_format format)
table[MESA_FORMAT_AL1616] = pack_float_AL1616;
table[MESA_FORMAT_AL1616_REV] = pack_float_AL1616_REV;
table[MESA_FORMAT_RGB332] = pack_float_RGB332;
table[MESA_FORMAT_A8] = pack_float_A8;
table[MESA_FORMAT_A16] = pack_float_A16;
table[MESA_FORMAT_L8] = pack_float_L8;
table[MESA_FORMAT_L16] = pack_float_L16;
table[MESA_FORMAT_I8] = pack_float_L8; /* reuse pack_float_L8 */
table[MESA_FORMAT_I16] = pack_float_L16; /* reuse pack_float_L16 */
table[MESA_FORMAT_A_UNORM8] = pack_float_A8;
table[MESA_FORMAT_A_UNORM16] = pack_float_A16;
table[MESA_FORMAT_L_UNORM8] = pack_float_L8;
table[MESA_FORMAT_L_UNORM16] = pack_float_L16;
table[MESA_FORMAT_I_UNORM8] = pack_float_L8; /* reuse pack_float_L8 */
table[MESA_FORMAT_I_UNORM16] = pack_float_L16; /* reuse pack_float_L16 */
table[MESA_FORMAT_YCBCR] = pack_float_YCBCR;
table[MESA_FORMAT_YCBCR_REV] = pack_float_YCBCR_REV;
table[MESA_FORMAT_R8] = pack_float_R8;
table[MESA_FORMAT_R_UNORM8] = pack_float_R8;
table[MESA_FORMAT_GR88] = pack_float_GR88;
table[MESA_FORMAT_RG88] = pack_float_RG88;
table[MESA_FORMAT_R16] = pack_float_R16;
table[MESA_FORMAT_R_UNORM16] = pack_float_R16;
table[MESA_FORMAT_GR1616] = pack_float_GR1616;
table[MESA_FORMAT_RG1616] = pack_float_RG1616;
table[MESA_FORMAT_ARGB2101010] = pack_float_ARGB2101010;
@ -2096,16 +2096,16 @@ _mesa_get_pack_float_rgba_function(mesa_format format)
/* should never convert RGBA to these formats */
table[MESA_FORMAT_Z24_S8] = NULL;
table[MESA_FORMAT_S8_Z24] = NULL;
table[MESA_FORMAT_Z16] = NULL;
table[MESA_FORMAT_Z_UNORM16] = NULL;
table[MESA_FORMAT_X8_Z24] = NULL;
table[MESA_FORMAT_Z24_X8] = NULL;
table[MESA_FORMAT_Z32] = NULL;
table[MESA_FORMAT_S8] = NULL;
table[MESA_FORMAT_Z_UNORM32] = NULL;
table[MESA_FORMAT_S_UINT8] = NULL;
table[MESA_FORMAT_SRGB8] = pack_float_SRGB8;
table[MESA_FORMAT_BGR_SRGB8] = pack_float_SRGB8;
table[MESA_FORMAT_SRGBA8] = pack_float_SRGBA8;
table[MESA_FORMAT_SARGB8] = pack_float_SARGB8;
table[MESA_FORMAT_SL8] = pack_float_SL8;
table[MESA_FORMAT_L_SRGB8] = pack_float_SL8;
table[MESA_FORMAT_SLA8] = pack_float_SLA8;
/* n/a */
@ -2149,7 +2149,7 @@ _mesa_get_pack_float_rgba_function(mesa_format format)
table[MESA_FORMAT_DUDV8] = pack_float_DUDV8;
table[MESA_FORMAT_RGBA_16] = pack_float_RGBA_16;
table[MESA_FORMAT_RGBA_UNORM16] = pack_float_RGBA_16;
table[MESA_FORMAT_SIGNED_R8] = pack_float_SIGNED_R8;
table[MESA_FORMAT_SIGNED_RG88_REV] = pack_float_SIGNED_RG88_REV;
@ -2176,17 +2176,17 @@ _mesa_get_pack_float_rgba_function(mesa_format format)
table[MESA_FORMAT_XRGB1555_UNORM] = pack_float_XRGB1555_UNORM;
table[MESA_FORMAT_XBGR8888_SNORM] = pack_float_XBGR8888_SNORM;
table[MESA_FORMAT_XBGR8888_SRGB] = pack_float_XBGR8888_SRGB;
table[MESA_FORMAT_XBGR8888_UINT] = NULL;
table[MESA_FORMAT_XBGR8888_SINT] = NULL;
table[MESA_FORMAT_RGBX_UINT8] = NULL;
table[MESA_FORMAT_RGBX_SINT8] = NULL;
table[MESA_FORMAT_XRGB2101010_UNORM] = pack_float_XRGB2101010_UNORM;
table[MESA_FORMAT_XBGR16161616_UNORM] = pack_float_XBGR16161616_UNORM;
table[MESA_FORMAT_XBGR16161616_SNORM] = pack_float_XBGR16161616_SNORM;
table[MESA_FORMAT_XBGR16161616_FLOAT] = pack_float_XBGR16161616_FLOAT;
table[MESA_FORMAT_XBGR16161616_UINT] = NULL;
table[MESA_FORMAT_XBGR16161616_SINT] = NULL;
table[MESA_FORMAT_XBGR32323232_FLOAT] = pack_float_XBGR32323232_FLOAT;
table[MESA_FORMAT_XBGR32323232_UINT] = NULL;
table[MESA_FORMAT_XBGR32323232_SINT] = NULL;
table[MESA_FORMAT_RGBX_UNORM16] = pack_float_XBGR16161616_UNORM;
table[MESA_FORMAT_RGBX_SNORM16] = pack_float_XBGR16161616_SNORM;
table[MESA_FORMAT_RGBX_FLOAT16] = pack_float_XBGR16161616_FLOAT;
table[MESA_FORMAT_RGBX_UINT16] = NULL;
table[MESA_FORMAT_RGBX_SINT16] = NULL;
table[MESA_FORMAT_RGBX_FLOAT32] = pack_float_XBGR32323232_FLOAT;
table[MESA_FORMAT_RGBX_UINT32] = NULL;
table[MESA_FORMAT_RGBX_SINT32] = NULL;
table[MESA_FORMAT_ABGR2101010] = pack_float_ABGR2101010;
@ -2221,8 +2221,8 @@ get_pack_float_rgba_row_function(mesa_format format)
table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_row_float_RGBA8888_REV; /* reused */
table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_row_float_XRGB8888;
table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_row_float_XRGB8888_REV;
table[MESA_FORMAT_RGB888] = pack_row_float_RGB888;
table[MESA_FORMAT_BGR888] = pack_row_float_BGR888;
table[MESA_FORMAT_BGR_UNORM8] = pack_row_float_RGB888;
table[MESA_FORMAT_RGB_UNORM8] = pack_row_float_BGR888;
table[MESA_FORMAT_RGB565] = pack_row_float_RGB565;
table[MESA_FORMAT_RGB565_REV] = pack_row_float_RGB565_REV;
@ -2254,8 +2254,8 @@ get_pack_ubyte_rgba_row_function(mesa_format format)
table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_row_ubyte_RGBA8888_REV; /* reused */
table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_row_ubyte_XRGB8888;
table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_row_ubyte_XRGB8888_REV;
table[MESA_FORMAT_RGB888] = pack_row_ubyte_RGB888;
table[MESA_FORMAT_BGR888] = pack_row_ubyte_BGR888;
table[MESA_FORMAT_BGR_UNORM8] = pack_row_ubyte_RGB888;
table[MESA_FORMAT_RGB_UNORM8] = pack_row_ubyte_BGR888;
table[MESA_FORMAT_RGB565] = pack_row_ubyte_RGB565;
table[MESA_FORMAT_RGB565_REV] = pack_row_ubyte_RGB565_REV;
@ -2432,11 +2432,11 @@ _mesa_get_pack_float_z_func(mesa_format format)
case MESA_FORMAT_S8_Z24:
case MESA_FORMAT_X8_Z24:
return pack_float_z_S8_Z24;
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
return pack_float_z_Z16;
case MESA_FORMAT_Z32:
case MESA_FORMAT_Z_UNORM32:
return pack_float_z_Z32;
case MESA_FORMAT_Z32_FLOAT:
case MESA_FORMAT_Z_FLOAT32:
case MESA_FORMAT_Z32_FLOAT_X24S8:
return pack_float_z_Z32_FLOAT;
default:
@ -2517,11 +2517,11 @@ _mesa_get_pack_uint_z_func(mesa_format format)
case MESA_FORMAT_S8_Z24:
case MESA_FORMAT_X8_Z24:
return pack_uint_z_S8_Z24;
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
return pack_uint_z_Z16;
case MESA_FORMAT_Z32:
case MESA_FORMAT_Z_UNORM32:
return pack_uint_z_Z32;
case MESA_FORMAT_Z32_FLOAT:
case MESA_FORMAT_Z_FLOAT32:
return pack_uint_z_Z32_FLOAT;
case MESA_FORMAT_Z32_FLOAT_X24S8:
return pack_uint_z_Z32_FLOAT_X24S8;
@ -2579,7 +2579,7 @@ _mesa_get_pack_ubyte_stencil_func(mesa_format format)
return pack_ubyte_stencil_Z24_S8;
case MESA_FORMAT_S8_Z24:
return pack_ubyte_stencil_S8_Z24;
case MESA_FORMAT_S8:
case MESA_FORMAT_S_UINT8:
return pack_ubyte_stencil_S8;
case MESA_FORMAT_Z32_FLOAT_X24S8:
return pack_ubyte_stencil_Z32_FLOAT_X24S8;
@ -2627,7 +2627,7 @@ _mesa_pack_float_z_row(mesa_format format, GLuint n,
}
}
break;
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
{
GLushort *d = ((GLushort *) dst);
const GLfloat scale = (GLfloat) 0xffff;
@ -2637,7 +2637,7 @@ _mesa_pack_float_z_row(mesa_format format, GLuint n,
}
}
break;
case MESA_FORMAT_Z32:
case MESA_FORMAT_Z_UNORM32:
{
GLuint *d = ((GLuint *) dst);
const GLdouble scale = (GLdouble) 0xffffffff;
@ -2647,7 +2647,7 @@ _mesa_pack_float_z_row(mesa_format format, GLuint n,
}
}
break;
case MESA_FORMAT_Z32_FLOAT:
case MESA_FORMAT_Z_FLOAT32:
memcpy(dst, src, n * sizeof(GLfloat));
break;
case MESA_FORMAT_Z32_FLOAT_X24S8:
@ -2699,7 +2699,7 @@ _mesa_pack_uint_z_row(mesa_format format, GLuint n,
}
}
break;
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
{
GLushort *d = ((GLushort *) dst);
GLuint i;
@ -2708,10 +2708,10 @@ _mesa_pack_uint_z_row(mesa_format format, GLuint n,
}
}
break;
case MESA_FORMAT_Z32:
case MESA_FORMAT_Z_UNORM32:
memcpy(dst, src, n * sizeof(GLfloat));
break;
case MESA_FORMAT_Z32_FLOAT:
case MESA_FORMAT_Z_FLOAT32:
{
GLuint *d = ((GLuint *) dst);
const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
@ -2770,7 +2770,7 @@ _mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n,
}
}
break;
case MESA_FORMAT_S8:
case MESA_FORMAT_S_UINT8:
memcpy(dst, src, n * sizeof(GLubyte));
break;
case MESA_FORMAT_Z32_FLOAT_X24S8:

View file

@ -2327,8 +2327,8 @@ get_unpack_rgba_function(mesa_format format)
table[MESA_FORMAT_R8G8B8X8_UNORM] = unpack_RGBX8888_REV;
table[MESA_FORMAT_B8G8R8X8_UNORM] = unpack_XRGB8888;
table[MESA_FORMAT_X8R8G8B8_UNORM] = unpack_XRGB8888_REV;
table[MESA_FORMAT_RGB888] = unpack_RGB888;
table[MESA_FORMAT_BGR888] = unpack_BGR888;
table[MESA_FORMAT_BGR_UNORM8] = unpack_RGB888;
table[MESA_FORMAT_RGB_UNORM8] = unpack_BGR888;
table[MESA_FORMAT_RGB565] = unpack_RGB565;
table[MESA_FORMAT_RGB565_REV] = unpack_RGB565_REV;
table[MESA_FORMAT_ARGB4444] = unpack_ARGB4444;
@ -2342,18 +2342,18 @@ get_unpack_rgba_function(mesa_format format)
table[MESA_FORMAT_AL1616] = unpack_AL1616;
table[MESA_FORMAT_AL1616_REV] = unpack_AL1616_REV;
table[MESA_FORMAT_RGB332] = unpack_RGB332;
table[MESA_FORMAT_A8] = unpack_A8;
table[MESA_FORMAT_A16] = unpack_A16;
table[MESA_FORMAT_L8] = unpack_L8;
table[MESA_FORMAT_L16] = unpack_L16;
table[MESA_FORMAT_I8] = unpack_I8;
table[MESA_FORMAT_I16] = unpack_I16;
table[MESA_FORMAT_A_UNORM8] = unpack_A8;
table[MESA_FORMAT_A_UNORM16] = unpack_A16;
table[MESA_FORMAT_L_UNORM8] = unpack_L8;
table[MESA_FORMAT_L_UNORM16] = unpack_L16;
table[MESA_FORMAT_I_UNORM8] = unpack_I8;
table[MESA_FORMAT_I_UNORM16] = unpack_I16;
table[MESA_FORMAT_YCBCR] = unpack_YCBCR;
table[MESA_FORMAT_YCBCR_REV] = unpack_YCBCR_REV;
table[MESA_FORMAT_R8] = unpack_R8;
table[MESA_FORMAT_R_UNORM8] = unpack_R8;
table[MESA_FORMAT_GR88] = unpack_GR88;
table[MESA_FORMAT_RG88] = unpack_RG88;
table[MESA_FORMAT_R16] = unpack_R16;
table[MESA_FORMAT_R_UNORM16] = unpack_R16;
table[MESA_FORMAT_GR1616] = unpack_GR1616;
table[MESA_FORMAT_RG1616] = unpack_RG1616;
table[MESA_FORMAT_ARGB2101010] = unpack_ARGB2101010;
@ -2361,15 +2361,15 @@ get_unpack_rgba_function(mesa_format format)
table[MESA_FORMAT_ABGR2101010_UINT] = unpack_ABGR2101010_UINT;
table[MESA_FORMAT_Z24_S8] = unpack_Z24_S8;
table[MESA_FORMAT_S8_Z24] = unpack_S8_Z24;
table[MESA_FORMAT_Z16] = unpack_Z16;
table[MESA_FORMAT_Z_UNORM16] = unpack_Z16;
table[MESA_FORMAT_X8_Z24] = unpack_X8_Z24;
table[MESA_FORMAT_Z24_X8] = unpack_Z24_X8;
table[MESA_FORMAT_Z32] = unpack_Z32;
table[MESA_FORMAT_S8] = unpack_S8;
table[MESA_FORMAT_SRGB8] = unpack_SRGB8;
table[MESA_FORMAT_Z_UNORM32] = unpack_Z32;
table[MESA_FORMAT_S_UINT8] = unpack_S8;
table[MESA_FORMAT_BGR_SRGB8] = unpack_SRGB8;
table[MESA_FORMAT_SRGBA8] = unpack_SRGBA8;
table[MESA_FORMAT_SARGB8] = unpack_SARGB8;
table[MESA_FORMAT_SL8] = unpack_SL8;
table[MESA_FORMAT_L_SRGB8] = unpack_SL8;
table[MESA_FORMAT_SLA8] = unpack_SLA8;
table[MESA_FORMAT_SRGB_DXT1] = unpack_SRGB_DXT1;
table[MESA_FORMAT_SRGBA_DXT1] = unpack_SRGBA_DXT1;
@ -2463,7 +2463,7 @@ get_unpack_rgba_function(mesa_format format)
table[MESA_FORMAT_SIGNED_GR1616] = unpack_SIGNED_GR1616;
table[MESA_FORMAT_SIGNED_RGB_16] = unpack_SIGNED_RGB_16;
table[MESA_FORMAT_SIGNED_RGBA_16] = unpack_SIGNED_RGBA_16;
table[MESA_FORMAT_RGBA_16] = unpack_RGBA_16;
table[MESA_FORMAT_RGBA_UNORM16] = unpack_RGBA_16;
table[MESA_FORMAT_RED_RGTC1] = unpack_RED_RGTC1;
table[MESA_FORMAT_SIGNED_RED_RGTC1] = unpack_SIGNED_RED_RGTC1;
@ -2500,24 +2500,24 @@ get_unpack_rgba_function(mesa_format format)
table[MESA_FORMAT_RGB9_E5_FLOAT] = unpack_RGB9_E5_FLOAT;
table[MESA_FORMAT_R11_G11_B10_FLOAT] = unpack_R11_G11_B10_FLOAT;
table[MESA_FORMAT_Z32_FLOAT] = unpack_Z32_FLOAT;
table[MESA_FORMAT_Z_FLOAT32] = unpack_Z32_FLOAT;
table[MESA_FORMAT_Z32_FLOAT_X24S8] = unpack_Z32_FLOAT_X24S8;
table[MESA_FORMAT_XRGB4444_UNORM] = unpack_XRGB4444_UNORM;
table[MESA_FORMAT_XRGB1555_UNORM] = unpack_XRGB1555_UNORM;
table[MESA_FORMAT_XBGR8888_SNORM] = unpack_XBGR8888_SNORM;
table[MESA_FORMAT_XBGR8888_SRGB] = unpack_XBGR8888_SRGB;
table[MESA_FORMAT_XBGR8888_UINT] = unpack_XBGR8888_UINT;
table[MESA_FORMAT_XBGR8888_SINT] = unpack_XBGR8888_SINT;
table[MESA_FORMAT_RGBX_UINT8] = unpack_XBGR8888_UINT;
table[MESA_FORMAT_RGBX_SINT8] = unpack_XBGR8888_SINT;
table[MESA_FORMAT_XRGB2101010_UNORM] = unpack_XRGB2101010_UNORM;
table[MESA_FORMAT_XBGR16161616_UNORM] = unpack_XBGR16161616_UNORM;
table[MESA_FORMAT_XBGR16161616_SNORM] = unpack_XBGR16161616_SNORM;
table[MESA_FORMAT_XBGR16161616_FLOAT] = unpack_XBGR16161616_FLOAT;
table[MESA_FORMAT_XBGR16161616_UINT] = unpack_XBGR16161616_UINT;
table[MESA_FORMAT_XBGR16161616_SINT] = unpack_XBGR16161616_SINT;
table[MESA_FORMAT_XBGR32323232_FLOAT] = unpack_XBGR32323232_FLOAT;
table[MESA_FORMAT_XBGR32323232_UINT] = unpack_XBGR32323232_UINT;
table[MESA_FORMAT_XBGR32323232_SINT] = unpack_XBGR32323232_SINT;
table[MESA_FORMAT_RGBX_UNORM16] = unpack_XBGR16161616_UNORM;
table[MESA_FORMAT_RGBX_SNORM16] = unpack_XBGR16161616_SNORM;
table[MESA_FORMAT_RGBX_FLOAT16] = unpack_XBGR16161616_FLOAT;
table[MESA_FORMAT_RGBX_UINT16] = unpack_XBGR16161616_UINT;
table[MESA_FORMAT_RGBX_SINT16] = unpack_XBGR16161616_SINT;
table[MESA_FORMAT_RGBX_FLOAT32] = unpack_XBGR32323232_FLOAT;
table[MESA_FORMAT_RGBX_UINT32] = unpack_XBGR32323232_UINT;
table[MESA_FORMAT_RGBX_SINT32] = unpack_XBGR32323232_SINT;
table[MESA_FORMAT_ABGR2101010] = unpack_ABGR2101010;
@ -2941,10 +2941,10 @@ _mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n,
case MESA_FORMAT_X8R8G8B8_UNORM:
unpack_ubyte_XRGB8888_REV(src, dst, n);
break;
case MESA_FORMAT_RGB888:
case MESA_FORMAT_BGR_UNORM8:
unpack_ubyte_RGB888(src, dst, n);
break;
case MESA_FORMAT_BGR888:
case MESA_FORMAT_RGB_UNORM8:
unpack_ubyte_BGR888(src, dst, n);
break;
case MESA_FORMAT_RGB565:
@ -2980,16 +2980,16 @@ _mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n,
case MESA_FORMAT_RGB332:
unpack_ubyte_RGB332(src, dst, n);
break;
case MESA_FORMAT_A8:
case MESA_FORMAT_A_UNORM8:
unpack_ubyte_A8(src, dst, n);
break;
case MESA_FORMAT_L8:
case MESA_FORMAT_L_UNORM8:
unpack_ubyte_L8(src, dst, n);
break;
case MESA_FORMAT_I8:
case MESA_FORMAT_I_UNORM8:
unpack_ubyte_I8(src, dst, n);
break;
case MESA_FORMAT_R8:
case MESA_FORMAT_R_UNORM8:
unpack_ubyte_R8(src, dst, n);
break;
case MESA_FORMAT_GR88:
@ -3818,24 +3818,24 @@ _mesa_unpack_uint_rgba_row(mesa_format format, GLuint n,
unpack_int_rgba_ARGB2101010(src, dst, n);
break;
case MESA_FORMAT_XBGR8888_UINT:
case MESA_FORMAT_RGBX_UINT8:
unpack_int_rgba_XBGR8888_UINT(src, dst, n);
break;
case MESA_FORMAT_XBGR8888_SINT:
case MESA_FORMAT_RGBX_SINT8:
unpack_int_rgba_XBGR8888_SINT(src, dst, n);
break;
case MESA_FORMAT_XBGR16161616_UINT:
case MESA_FORMAT_RGBX_UINT16:
unpack_int_rgba_XBGR16161616_UINT(src, dst, n);
break;
case MESA_FORMAT_XBGR16161616_SINT:
case MESA_FORMAT_RGBX_SINT16:
unpack_int_rgba_XBGR16161616_SINT(src, dst, n);
break;
case MESA_FORMAT_XBGR32323232_UINT:
case MESA_FORMAT_XBGR32323232_SINT:
case MESA_FORMAT_RGBX_UINT32:
case MESA_FORMAT_RGBX_SINT32:
unpack_int_rgba_XBGR32323232_UINT(src, dst, n);
break;
@ -3978,13 +3978,13 @@ _mesa_unpack_float_z_row(mesa_format format, GLuint n,
case MESA_FORMAT_X8_Z24:
unpack = unpack_float_z_X8_Z24;
break;
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
unpack = unpack_float_z_Z16;
break;
case MESA_FORMAT_Z32:
case MESA_FORMAT_Z_UNORM32:
unpack = unpack_float_z_Z32;
break;
case MESA_FORMAT_Z32_FLOAT:
case MESA_FORMAT_Z_FLOAT32:
unpack = unpack_float_z_Z32F;
break;
case MESA_FORMAT_Z32_FLOAT_X24S8:
@ -4083,13 +4083,13 @@ _mesa_unpack_uint_z_row(mesa_format format, GLuint n,
case MESA_FORMAT_X8_Z24:
unpack = unpack_uint_z_X8_Z24;
break;
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
unpack = unpack_uint_z_Z16;
break;
case MESA_FORMAT_Z32:
case MESA_FORMAT_Z_UNORM32:
unpack = unpack_uint_z_Z32;
break;
case MESA_FORMAT_Z32_FLOAT:
case MESA_FORMAT_Z_FLOAT32:
unpack = unpack_uint_z_Z32_FLOAT;
break;
case MESA_FORMAT_Z32_FLOAT_X24S8:
@ -4146,7 +4146,7 @@ _mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
const void *src, GLubyte *dst)
{
switch (format) {
case MESA_FORMAT_S8:
case MESA_FORMAT_S_UINT8:
unpack_ubyte_s_S8(src, dst, n);
break;
case MESA_FORMAT_Z24_S8:

View file

@ -160,8 +160,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
MESA_FORMAT_RGB888, /* Name */
"MESA_FORMAT_RGB888", /* StrName */
MESA_FORMAT_BGR_UNORM8, /* Name */
"MESA_FORMAT_BGR_UNORM8", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@ -169,8 +169,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 3 /* BlockWidth/Height,Bytes */
},
{
MESA_FORMAT_BGR888, /* Name */
"MESA_FORMAT_BGR888", /* StrName */
MESA_FORMAT_RGB_UNORM8, /* Name */
"MESA_FORMAT_RGB_UNORM8", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@ -295,8 +295,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
MESA_FORMAT_A8, /* Name */
"MESA_FORMAT_A8", /* StrName */
MESA_FORMAT_A_UNORM8, /* Name */
"MESA_FORMAT_A_UNORM8", /* StrName */
GL_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
@ -304,8 +304,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
MESA_FORMAT_A16, /* Name */
"MESA_FORMAT_A16", /* StrName */
MESA_FORMAT_A_UNORM16, /* Name */
"MESA_FORMAT_A_UNORM16", /* StrName */
GL_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
@ -313,8 +313,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
MESA_FORMAT_L8, /* Name */
"MESA_FORMAT_L8", /* StrName */
MESA_FORMAT_L_UNORM8, /* Name */
"MESA_FORMAT_L_UNORM8", /* StrName */
GL_LUMINANCE, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@ -322,8 +322,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
MESA_FORMAT_L16, /* Name */
"MESA_FORMAT_L16", /* StrName */
MESA_FORMAT_L_UNORM16, /* Name */
"MESA_FORMAT_L_UNORM16", /* StrName */
GL_LUMINANCE, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@ -331,8 +331,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
MESA_FORMAT_I8, /* Name */
"MESA_FORMAT_I8", /* StrName */
MESA_FORMAT_I_UNORM8, /* Name */
"MESA_FORMAT_I_UNORM8", /* StrName */
GL_INTENSITY, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@ -340,8 +340,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
MESA_FORMAT_I16, /* Name */
"MESA_FORMAT_I16", /* StrName */
MESA_FORMAT_I_UNORM16, /* Name */
"MESA_FORMAT_I_UNORM16", /* StrName */
GL_INTENSITY, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@ -367,8 +367,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
MESA_FORMAT_R8,
"MESA_FORMAT_R8",
MESA_FORMAT_R_UNORM8,
"MESA_FORMAT_R_UNORM8",
GL_RED,
GL_UNSIGNED_NORMALIZED,
8, 0, 0, 0,
@ -394,8 +394,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
MESA_FORMAT_R16,
"MESA_FORMAT_R16",
MESA_FORMAT_R_UNORM16,
"MESA_FORMAT_R_UNORM16",
GL_RED,
GL_UNSIGNED_NORMALIZED,
16, 0, 0, 0,
@ -448,8 +448,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
MESA_FORMAT_Z16, /* Name */
"MESA_FORMAT_Z16", /* StrName */
MESA_FORMAT_Z_UNORM16, /* Name */
"MESA_FORMAT_Z_UNORM16", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@ -475,8 +475,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
MESA_FORMAT_Z32, /* Name */
"MESA_FORMAT_Z32", /* StrName */
MESA_FORMAT_Z_UNORM32, /* Name */
"MESA_FORMAT_Z_UNORM32", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@ -484,8 +484,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
MESA_FORMAT_S8, /* Name */
"MESA_FORMAT_S8", /* StrName */
MESA_FORMAT_S_UINT8, /* Name */
"MESA_FORMAT_S_UINT8", /* StrName */
GL_STENCIL_INDEX, /* BaseFormat */
GL_UNSIGNED_INT, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@ -493,8 +493,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
MESA_FORMAT_SRGB8,
"MESA_FORMAT_SRGB8",
MESA_FORMAT_BGR_SRGB8,
"MESA_FORMAT_BGR_SRGB8",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
8, 8, 8, 0,
@ -520,8 +520,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
MESA_FORMAT_SL8,
"MESA_FORMAT_SL8",
MESA_FORMAT_L_SRGB8,
"MESA_FORMAT_L_SRGB8",
GL_LUMINANCE,
GL_UNSIGNED_NORMALIZED,
0, 0, 0, 0,
@ -1306,8 +1306,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
MESA_FORMAT_RGBA_16,
"MESA_FORMAT_RGBA_16",
MESA_FORMAT_RGBA_UNORM16,
"MESA_FORMAT_RGBA_UNORM16",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
16, 16, 16, 16,
@ -1590,8 +1590,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
},
/* ARB_depth_buffer_float */
{
MESA_FORMAT_Z32_FLOAT, /* Name */
"MESA_FORMAT_Z32_FLOAT", /* StrName */
MESA_FORMAT_Z_FLOAT32, /* Name */
"MESA_FORMAT_Z_FLOAT32", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
GL_FLOAT, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@ -1665,8 +1665,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
MESA_FORMAT_XBGR8888_UINT,
"MESA_FORMAT_XBGR8888_UINT",
MESA_FORMAT_RGBX_UINT8,
"MESA_FORMAT_RGBX_UINT8",
GL_RGB,
GL_UNSIGNED_INT,
8, 8, 8, 0,
@ -1674,8 +1674,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
MESA_FORMAT_XBGR8888_SINT,
"MESA_FORMAT_XBGR8888_SINT",
MESA_FORMAT_RGBX_SINT8,
"MESA_FORMAT_RGBX_SINT8",
GL_RGB,
GL_INT,
8, 8, 8, 0,
@ -1692,8 +1692,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
MESA_FORMAT_XBGR16161616_UNORM,
"MESA_FORMAT_XBGR16161616_UNORM",
MESA_FORMAT_RGBX_UNORM16,
"MESA_FORMAT_RGBX_UNORM16",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
16, 16, 16, 0,
@ -1701,8 +1701,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
MESA_FORMAT_XBGR16161616_SNORM,
"MESA_FORMAT_XBGR16161616_SNORM",
MESA_FORMAT_RGBX_SNORM16,
"MESA_FORMAT_RGBX_SNORM16",
GL_RGB,
GL_SIGNED_NORMALIZED,
16, 16, 16, 0,
@ -1710,8 +1710,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
MESA_FORMAT_XBGR16161616_FLOAT,
"MESA_FORMAT_XBGR16161616_FLOAT",
MESA_FORMAT_RGBX_FLOAT16,
"MESA_FORMAT_RGBX_FLOAT16",
GL_RGB,
GL_FLOAT,
16, 16, 16, 0,
@ -1719,8 +1719,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
MESA_FORMAT_XBGR16161616_UINT,
"MESA_FORMAT_XBGR16161616_UINT",
MESA_FORMAT_RGBX_UINT16,
"MESA_FORMAT_RGBX_UINT16",
GL_RGB,
GL_UNSIGNED_INT,
16, 16, 16, 0,
@ -1728,8 +1728,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
MESA_FORMAT_XBGR16161616_SINT,
"MESA_FORMAT_XBGR16161616_SINT",
MESA_FORMAT_RGBX_SINT16,
"MESA_FORMAT_RGBX_SINT16",
GL_RGB,
GL_INT,
16, 16, 16, 0,
@ -1737,8 +1737,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
MESA_FORMAT_XBGR32323232_FLOAT,
"MESA_FORMAT_XBGR32323232_FLOAT",
MESA_FORMAT_RGBX_FLOAT32,
"MESA_FORMAT_RGBX_FLOAT32",
GL_RGB,
GL_FLOAT,
32, 32, 32, 0,
@ -1746,8 +1746,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 16
},
{
MESA_FORMAT_XBGR32323232_UINT,
"MESA_FORMAT_XBGR32323232_UINT",
MESA_FORMAT_RGBX_UINT32,
"MESA_FORMAT_RGBX_UINT32",
GL_RGB,
GL_UNSIGNED_INT,
32, 32, 32, 0,
@ -1755,8 +1755,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 16
},
{
MESA_FORMAT_XBGR32323232_SINT,
"MESA_FORMAT_XBGR32323232_SINT",
MESA_FORMAT_RGBX_SINT32,
"MESA_FORMAT_RGBX_SINT32",
GL_RGB,
GL_INT,
32, 32, 32, 0,
@ -2022,10 +2022,10 @@ _mesa_get_format_color_encoding(mesa_format format)
{
/* XXX this info should be encoded in gl_format_info */
switch (format) {
case MESA_FORMAT_SRGB8:
case MESA_FORMAT_BGR_SRGB8:
case MESA_FORMAT_SRGBA8:
case MESA_FORMAT_SARGB8:
case MESA_FORMAT_SL8:
case MESA_FORMAT_L_SRGB8:
case MESA_FORMAT_SLA8:
case MESA_FORMAT_SRGB_DXT1:
case MESA_FORMAT_SRGBA_DXT1:
@ -2050,8 +2050,8 @@ mesa_format
_mesa_get_srgb_format_linear(mesa_format format)
{
switch (format) {
case MESA_FORMAT_SRGB8:
format = MESA_FORMAT_RGB888;
case MESA_FORMAT_BGR_SRGB8:
format = MESA_FORMAT_BGR_UNORM8;
break;
case MESA_FORMAT_SRGBA8:
format = MESA_FORMAT_A8B8G8R8_UNORM;
@ -2059,8 +2059,8 @@ _mesa_get_srgb_format_linear(mesa_format format)
case MESA_FORMAT_SARGB8:
format = MESA_FORMAT_B8G8R8A8_UNORM;
break;
case MESA_FORMAT_SL8:
format = MESA_FORMAT_L8;
case MESA_FORMAT_L_SRGB8:
format = MESA_FORMAT_L_UNORM8;
break;
case MESA_FORMAT_SLA8:
format = MESA_FORMAT_AL88;
@ -2105,12 +2105,12 @@ _mesa_get_uncompressed_format(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGB_FXT1:
return MESA_FORMAT_RGB888;
return MESA_FORMAT_BGR_UNORM8;
case MESA_FORMAT_RGBA_FXT1:
return MESA_FORMAT_A8B8G8R8_UNORM;
case MESA_FORMAT_RGB_DXT1:
case MESA_FORMAT_SRGB_DXT1:
return MESA_FORMAT_RGB888;
return MESA_FORMAT_BGR_UNORM8;
case MESA_FORMAT_RGBA_DXT1:
case MESA_FORMAT_SRGBA_DXT1:
return MESA_FORMAT_A8B8G8R8_UNORM;
@ -2121,7 +2121,7 @@ _mesa_get_uncompressed_format(mesa_format format)
case MESA_FORMAT_SRGBA_DXT5:
return MESA_FORMAT_A8B8G8R8_UNORM;
case MESA_FORMAT_RED_RGTC1:
return MESA_FORMAT_R8;
return MESA_FORMAT_R_UNORM8;
case MESA_FORMAT_SIGNED_RED_RGTC1:
return MESA_FORMAT_SIGNED_R8;
case MESA_FORMAT_RG_RGTC2:
@ -2129,7 +2129,7 @@ _mesa_get_uncompressed_format(mesa_format format)
case MESA_FORMAT_SIGNED_RG_RGTC2:
return MESA_FORMAT_SIGNED_RG88_REV;
case MESA_FORMAT_L_LATC1:
return MESA_FORMAT_L8;
return MESA_FORMAT_L_UNORM8;
case MESA_FORMAT_SIGNED_L_LATC1:
return MESA_FORMAT_SIGNED_L8;
case MESA_FORMAT_LA_LATC2:
@ -2139,7 +2139,7 @@ _mesa_get_uncompressed_format(mesa_format format)
case MESA_FORMAT_ETC1_RGB8:
case MESA_FORMAT_ETC2_RGB8:
case MESA_FORMAT_ETC2_SRGB8:
return MESA_FORMAT_RGB888;
return MESA_FORMAT_BGR_UNORM8;
case MESA_FORMAT_ETC2_RGBA8_EAC:
case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
@ -2147,7 +2147,7 @@ _mesa_get_uncompressed_format(mesa_format format)
return MESA_FORMAT_A8B8G8R8_UNORM;
case MESA_FORMAT_ETC2_R11_EAC:
case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
return MESA_FORMAT_R16;
return MESA_FORMAT_R_UNORM16;
case MESA_FORMAT_ETC2_RG11_EAC:
case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
return MESA_FORMAT_GR1616;
@ -2383,8 +2383,8 @@ _mesa_format_to_type_and_comps(mesa_format format,
*datatype = GL_UNSIGNED_BYTE;
*comps = 4;
return;
case MESA_FORMAT_RGB888:
case MESA_FORMAT_BGR888:
case MESA_FORMAT_BGR_UNORM8:
case MESA_FORMAT_RGB_UNORM8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 3;
return;
@ -2439,10 +2439,10 @@ _mesa_format_to_type_and_comps(mesa_format format,
*comps = 2;
return;
case MESA_FORMAT_R16:
case MESA_FORMAT_A16:
case MESA_FORMAT_L16:
case MESA_FORMAT_I16:
case MESA_FORMAT_R_UNORM16:
case MESA_FORMAT_A_UNORM16:
case MESA_FORMAT_L_UNORM16:
case MESA_FORMAT_I_UNORM16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 1;
return;
@ -2452,11 +2452,11 @@ _mesa_format_to_type_and_comps(mesa_format format,
*comps = 3;
return;
case MESA_FORMAT_A8:
case MESA_FORMAT_L8:
case MESA_FORMAT_I8:
case MESA_FORMAT_R8:
case MESA_FORMAT_S8:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_I_UNORM8:
case MESA_FORMAT_R_UNORM8:
case MESA_FORMAT_S_UINT8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 1;
return;
@ -2477,7 +2477,7 @@ _mesa_format_to_type_and_comps(mesa_format format,
*comps = 2;
return;
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 1;
return;
@ -2492,12 +2492,12 @@ _mesa_format_to_type_and_comps(mesa_format format,
*comps = 1;
return;
case MESA_FORMAT_Z32:
case MESA_FORMAT_Z_UNORM32:
*datatype = GL_UNSIGNED_INT;
*comps = 1;
return;
case MESA_FORMAT_Z32_FLOAT:
case MESA_FORMAT_Z_FLOAT32:
*datatype = GL_FLOAT;
*comps = 1;
return;
@ -2531,7 +2531,7 @@ _mesa_format_to_type_and_comps(mesa_format format,
*comps = 4;
return;
case MESA_FORMAT_RGBA_16:
case MESA_FORMAT_RGBA_UNORM16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 4;
return;
@ -2557,7 +2557,7 @@ _mesa_format_to_type_and_comps(mesa_format format,
*comps = 4;
return;
case MESA_FORMAT_SRGB8:
case MESA_FORMAT_BGR_SRGB8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 3;
return;
@ -2566,7 +2566,7 @@ _mesa_format_to_type_and_comps(mesa_format format,
*datatype = GL_UNSIGNED_BYTE;
*comps = 4;
return;
case MESA_FORMAT_SL8:
case MESA_FORMAT_L_SRGB8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 1;
return;
@ -2832,13 +2832,13 @@ _mesa_format_to_type_and_comps(mesa_format format,
return;
case MESA_FORMAT_XBGR8888_SRGB:
case MESA_FORMAT_XBGR8888_UINT:
case MESA_FORMAT_RGBX_UINT8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 4;
return;
case MESA_FORMAT_XBGR8888_SNORM:
case MESA_FORMAT_XBGR8888_SINT:
case MESA_FORMAT_RGBX_SINT8:
*datatype = GL_BYTE;
*comps = 4;
return;
@ -2848,34 +2848,34 @@ _mesa_format_to_type_and_comps(mesa_format format,
*comps = 4;
return;
case MESA_FORMAT_XBGR16161616_UNORM:
case MESA_FORMAT_XBGR16161616_UINT:
case MESA_FORMAT_RGBX_UNORM16:
case MESA_FORMAT_RGBX_UINT16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 4;
return;
case MESA_FORMAT_XBGR16161616_SNORM:
case MESA_FORMAT_XBGR16161616_SINT:
case MESA_FORMAT_RGBX_SNORM16:
case MESA_FORMAT_RGBX_SINT16:
*datatype = GL_SHORT;
*comps = 4;
return;
case MESA_FORMAT_XBGR16161616_FLOAT:
case MESA_FORMAT_RGBX_FLOAT16:
*datatype = GL_HALF_FLOAT;
*comps = 4;
return;
case MESA_FORMAT_XBGR32323232_FLOAT:
case MESA_FORMAT_RGBX_FLOAT32:
*datatype = GL_FLOAT;
*comps = 4;
return;
case MESA_FORMAT_XBGR32323232_UINT:
case MESA_FORMAT_RGBX_UINT32:
*datatype = GL_UNSIGNED_INT;
*comps = 4;
return;
case MESA_FORMAT_XBGR32323232_SINT:
case MESA_FORMAT_RGBX_SINT32:
*datatype = GL_INT;
*comps = 4;
return;
@ -3025,11 +3025,11 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
case MESA_FORMAT_X8R8G8B8_UNORM:
return GL_FALSE;
case MESA_FORMAT_RGB888:
case MESA_FORMAT_SRGB8:
case MESA_FORMAT_BGR_UNORM8:
case MESA_FORMAT_BGR_SRGB8:
return format == GL_BGR && type == GL_UNSIGNED_BYTE && littleEndian;
case MESA_FORMAT_BGR888:
case MESA_FORMAT_RGB_UNORM8:
return format == GL_RGB && type == GL_UNSIGNED_BYTE && littleEndian;
case MESA_FORMAT_RGB565:
@ -3076,18 +3076,18 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
case MESA_FORMAT_RGB332:
return format == GL_RGB && type == GL_UNSIGNED_BYTE_3_3_2;
case MESA_FORMAT_A8:
case MESA_FORMAT_A_UNORM8:
return format == GL_ALPHA && type == GL_UNSIGNED_BYTE;
case MESA_FORMAT_A16:
case MESA_FORMAT_A_UNORM16:
return format == GL_ALPHA && type == GL_UNSIGNED_SHORT && !swapBytes;
case MESA_FORMAT_L8:
case MESA_FORMAT_SL8:
case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_L_SRGB8:
return format == GL_LUMINANCE && type == GL_UNSIGNED_BYTE;
case MESA_FORMAT_L16:
case MESA_FORMAT_L_UNORM16:
return format == GL_LUMINANCE && type == GL_UNSIGNED_SHORT && !swapBytes;
case MESA_FORMAT_I8:
case MESA_FORMAT_I_UNORM8:
return format == GL_INTENSITY && type == GL_UNSIGNED_BYTE;
case MESA_FORMAT_I16:
case MESA_FORMAT_I_UNORM16:
return format == GL_INTENSITY && type == GL_UNSIGNED_SHORT && !swapBytes;
case MESA_FORMAT_YCBCR:
@ -3099,14 +3099,14 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian == swapBytes) ||
(type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian != swapBytes));
case MESA_FORMAT_R8:
case MESA_FORMAT_R_UNORM8:
return format == GL_RED && type == GL_UNSIGNED_BYTE;
case MESA_FORMAT_GR88:
return format == GL_RG && type == GL_UNSIGNED_BYTE && littleEndian;
case MESA_FORMAT_RG88:
return GL_FALSE;
case MESA_FORMAT_R16:
case MESA_FORMAT_R_UNORM16:
return format == GL_RED && type == GL_UNSIGNED_SHORT &&
!swapBytes;
case MESA_FORMAT_GR1616:
@ -3126,18 +3126,18 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
case MESA_FORMAT_S8_Z24:
return GL_FALSE;
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_SHORT &&
!swapBytes;
case MESA_FORMAT_X8_Z24:
return GL_FALSE;
case MESA_FORMAT_Z32:
case MESA_FORMAT_Z_UNORM32:
return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_INT &&
!swapBytes;
case MESA_FORMAT_S8:
case MESA_FORMAT_S_UINT8:
return format == GL_STENCIL_INDEX && type == GL_UNSIGNED_BYTE;
case MESA_FORMAT_SRGB_DXT1:
@ -3346,7 +3346,7 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
return format == GL_RGB && type == GL_SHORT && !swapBytes;
case MESA_FORMAT_SIGNED_RGBA_16:
return format == GL_RGBA && type == GL_SHORT && !swapBytes;
case MESA_FORMAT_RGBA_16:
case MESA_FORMAT_RGBA_UNORM16:
return format == GL_RGBA && type == GL_UNSIGNED_SHORT &&
!swapBytes;
@ -3413,7 +3413,7 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
return format == GL_RGB && type == GL_UNSIGNED_INT_10F_11F_11F_REV &&
!swapBytes;
case MESA_FORMAT_Z32_FLOAT:
case MESA_FORMAT_Z_FLOAT32:
return format == GL_DEPTH_COMPONENT && type == GL_FLOAT && !swapBytes;
case MESA_FORMAT_Z32_FLOAT_X24S8:
@ -3424,17 +3424,17 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
case MESA_FORMAT_XRGB1555_UNORM:
case MESA_FORMAT_XBGR8888_SNORM:
case MESA_FORMAT_XBGR8888_SRGB:
case MESA_FORMAT_XBGR8888_UINT:
case MESA_FORMAT_XBGR8888_SINT:
case MESA_FORMAT_RGBX_UINT8:
case MESA_FORMAT_RGBX_SINT8:
case MESA_FORMAT_XRGB2101010_UNORM:
case MESA_FORMAT_XBGR16161616_UNORM:
case MESA_FORMAT_XBGR16161616_SNORM:
case MESA_FORMAT_XBGR16161616_FLOAT:
case MESA_FORMAT_XBGR16161616_UINT:
case MESA_FORMAT_XBGR16161616_SINT:
case MESA_FORMAT_XBGR32323232_FLOAT:
case MESA_FORMAT_XBGR32323232_UINT:
case MESA_FORMAT_XBGR32323232_SINT:
case MESA_FORMAT_RGBX_UNORM16:
case MESA_FORMAT_RGBX_SNORM16:
case MESA_FORMAT_RGBX_FLOAT16:
case MESA_FORMAT_RGBX_UINT16:
case MESA_FORMAT_RGBX_SINT16:
case MESA_FORMAT_RGBX_FLOAT32:
case MESA_FORMAT_RGBX_UINT32:
case MESA_FORMAT_RGBX_SINT32:
return GL_FALSE;
case MESA_FORMAT_ABGR2101010:

View file

@ -61,11 +61,278 @@ typedef enum
{
MESA_FORMAT_NONE = 0,
/**
/**
* \name Basic hardware formats
*
* The mesa format name specification is as follows:
*
* There shall be 3 naming format base types: those for component array
* formats (type A); those for compressed formats (type C); and those for packed
* component formats (type P). With type A formats, color component order does not
* change with endianess. Each format name shall begin with MESA_FORMAT_,
* followed by a component label (from the Component Label list below) for each
* component in the order that the component(s) occur in the format, except for
* non-linear color formats where the first letter shall be 'S'. For type P formats,
* each component label is followed by the number of bits that represent it in the
* fundamental data type used by the format.
*
* Following the listing of the component labels shall be an underscore; a compression
* type followed by an underscore for Type C formats only; a storage type from the list
* below; and a bit with for type A formats, which is the bit width for each array element.
*
*
* ---------- Format Base Type A: Array ----------
* MESA_FORMAT_[component list]_[storage type][array element bit width]
*
* examples:
* MESA_FORMAT_A_SNORM8 - uchar[i] = A
* MESA_FORMAT_RGBA_16 - ushort[i * 4 + 0] = R, ushort[i * 4 + 1] = G,
* ushort[i * 4 + 2] = B, ushort[i * 4 + 3] = A
* MESA_FORMAT_Z_UNORM32 - float[i] = Z
*
*
*
* ---------- Format Base Type C: Compressed ----------
* MESA_FORMAT_[component list*][_*][compression type][storage type*]
* * where required
*
* examples:
* MESA_FORMAT_RGB_ETC1
* MESA_FORMAT_RGBA_ETC2
* MESA_FORMAT_LATC1_UNORM
* MESA_FORMAT_RGBA_FXT1
*
*
*
* ---------- Format Base Type P: Packed ----------
* MESA_FORMAT_[[component list,bit width][storage type*][_]][_][storage type**]
* * when type differs between component
* ** when type applies to all components
*
* examples: msb <------ TEXEL BITS -----------> lsb
* MESA_FORMAT_A8B8G8R8_UNORM, AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR
* MESA_FORMAT_R5G6B5_UNORM RRRR RGGG GGGB BBBB
* MESA_FORMAT_B4G4R4X4_UNORM BBBB GGGG RRRR XXXX
* MESA_FORMAT_Z32_FLOAT_S8X24_UINT
* MESA_FORMAT_R10G10B10A2_UINT
* MESA_FORMAT_R9G9B9E5_FLOAT
*
*
*
* ---------- Component Labels: ----------
* A - Alpha
* B - Blue
* DU - Delta U
* DV - Delta V
* E - Shared Exponent
* G - Green
* I - Intensity
* L - Luminance
* R - Red
* S - Stencil (when not followed by RGB or RGBA)
* U - Chrominance
* V - Chrominance
* Y - Luma
* X - Packing bits
* Z - Depth
*
*
*
* ---------- Type C Compression Types: ----------
* DXT1 - Color component labels shall be given
* DXT3 - Color component labels shall be given
* DXT5 - Color component labels shall be given
* ETC1 - No other information required
* ETC2 - No other information required
* FXT1 - Color component labels shall be given
* FXT3 - Color component labels shall be given
* LATC1 - Fundamental data type shall be given
* LATC2 - Fundamental data type shall be given
* RGTC1 - Color component labels and data type shall be given
* RGTC2 - Color component labels and data type shall be given
*
*
*
* ---------- Storage Types: ----------
* FLOAT
* SINT
* UINT
* SNORM
* UNORM
* SRGB - RGB components, or L are UNORMs in sRGB color space. Alpha, if present is linear.
*
*
* ---------- Type A Format List (based on format_unpack.c):
* BGR_UNORM8
* RGB_UNORM8
* A_UNORM8
* A_UNORM16
* L_UNORM8
* L_UNORM16
* I_UNORM8
* I_UNOMR16
* R_UNORM8
* R_UNORM16
* Z_UNORM16
* Z_UNORM32
* Z_FLOAT32
* S_UINT8
* BGR_SRGB8
* L_SRGB8
* RGBA_FLOAT32
* RGBA_FLOAT16
* RGB_FLOAT32
* RGB_FLOAT16
* A_FLOAT32
* A_FLOAT16
* L_FLOAT32
* L_FLOAT16
* LA_FLOAT32
* LA_FLOAT16
* I_FLOAT32
* I_FLOAT16
* R_FLOAT32
* R_FLOAT16
* RG_FLOAT32
* RG_FLOAT16
* A_UINT8
* A_UINT16
* A_UINT32
* A_SINT8
* A_SINT16
* A_SINT32
* I_UINT8
* I_UINT16
* I_UINT32
* I_SINT8
* I_SINT16
* I_SINT32
* L_UINT8
* L_UINT16
* L_UINT32
* L_SINT8
* L_SINT16
* L_SINT32
* LA_UINT8
* LA_UINT16
* LA_UINT32
* LA_SINT8
* LA_SINT16
* LA_SINT32
* R_SINT8
* RG_SINT8
* RGB_SINT8
* RGBA_SINT8
* R_SINT16
* RG_SINT16
* RGB_SINT16
* RGBA_SINT16
* R_SINT32
* RG_SINT32
* RGB_SINT32
* RGBA_SINT32
* R_SINT16
* R_SINT32
* R_UINT8
* RG_UINT8
* RGB_UINT8
* RGBA_UINT8
* R_UINT16
* RG_UINT16
* RGB_UINT16
* RGBA_UINT16
* R_UINT32
* RG_UINT32
* RGB_UINT32
* RGBA_UINT32
* R_UINT16
* R_UINT32
* R_SNORM8
* R_SNORM16
* RGB_SNORM16
* RGBA_SNORM16
* RGBA_UNORM16
* A_SNORM8
* L_SNORM8
* I_SNORM8
* A_SNORM16
* L_SNORM16
* LA_SNORM16
* I_SNORM16
* RGBX_UINT8
* RGBX_SINT8
* RGBX_UNORM16
* RGBX_SNORM16
* RGBX_FLOAT16
* RGBX_UINT16
* RGBX_SINT16
* RGBX_FLOAT32
* RGBX_UINT32
* RGBX_SINT32
*
*
*
* ---------- Type P Format List (based on format_unpack.c):
* A8B8G8R8_UNORM
* R8G8B8A8_UNORM
* B8G8R8A8_UNORM
* A8R8G8B8_UNORM
* X8B8G8R8_UNORM
* R8G8B8X8_UNORM
* B8G8R8X8_UNORM
* X8R8G8B8_UNORM
* B5G6R5_UNORM
* R5G6B5_UNORM
* B4G4R4A4_UNORM
* A4R4G4B4_UNORM
* A1B5G5R5_UNORM
* B5G5R5A1_UNORM
* A1R5G5B5_UNORM
* L4A4_UNORM
* L8A8_UNORM
* A8L8_UNORM
* L16A16_UNORM
* A16L16_UNORM
* B2G3R3_UNORM
* YCBCR
* YCBCR_REV
* R8G8_UNORM
* G8R8_UNORM
* R16G16_UNORM
* G16R16_UNORM
* B10G10R10A2_UNORM
* B10G10R10A2_UINT
* R10G10B10A2_UINT
* S8_UINT_Z24_UNORM
* Z24_UNORM_S8_UINT
* Z24_UNORM_X8_UINT
* X8_UINT_Z24_UNORM
* Z32_FLOAT_S8X24_UINT
* A8R8G8B8_SRGB
* B8G8R8A8_SRGB
* L8A8_SRGB
* R8G8_SNORM
* X8B8G8R8_SNORM
* A8B8G8R8_SNORM
* R8G8B8A8_SNORM
* R16G16_SNORM
* L8A8_SNORM
* R9G9B9E5_FLOAT
* R11G11B10_FLOAT
* B4G4R4X4_UNORM
* B5G5R5X1_UNORM
* R8G8_SNORM
* R8G8B8X8_SNORM
* R8G8B8X8_SRGB
* B10G10R10X2_UNORM
* R10G10B10A2_UNORM
* G8R8_SINT
* G16R16_SINT
*
*/
/*@{*/
/* msb <------ TEXEL BITS -----------> lsb */
/* Type P formats */ /* msb <------ TEXEL BITS -----------> lsb */
/* ---- ---- ---- ---- ---- ---- ---- ---- */
MESA_FORMAT_A8B8G8R8_UNORM, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
MESA_FORMAT_R8G8B8A8_UNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
@ -75,8 +342,12 @@ typedef enum
MESA_FORMAT_R8G8B8X8_UNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */
MESA_FORMAT_B8G8R8X8_UNORM, /* BBBB BBBB GGGG GGGG RRRR RRRR xxxx xxxx */
MESA_FORMAT_X8R8G8B8_UNORM, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */
MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */
MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */
/* Type A formats */
MESA_FORMAT_BGR_UNORM8, /* uchar[i * 3] = B, [i * 3 + 1] = G, [i *3 + 2] = R */
MESA_FORMAT_RGB_UNORM8, /* uchar[i * 3] = R, [i * 3 + 1] = G, [i *3 + 2] = B */
/* Type P formats */
MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */
MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */
MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */
@ -90,39 +361,66 @@ typedef enum
MESA_FORMAT_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
MESA_FORMAT_AL1616_REV, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */
MESA_FORMAT_RGB332, /* RRRG GGBB */
MESA_FORMAT_A8, /* AAAA AAAA */
MESA_FORMAT_A16, /* AAAA AAAA AAAA AAAA */
MESA_FORMAT_L8, /* LLLL LLLL */
MESA_FORMAT_L16, /* LLLL LLLL LLLL LLLL */
MESA_FORMAT_I8, /* IIII IIII */
MESA_FORMAT_I16, /* IIII IIII IIII IIII */
/* Type A formats */
MESA_FORMAT_A_UNORM8, /* uchar[i] = A */
MESA_FORMAT_A_UNORM16, /* ushort[i] = A */
MESA_FORMAT_L_UNORM8, /* uchar[i] = L */
MESA_FORMAT_L_UNORM16, /* ushort[i] = L */
MESA_FORMAT_I_UNORM8, /* uchar[i] = I */
MESA_FORMAT_I_UNORM16, /* ushort[i] = I */
/* Type P formats */
MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
MESA_FORMAT_R8, /* RRRR RRRR */
/* Type A format(s) */
MESA_FORMAT_R_UNORM8, /* uchar[i] = R */
/* Type P formats */
MESA_FORMAT_GR88, /* GGGG GGGG RRRR RRRR */
MESA_FORMAT_RG88, /* RRRR RRRR GGGG GGGG */
MESA_FORMAT_R16, /* RRRR RRRR RRRR RRRR */
/* Type A format(s) */
MESA_FORMAT_R_UNORM16, /* ushort[i] = R */
/* Type P formats */
MESA_FORMAT_GR1616, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
MESA_FORMAT_RG1616, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
MESA_FORMAT_ARGB2101010, /* AARR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */
/* Type A format(s) */
MESA_FORMAT_Z_UNORM16, /* ushort[i] = Z */
/* Type P formats */
MESA_FORMAT_X8_Z24, /* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
MESA_FORMAT_Z24_X8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ xxxx xxxx */
MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
MESA_FORMAT_S8, /* SSSS SSSS */
/* Type A formats */
MESA_FORMAT_Z_UNORM32, /* uint[i] = Z */
MESA_FORMAT_S_UINT8, /* uchar[i] = S */
/*@}*/
/**
* \name 8-bit/channel sRGB formats
*/
/*@{*/
MESA_FORMAT_SRGB8, /* RRRR RRRR GGGG GGGG BBBB BBBB */
/* Type A format(s) */
MESA_FORMAT_BGR_SRGB8, /* uchar[i * 3] = B, [i * 3 + 1] = G, [i *3 + 2] = R */
/* Type P formats */
MESA_FORMAT_SRGBA8, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
MESA_FORMAT_SARGB8, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
MESA_FORMAT_SL8, /* LLLL LLLL */
/* Type A format(s) */
MESA_FORMAT_L_SRGB8, /* uchar[i] = L */
/* Type P formats */
MESA_FORMAT_SLA8, /* AAAA AAAA LLLL LLLL */
/* Type C formats */
MESA_FORMAT_SRGB_DXT1,
MESA_FORMAT_SRGBA_DXT1,
MESA_FORMAT_SRGBA_DXT3,
@ -133,6 +431,7 @@ typedef enum
* \name Compressed texture formats.
*/
/*@{*/
/* Type C formats */
MESA_FORMAT_RGB_FXT1,
MESA_FORMAT_RGBA_FXT1,
MESA_FORMAT_RGB_DXT1,
@ -145,7 +444,9 @@ typedef enum
* \name Floating point texture formats.
*/
/*@{*/
MESA_FORMAT_RGBA_FLOAT32,
/* Type A formats */
MESA_FORMAT_RGBA_FLOAT32, /* float[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = A */
MESA_FORMAT_RGBA_FLOAT16,
MESA_FORMAT_RGB_FLOAT32,
MESA_FORMAT_RGB_FLOAT16,
@ -168,6 +469,8 @@ typedef enum
* XXX Note: these are just stand-ins for some better hardware
* formats TBD such as BGRA or ARGB.
*/
/* Type A formats */
MESA_FORMAT_ALPHA_UINT8,
MESA_FORMAT_ALPHA_UINT16,
MESA_FORMAT_ALPHA_UINT32,
@ -188,7 +491,6 @@ typedef enum
MESA_FORMAT_LUMINANCE_INT8,
MESA_FORMAT_LUMINANCE_INT16,
MESA_FORMAT_LUMINANCE_INT32,
MESA_FORMAT_LUMINANCE_ALPHA_UINT8,
MESA_FORMAT_LUMINANCE_ALPHA_UINT16,
MESA_FORMAT_LUMINANCE_ALPHA_UINT32,
@ -204,6 +506,7 @@ typedef enum
MESA_FORMAT_RG_INT16,
MESA_FORMAT_RGB_INT16,
MESA_FORMAT_RGBA_INT16,
MESA_FORMAT_R_INT32,
MESA_FORMAT_RG_INT32,
MESA_FORMAT_RGB_INT32,
@ -212,14 +515,17 @@ typedef enum
/**
* \name Non-normalized unsigned integer formats.
*/
/* Type A format(s) */
MESA_FORMAT_R_UINT8,
MESA_FORMAT_RG_UINT8,
MESA_FORMAT_RGB_UINT8,
MESA_FORMAT_RGBA_UINT8,
MESA_FORMAT_R_UINT16,
MESA_FORMAT_RG_UINT16,
MESA_FORMAT_RGB_UINT16,
MESA_FORMAT_RGBA_UINT16,
MESA_FORMAT_R_UINT32,
MESA_FORMAT_RG_UINT32,
MESA_FORMAT_RGB_UINT32,
@ -232,19 +538,30 @@ typedef enum
*/
/*@{*/
MESA_FORMAT_DUDV8, /* DUDU DUDU DVDV DVDV */
/* Type A format(s) */
MESA_FORMAT_SIGNED_R8, /* RRRR RRRR */
/* Type P formats */
MESA_FORMAT_SIGNED_RG88_REV, /* GGGG GGGG RRRR RRRR */
MESA_FORMAT_SIGNED_RGBX8888, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */
MESA_FORMAT_SIGNED_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
MESA_FORMAT_SIGNED_RGBA8888_REV,/*AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
/* Type A format(s) */
MESA_FORMAT_SIGNED_R16, /* RRRR RRRR RRRR RRRR */
/* Type P format(s) */
MESA_FORMAT_SIGNED_GR1616, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
/* Type A format(s) */
MESA_FORMAT_SIGNED_RGB_16, /* ushort[0]=R, ushort[1]=G, ushort[2]=B */
MESA_FORMAT_SIGNED_RGBA_16, /* ... */
MESA_FORMAT_RGBA_16, /* ... */
MESA_FORMAT_RGBA_UNORM16, /* ... */
/*@}*/
/*@{*/
/* Type C formats */
MESA_FORMAT_RED_RGTC1,
MESA_FORMAT_SIGNED_RED_RGTC1,
MESA_FORMAT_RG_RGTC2,
@ -270,19 +587,28 @@ typedef enum
MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1,
MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1,
/* Type A format(s) */
MESA_FORMAT_SIGNED_A8, /* AAAA AAAA */
MESA_FORMAT_SIGNED_L8, /* LLLL LLLL */
/* Type P format(s) */
MESA_FORMAT_SIGNED_AL88, /* AAAA AAAA LLLL LLLL */
/* Type A format(s) */
MESA_FORMAT_SIGNED_I8, /* IIII IIII */
MESA_FORMAT_SIGNED_A16, /* AAAA AAAA AAAA AAAA */
MESA_FORMAT_SIGNED_L16, /* LLLL LLLL LLLL LLLL */
MESA_FORMAT_SIGNED_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
MESA_FORMAT_SIGNED_I16, /* IIII IIII IIII IIII */
/* Type P format(s) */
MESA_FORMAT_RGB9_E5_FLOAT,
MESA_FORMAT_R11_G11_B10_FLOAT,
MESA_FORMAT_Z32_FLOAT,
/* Type A format(s) */
MESA_FORMAT_Z_FLOAT32,
/* Type P formats */
MESA_FORMAT_Z32_FLOAT_X24S8,
MESA_FORMAT_ARGB2101010_UINT,
@ -292,20 +618,27 @@ typedef enum
MESA_FORMAT_XRGB1555_UNORM, /* xRRR RRGG GGGB BBBB */
MESA_FORMAT_XBGR8888_SNORM, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
MESA_FORMAT_XBGR8888_SRGB, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
MESA_FORMAT_XBGR8888_UINT, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
MESA_FORMAT_XBGR8888_SINT, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
/* Type A formats */
MESA_FORMAT_RGBX_UINT8, /* uchar[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
MESA_FORMAT_RGBX_SINT8, /* char[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
/* Type P format(s) */
MESA_FORMAT_XRGB2101010_UNORM, /* xxRR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
MESA_FORMAT_XBGR16161616_UNORM,/* ushort[3]=x, [2]=B, [1]=G, [0]=R */
MESA_FORMAT_XBGR16161616_SNORM,/* ... */
MESA_FORMAT_XBGR16161616_FLOAT,/* ... */
MESA_FORMAT_XBGR16161616_UINT, /* ... */
MESA_FORMAT_XBGR16161616_SINT, /* ... */
MESA_FORMAT_XBGR32323232_FLOAT,/* float[3]=x, [2]=B, [1]=G, [0]=R */
MESA_FORMAT_XBGR32323232_UINT, /* ... */
MESA_FORMAT_XBGR32323232_SINT, /* ... */
/* Type A format(s) */
MESA_FORMAT_RGBX_UNORM16, /* ushort[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
MESA_FORMAT_RGBX_SNORM16, /* ... */
MESA_FORMAT_RGBX_FLOAT16, /* ... */
MESA_FORMAT_RGBX_UINT16, /* ... */
MESA_FORMAT_RGBX_SINT16, /* ... */
MESA_FORMAT_RGBX_FLOAT32, /* float[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
MESA_FORMAT_RGBX_UINT32, /* ... */
MESA_FORMAT_RGBX_SINT32, /* ... */
/* Type P formats */
MESA_FORMAT_ABGR2101010,
MESA_FORMAT_SIGNED_RG88,
MESA_FORMAT_SIGNED_RG1616,

View file

@ -140,7 +140,7 @@ get_image_format(GLenum format)
return MESA_FORMAT_R_INT8;
case GL_RGBA16:
return MESA_FORMAT_RGBA_16;
return MESA_FORMAT_RGBA_UNORM16;
case GL_RGB10_A2:
return MESA_FORMAT_ABGR2101010;
@ -155,10 +155,10 @@ get_image_format(GLenum format)
return MESA_FORMAT_RG_8;
case GL_R16:
return MESA_FORMAT_R16;
return MESA_FORMAT_R_UNORM16;
case GL_R8:
return MESA_FORMAT_R8;
return MESA_FORMAT_R_UNORM8;
case GL_RGBA16_SNORM:
return MESA_FORMAT_SIGNED_RGBA_16;
@ -286,7 +286,7 @@ get_image_format_class(mesa_format format)
case MESA_FORMAT_R_INT8:
return IMAGE_FORMAT_CLASS_1X8;
case MESA_FORMAT_RGBA_16:
case MESA_FORMAT_RGBA_UNORM16:
return IMAGE_FORMAT_CLASS_4X16;
case MESA_FORMAT_ABGR2101010:
@ -301,10 +301,10 @@ get_image_format_class(mesa_format format)
case MESA_FORMAT_RG_8:
return IMAGE_FORMAT_CLASS_2X8;
case MESA_FORMAT_R16:
case MESA_FORMAT_R_UNORM16:
return IMAGE_FORMAT_CLASS_1X16;
case MESA_FORMAT_R8:
case MESA_FORMAT_R_UNORM8:
return IMAGE_FORMAT_CLASS_1X8;
case MESA_FORMAT_SIGNED_RGBA_16:

View file

@ -102,8 +102,8 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
break;
case GL_RGBA12:
case GL_RGBA16:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UNORM16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UNORM16);
RETURN_IF_SUPPORTED(MESA_FORMAT_A8B8G8R8_UNORM);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
@ -116,7 +116,7 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
}
/* fallthrough */
case GL_RGB8:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_UNORM8);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
@ -124,7 +124,7 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB332);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565_REV);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_UNORM8);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
@ -140,8 +140,8 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_UNORM);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UNORM16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UNORM16);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
@ -150,13 +150,13 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
break;
case GL_ALPHA12:
case GL_ALPHA16:
RETURN_IF_SUPPORTED(MESA_FORMAT_A16);
RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM16);
RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
break;
/* Luminance formats */
@ -164,13 +164,13 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_LUMINANCE:
case GL_LUMINANCE4:
case GL_LUMINANCE8:
RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM8);
break;
case GL_LUMINANCE12:
case GL_LUMINANCE16:
RETURN_IF_SUPPORTED(MESA_FORMAT_L16);
RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM16);
RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM8);
break;
/* Luminance/Alpha formats */
@ -196,39 +196,39 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM8);
break;
case GL_INTENSITY12:
case GL_INTENSITY16:
RETURN_IF_SUPPORTED(MESA_FORMAT_I16);
RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM16);
RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM8);
break;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
RETURN_IF_SUPPORTED(MESA_FORMAT_Z32);
RETURN_IF_SUPPORTED(MESA_FORMAT_Z_UNORM32);
RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24);
RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
break;
case GL_DEPTH_COMPONENT16:
RETURN_IF_SUPPORTED(MESA_FORMAT_Z16);
RETURN_IF_SUPPORTED(MESA_FORMAT_Z_UNORM16);
RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24);
RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
break;
case GL_COMPRESSED_ALPHA_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
break;
case GL_COMPRESSED_LUMINANCE_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM8);
break;
case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
break;
case GL_COMPRESSED_INTENSITY_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
RETURN_IF_SUPPORTED(MESA_FORMAT_I_UNORM8);
break;
case GL_COMPRESSED_RGB_ARB:
/* We don't use texture compression for 1D and 1D array textures.
@ -243,7 +243,7 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
}
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_UNORM8);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8X8_UNORM);
RETURN_IF_SUPPORTED(MESA_FORMAT_B8G8R8A8_UNORM);
break;
@ -392,14 +392,14 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
break;
case GL_RGB16F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_FLOAT);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_RGB32F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_FLOAT);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
@ -430,8 +430,8 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
break;
case GL_DEPTH_COMPONENT32F:
ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT]);
return MESA_FORMAT_Z32_FLOAT;
ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z_FLOAT32]);
return MESA_FORMAT_Z_FLOAT32;
case GL_DEPTH32F_STENCIL8:
ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_X24S8]);
return MESA_FORMAT_Z32_FLOAT_X24S8;
@ -491,7 +491,7 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
break;
case GL_RGB16_SNORM:
RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGB_16);
RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_SNORM);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SNORM16);
/* FALLTHROUGH */
case GL_RGBA16_SNORM:
RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
@ -522,7 +522,7 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_SRGB_EXT:
case GL_SRGB8_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_SRGB8);
RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_SRGB_ALPHA_EXT:
@ -532,7 +532,7 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
break;
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
RETURN_IF_SUPPORTED(MESA_FORMAT_L_SRGB8);
RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_SLUMINANCE_ALPHA_EXT:
@ -541,7 +541,7 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SLUMINANCE_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
RETURN_IF_SUPPORTED(MESA_FORMAT_L_SRGB8);
RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
@ -551,7 +551,7 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_COMPRESSED_SRGB_EXT:
if (ctx->Mesa_DXTn)
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
RETURN_IF_SUPPORTED(MESA_FORMAT_BGR_SRGB8);
RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SRGB_ALPHA_EXT:
@ -660,32 +660,32 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_RGB8UI_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT8);
RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR8888_UINT);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UINT8);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
break;
case GL_RGB16UI_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_UINT);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UINT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
break;
case GL_RGB32UI_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_UINT);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_UINT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
break;
case GL_RGB8I_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT8);
RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR8888_SINT);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SINT8);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
break;
case GL_RGB16I_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_SINT);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SINT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
break;
case GL_RGB32I_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_SINT);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBX_SINT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
break;
case GL_RGBA8UI_EXT:
@ -709,17 +709,17 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_R8:
case GL_RED:
RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
RETURN_IF_SUPPORTED(MESA_FORMAT_R_UNORM8);
break;
case GL_COMPRESSED_RED:
if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY)
RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
RETURN_IF_SUPPORTED(MESA_FORMAT_R_UNORM8);
break;
case GL_R16:
RETURN_IF_SUPPORTED(MESA_FORMAT_R16);
RETURN_IF_SUPPORTED(MESA_FORMAT_R_UNORM16);
break;
case GL_RG:

View file

@ -4014,9 +4014,9 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
if (ctx->API != API_OPENGL_CORE) {
switch (internalFormat) {
case GL_ALPHA8:
return MESA_FORMAT_A8;
return MESA_FORMAT_A_UNORM8;
case GL_ALPHA16:
return MESA_FORMAT_A16;
return MESA_FORMAT_A_UNORM16;
case GL_ALPHA16F_ARB:
return MESA_FORMAT_ALPHA_FLOAT16;
case GL_ALPHA32F_ARB:
@ -4034,9 +4034,9 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
case GL_ALPHA32UI_EXT:
return MESA_FORMAT_ALPHA_UINT32;
case GL_LUMINANCE8:
return MESA_FORMAT_L8;
return MESA_FORMAT_L_UNORM8;
case GL_LUMINANCE16:
return MESA_FORMAT_L16;
return MESA_FORMAT_L_UNORM16;
case GL_LUMINANCE16F_ARB:
return MESA_FORMAT_LUMINANCE_FLOAT16;
case GL_LUMINANCE32F_ARB:
@ -4074,9 +4074,9 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
case GL_LUMINANCE_ALPHA32UI_EXT:
return MESA_FORMAT_LUMINANCE_ALPHA_UINT32;
case GL_INTENSITY8:
return MESA_FORMAT_I8;
return MESA_FORMAT_I_UNORM8;
case GL_INTENSITY16:
return MESA_FORMAT_I16;
return MESA_FORMAT_I_UNORM16;
case GL_INTENSITY16F_ARB:
return MESA_FORMAT_INTENSITY_FLOAT16;
case GL_INTENSITY32F_ARB:
@ -4116,7 +4116,7 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
case GL_RGBA8:
return MESA_FORMAT_R8G8B8A8_UNORM;
case GL_RGBA16:
return MESA_FORMAT_RGBA_16;
return MESA_FORMAT_RGBA_UNORM16;
case GL_RGBA16F_ARB:
return MESA_FORMAT_RGBA_FLOAT16;
case GL_RGBA32F_ARB:
@ -4156,9 +4156,9 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
return MESA_FORMAT_RG_UINT32;
case GL_R8:
return MESA_FORMAT_R8;
return MESA_FORMAT_R_UNORM8;
case GL_R16:
return MESA_FORMAT_R16;
return MESA_FORMAT_R_UNORM16;
case GL_R16F:
return MESA_FORMAT_R_FLOAT16;
case GL_R32F:

View file

@ -156,7 +156,7 @@ _mesa_initialize_texture_object( struct gl_context *ctx,
obj->_Swizzle = SWIZZLE_NOOP;
obj->Sampler.sRGBDecode = GL_DECODE_EXT;
obj->BufferObjectFormat = GL_R8;
obj->_BufferObjectFormat = MESA_FORMAT_R8;
obj->_BufferObjectFormat = MESA_FORMAT_R_UNORM8;
obj->ImageFormatCompatibilityType = GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE;
}

View file

@ -1012,11 +1012,11 @@ _mesa_texstore_z32(TEXSTORE_PARAMS)
const GLuint depthScale = 0xffffffff;
GLenum dstType;
(void) dims;
ASSERT(dstFormat == MESA_FORMAT_Z32 ||
dstFormat == MESA_FORMAT_Z32_FLOAT);
ASSERT(dstFormat == MESA_FORMAT_Z_UNORM32 ||
dstFormat == MESA_FORMAT_Z_FLOAT32);
ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLuint));
if (dstFormat == MESA_FORMAT_Z32)
if (dstFormat == MESA_FORMAT_Z_UNORM32)
dstType = GL_UNSIGNED_INT;
else
dstType = GL_FLOAT;
@ -1112,7 +1112,7 @@ _mesa_texstore_z16(TEXSTORE_PARAMS)
{
const GLuint depthScale = 0xffff;
(void) dims;
ASSERT(dstFormat == MESA_FORMAT_Z16);
ASSERT(dstFormat == MESA_FORMAT_Z_UNORM16);
ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLushort));
{
@ -1401,7 +1401,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgb888(TEXSTORE_PARAMS)
{
ASSERT(dstFormat == MESA_FORMAT_RGB888);
ASSERT(dstFormat == MESA_FORMAT_BGR_UNORM8);
ASSERT(_mesa_get_format_bytes(dstFormat) == 3);
if (!ctx->_ImageTransferState &&
@ -1463,7 +1463,7 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_bgr888(TEXSTORE_PARAMS)
{
ASSERT(dstFormat == MESA_FORMAT_BGR888);
ASSERT(dstFormat == MESA_FORMAT_RGB_UNORM8);
ASSERT(_mesa_get_format_bytes(dstFormat) == 3);
if (!ctx->_ImageTransferState &&
@ -1780,10 +1780,10 @@ _mesa_texstore_unorm16(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_R16 ||
dstFormat == MESA_FORMAT_A16 ||
dstFormat == MESA_FORMAT_L16 ||
dstFormat == MESA_FORMAT_I16);
ASSERT(dstFormat == MESA_FORMAT_R_UNORM16 ||
dstFormat == MESA_FORMAT_A_UNORM16 ||
dstFormat == MESA_FORMAT_L_UNORM16 ||
dstFormat == MESA_FORMAT_I_UNORM16);
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
{
@ -1822,8 +1822,8 @@ _mesa_texstore_unorm16(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_16(TEXSTORE_PARAMS)
{
ASSERT(dstFormat == MESA_FORMAT_RGBA_16 ||
dstFormat == MESA_FORMAT_XBGR16161616_UNORM);
ASSERT(dstFormat == MESA_FORMAT_RGBA_UNORM16 ||
dstFormat == MESA_FORMAT_RGBX_UNORM16);
ASSERT(_mesa_get_format_bytes(dstFormat) == 8);
{
@ -1876,7 +1876,7 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGB_16 ||
dstFormat == MESA_FORMAT_SIGNED_RGBA_16 ||
dstFormat == MESA_FORMAT_XBGR16161616_SNORM);
dstFormat == MESA_FORMAT_RGBX_SNORM16);
{
/* general path */
@ -1913,7 +1913,7 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
dstRow += dstRowStride;
src += 4 * srcWidth;
}
else if (dstFormat == MESA_FORMAT_XBGR16161616_SNORM) {
else if (dstFormat == MESA_FORMAT_RGBX_SNORM16) {
for (col = 0; col < srcWidth; col++) {
GLuint c;
@ -1955,10 +1955,10 @@ _mesa_texstore_unorm8(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_A8 ||
dstFormat == MESA_FORMAT_L8 ||
dstFormat == MESA_FORMAT_I8 ||
dstFormat == MESA_FORMAT_R8);
ASSERT(dstFormat == MESA_FORMAT_A_UNORM8 ||
dstFormat == MESA_FORMAT_L_UNORM8 ||
dstFormat == MESA_FORMAT_I_UNORM8 ||
dstFormat == MESA_FORMAT_R_UNORM8);
ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
if (!ctx->_ImageTransferState &&
@ -1969,7 +1969,7 @@ _mesa_texstore_unorm8(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
if (dstFormat == MESA_FORMAT_A8) {
if (dstFormat == MESA_FORMAT_A_UNORM8) {
dstmap[0] = 3;
}
else {
@ -2634,7 +2634,7 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_s8(TEXSTORE_PARAMS)
{
ASSERT(dstFormat == MESA_FORMAT_S8);
ASSERT(dstFormat == MESA_FORMAT_S_UINT8);
ASSERT(srcFormat == GL_STENCIL_INDEX);
{
@ -2694,7 +2694,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in _mesa_make_temp_float_image */
if (dstFormat == MESA_FORMAT_XBGR32323232_FLOAT) {
if (dstFormat == MESA_FORMAT_RGBX_FLOAT32) {
baseFormat = GL_RGBA;
components = 4;
}
@ -2707,7 +2707,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_INTENSITY_FLOAT32 ||
dstFormat == MESA_FORMAT_R_FLOAT32 ||
dstFormat == MESA_FORMAT_RG_FLOAT32 ||
dstFormat == MESA_FORMAT_XBGR32323232_FLOAT);
dstFormat == MESA_FORMAT_RGBX_FLOAT32);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_ALPHA ||
@ -2759,7 +2759,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in _mesa_make_temp_float_image */
if (dstFormat == MESA_FORMAT_XBGR16161616_FLOAT) {
if (dstFormat == MESA_FORMAT_RGBX_FLOAT16) {
baseFormat = GL_RGBA;
components = 4;
}
@ -2772,7 +2772,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_INTENSITY_FLOAT16 ||
dstFormat == MESA_FORMAT_R_FLOAT16 ||
dstFormat == MESA_FORMAT_RG_FLOAT16 ||
dstFormat == MESA_FORMAT_XBGR16161616_FLOAT);
dstFormat == MESA_FORMAT_RGBX_FLOAT16);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_ALPHA ||
@ -2823,7 +2823,7 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
if (dstFormat == MESA_FORMAT_XBGR8888_SINT) {
if (dstFormat == MESA_FORMAT_RGBX_SINT8) {
baseFormat = GL_RGBA;
components = 4;
}
@ -2836,7 +2836,7 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_INTENSITY_INT8 ||
dstFormat == MESA_FORMAT_LUMINANCE_INT8 ||
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT8 ||
dstFormat == MESA_FORMAT_XBGR8888_SINT);
dstFormat == MESA_FORMAT_RGBX_SINT8);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@ -2894,7 +2894,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
if (dstFormat == MESA_FORMAT_XBGR16161616_SINT) {
if (dstFormat == MESA_FORMAT_RGBX_SINT16) {
baseFormat = GL_RGBA;
components = 4;
}
@ -2907,7 +2907,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_LUMINANCE_INT16 ||
dstFormat == MESA_FORMAT_INTENSITY_INT16 ||
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT16 ||
dstFormat == MESA_FORMAT_XBGR16161616_SINT);
dstFormat == MESA_FORMAT_RGBX_SINT16);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@ -2965,7 +2965,7 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
if (dstFormat == MESA_FORMAT_XBGR32323232_SINT) {
if (dstFormat == MESA_FORMAT_RGBX_SINT32) {
baseFormat = GL_RGBA;
components = 4;
}
@ -2978,7 +2978,7 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_INTENSITY_INT32 ||
dstFormat == MESA_FORMAT_LUMINANCE_INT32 ||
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT32 ||
dstFormat == MESA_FORMAT_XBGR32323232_SINT);
dstFormat == MESA_FORMAT_RGBX_SINT32);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@ -3036,7 +3036,7 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
if (dstFormat == MESA_FORMAT_XBGR8888_UINT) {
if (dstFormat == MESA_FORMAT_RGBX_UINT8) {
baseFormat = GL_RGBA;
components = 4;
}
@ -3049,7 +3049,7 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_INTENSITY_UINT8 ||
dstFormat == MESA_FORMAT_LUMINANCE_UINT8 ||
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT8 ||
dstFormat == MESA_FORMAT_XBGR8888_UINT);
dstFormat == MESA_FORMAT_RGBX_UINT8);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@ -3104,7 +3104,7 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
if (dstFormat == MESA_FORMAT_XBGR16161616_UINT) {
if (dstFormat == MESA_FORMAT_RGBX_UINT16) {
baseFormat = GL_RGBA;
components = 4;
}
@ -3117,7 +3117,7 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_INTENSITY_UINT16 ||
dstFormat == MESA_FORMAT_LUMINANCE_UINT16 ||
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT16 ||
dstFormat == MESA_FORMAT_XBGR16161616_UINT);
dstFormat == MESA_FORMAT_RGBX_UINT16);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@ -3172,7 +3172,7 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
if (dstFormat == MESA_FORMAT_XBGR32323232_UINT) {
if (dstFormat == MESA_FORMAT_RGBX_UINT32) {
baseFormat = GL_RGBA;
components = 4;
}
@ -3185,7 +3185,7 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_INTENSITY_UINT32 ||
dstFormat == MESA_FORMAT_LUMINANCE_UINT32 ||
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT32 ||
dstFormat == MESA_FORMAT_XBGR32323232_UINT);
dstFormat == MESA_FORMAT_RGBX_UINT32);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@ -3238,10 +3238,10 @@ _mesa_texstore_srgb8(TEXSTORE_PARAMS)
mesa_format newDstFormat;
GLboolean k;
ASSERT(dstFormat == MESA_FORMAT_SRGB8);
ASSERT(dstFormat == MESA_FORMAT_BGR_SRGB8);
/* reuse normal rgb texstore code */
newDstFormat = MESA_FORMAT_RGB888;
newDstFormat = MESA_FORMAT_BGR_UNORM8;
k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat,
newDstFormat,
@ -3311,9 +3311,9 @@ _mesa_texstore_sl8(TEXSTORE_PARAMS)
mesa_format newDstFormat;
GLboolean k;
ASSERT(dstFormat == MESA_FORMAT_SL8);
ASSERT(dstFormat == MESA_FORMAT_L_SRGB8);
newDstFormat = MESA_FORMAT_L8;
newDstFormat = MESA_FORMAT_L_UNORM8;
/* _mesa_textore_a8 handles luminance8 too */
k = _mesa_texstore_unorm8(ctx, dims, baseInternalFormat,
@ -3668,8 +3668,8 @@ _mesa_get_texstore_func(mesa_format format)
table[MESA_FORMAT_R8G8B8X8_UNORM] = _mesa_texstore_rgba8888;
table[MESA_FORMAT_B8G8R8X8_UNORM] = _mesa_texstore_argb8888;
table[MESA_FORMAT_X8R8G8B8_UNORM] = _mesa_texstore_argb8888;
table[MESA_FORMAT_RGB888] = _mesa_texstore_rgb888;
table[MESA_FORMAT_BGR888] = _mesa_texstore_bgr888;
table[MESA_FORMAT_BGR_UNORM8] = _mesa_texstore_rgb888;
table[MESA_FORMAT_RGB_UNORM8] = _mesa_texstore_bgr888;
table[MESA_FORMAT_RGB565] = _mesa_texstore_rgb565;
table[MESA_FORMAT_RGB565_REV] = _mesa_texstore_rgb565;
table[MESA_FORMAT_ARGB4444] = store_ubyte_texture;
@ -3683,32 +3683,32 @@ _mesa_get_texstore_func(mesa_format format)
table[MESA_FORMAT_AL1616] = _mesa_texstore_unorm1616;
table[MESA_FORMAT_AL1616_REV] = _mesa_texstore_unorm1616;
table[MESA_FORMAT_RGB332] = store_ubyte_texture;
table[MESA_FORMAT_A8] = _mesa_texstore_unorm8;
table[MESA_FORMAT_A16] = _mesa_texstore_unorm16;
table[MESA_FORMAT_L8] = _mesa_texstore_unorm8;
table[MESA_FORMAT_L16] = _mesa_texstore_unorm16;
table[MESA_FORMAT_I8] = _mesa_texstore_unorm8;
table[MESA_FORMAT_I16] = _mesa_texstore_unorm16;
table[MESA_FORMAT_A_UNORM8] = _mesa_texstore_unorm8;
table[MESA_FORMAT_A_UNORM16] = _mesa_texstore_unorm16;
table[MESA_FORMAT_L_UNORM8] = _mesa_texstore_unorm8;
table[MESA_FORMAT_L_UNORM16] = _mesa_texstore_unorm16;
table[MESA_FORMAT_I_UNORM8] = _mesa_texstore_unorm8;
table[MESA_FORMAT_I_UNORM16] = _mesa_texstore_unorm16;
table[MESA_FORMAT_YCBCR] = _mesa_texstore_ycbcr;
table[MESA_FORMAT_YCBCR_REV] = _mesa_texstore_ycbcr;
table[MESA_FORMAT_R8] = _mesa_texstore_unorm8;
table[MESA_FORMAT_R_UNORM8] = _mesa_texstore_unorm8;
table[MESA_FORMAT_GR88] = _mesa_texstore_unorm88;
table[MESA_FORMAT_RG88] = _mesa_texstore_unorm88;
table[MESA_FORMAT_R16] = _mesa_texstore_unorm16;
table[MESA_FORMAT_R_UNORM16] = _mesa_texstore_unorm16;
table[MESA_FORMAT_GR1616] = _mesa_texstore_unorm1616;
table[MESA_FORMAT_RG1616] = _mesa_texstore_unorm1616;
table[MESA_FORMAT_ARGB2101010] = _mesa_texstore_argb2101010;
table[MESA_FORMAT_Z24_S8] = _mesa_texstore_z24_s8;
table[MESA_FORMAT_S8_Z24] = _mesa_texstore_s8_z24;
table[MESA_FORMAT_Z16] = _mesa_texstore_z16;
table[MESA_FORMAT_Z_UNORM16] = _mesa_texstore_z16;
table[MESA_FORMAT_X8_Z24] = _mesa_texstore_x8_z24;
table[MESA_FORMAT_Z24_X8] = _mesa_texstore_z24_x8;
table[MESA_FORMAT_Z32] = _mesa_texstore_z32;
table[MESA_FORMAT_S8] = _mesa_texstore_s8;
table[MESA_FORMAT_SRGB8] = _mesa_texstore_srgb8;
table[MESA_FORMAT_Z_UNORM32] = _mesa_texstore_z32;
table[MESA_FORMAT_S_UINT8] = _mesa_texstore_s8;
table[MESA_FORMAT_BGR_SRGB8] = _mesa_texstore_srgb8;
table[MESA_FORMAT_SRGBA8] = _mesa_texstore_srgba8;
table[MESA_FORMAT_SARGB8] = _mesa_texstore_sargb8;
table[MESA_FORMAT_SL8] = _mesa_texstore_sl8;
table[MESA_FORMAT_L_SRGB8] = _mesa_texstore_sl8;
table[MESA_FORMAT_SLA8] = _mesa_texstore_sla8;
table[MESA_FORMAT_SRGB_DXT1] = _mesa_texstore_rgb_dxt1;
table[MESA_FORMAT_SRGBA_DXT1] = _mesa_texstore_rgba_dxt1;
@ -3746,7 +3746,7 @@ _mesa_get_texstore_func(mesa_format format)
table[MESA_FORMAT_SIGNED_GR1616] = _mesa_texstore_snorm1616;
table[MESA_FORMAT_SIGNED_RGB_16] = _mesa_texstore_signed_rgba_16;
table[MESA_FORMAT_SIGNED_RGBA_16] = _mesa_texstore_signed_rgba_16;
table[MESA_FORMAT_RGBA_16] = _mesa_texstore_rgba_16;
table[MESA_FORMAT_RGBA_UNORM16] = _mesa_texstore_rgba_16;
table[MESA_FORMAT_RED_RGTC1] = _mesa_texstore_red_rgtc1;
table[MESA_FORMAT_SIGNED_RED_RGTC1] = _mesa_texstore_signed_red_rgtc1;
table[MESA_FORMAT_RG_RGTC2] = _mesa_texstore_rg_rgtc2;
@ -3778,7 +3778,7 @@ _mesa_get_texstore_func(mesa_format format)
table[MESA_FORMAT_SIGNED_I16] = _mesa_texstore_snorm16;
table[MESA_FORMAT_RGB9_E5_FLOAT] = _mesa_texstore_rgb9_e5;
table[MESA_FORMAT_R11_G11_B10_FLOAT] = _mesa_texstore_r11_g11_b10f;
table[MESA_FORMAT_Z32_FLOAT] = _mesa_texstore_z32;
table[MESA_FORMAT_Z_FLOAT32] = _mesa_texstore_z32;
table[MESA_FORMAT_Z32_FLOAT_X24S8] = _mesa_texstore_z32f_x24s8;
table[MESA_FORMAT_ALPHA_UINT8] = _mesa_texstore_rgba_uint8;
@ -3842,17 +3842,17 @@ _mesa_get_texstore_func(mesa_format format)
table[MESA_FORMAT_XRGB1555_UNORM] = store_ubyte_texture;
table[MESA_FORMAT_XBGR8888_SNORM] = _mesa_texstore_signed_rgbx8888;
table[MESA_FORMAT_XBGR8888_SRGB] = _mesa_texstore_srgba8;
table[MESA_FORMAT_XBGR8888_UINT] = _mesa_texstore_rgba_uint8;
table[MESA_FORMAT_XBGR8888_SINT] = _mesa_texstore_rgba_int8;
table[MESA_FORMAT_RGBX_UINT8] = _mesa_texstore_rgba_uint8;
table[MESA_FORMAT_RGBX_SINT8] = _mesa_texstore_rgba_int8;
table[MESA_FORMAT_XRGB2101010_UNORM] = _mesa_texstore_argb2101010;
table[MESA_FORMAT_XBGR16161616_UNORM] = _mesa_texstore_rgba_16;
table[MESA_FORMAT_XBGR16161616_SNORM] = _mesa_texstore_signed_rgba_16;
table[MESA_FORMAT_XBGR16161616_FLOAT] = _mesa_texstore_rgba_float16;
table[MESA_FORMAT_XBGR16161616_UINT] = _mesa_texstore_rgba_uint16;
table[MESA_FORMAT_XBGR16161616_SINT] = _mesa_texstore_rgba_int16;
table[MESA_FORMAT_XBGR32323232_FLOAT] = _mesa_texstore_rgba_float32;
table[MESA_FORMAT_XBGR32323232_UINT] = _mesa_texstore_rgba_uint32;
table[MESA_FORMAT_XBGR32323232_SINT] = _mesa_texstore_rgba_int32;
table[MESA_FORMAT_RGBX_UNORM16] = _mesa_texstore_rgba_16;
table[MESA_FORMAT_RGBX_SNORM16] = _mesa_texstore_signed_rgba_16;
table[MESA_FORMAT_RGBX_FLOAT16] = _mesa_texstore_rgba_float16;
table[MESA_FORMAT_RGBX_UINT16] = _mesa_texstore_rgba_uint16;
table[MESA_FORMAT_RGBX_SINT16] = _mesa_texstore_rgba_int16;
table[MESA_FORMAT_RGBX_FLOAT32] = _mesa_texstore_rgba_float32;
table[MESA_FORMAT_RGBX_UINT32] = _mesa_texstore_rgba_uint32;
table[MESA_FORMAT_RGBX_SINT32] = _mesa_texstore_rgba_int32;
table[MESA_FORMAT_ABGR2101010] = _mesa_texstore_abgr2101010;

View file

@ -89,21 +89,21 @@ st_mesa_format_to_pipe_format(mesa_format mesaFormat)
return PIPE_FORMAT_L8A8_UNORM;
case MESA_FORMAT_AL1616:
return PIPE_FORMAT_L16A16_UNORM;
case MESA_FORMAT_A8:
case MESA_FORMAT_A_UNORM8:
return PIPE_FORMAT_A8_UNORM;
case MESA_FORMAT_A16:
case MESA_FORMAT_A_UNORM16:
return PIPE_FORMAT_A16_UNORM;
case MESA_FORMAT_L8:
case MESA_FORMAT_L_UNORM8:
return PIPE_FORMAT_L8_UNORM;
case MESA_FORMAT_L16:
case MESA_FORMAT_L_UNORM16:
return PIPE_FORMAT_L16_UNORM;
case MESA_FORMAT_I8:
case MESA_FORMAT_I_UNORM8:
return PIPE_FORMAT_I8_UNORM;
case MESA_FORMAT_I16:
case MESA_FORMAT_I_UNORM16:
return PIPE_FORMAT_I16_UNORM;
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
return PIPE_FORMAT_Z16_UNORM;
case MESA_FORMAT_Z32:
case MESA_FORMAT_Z_UNORM32:
return PIPE_FORMAT_Z32_UNORM;
case MESA_FORMAT_Z24_S8:
return PIPE_FORMAT_S8_UINT_Z24_UNORM;
@ -113,9 +113,9 @@ st_mesa_format_to_pipe_format(mesa_format mesaFormat)
return PIPE_FORMAT_X8Z24_UNORM;
case MESA_FORMAT_X8_Z24:
return PIPE_FORMAT_Z24X8_UNORM;
case MESA_FORMAT_S8:
case MESA_FORMAT_S_UINT8:
return PIPE_FORMAT_S8_UINT;
case MESA_FORMAT_Z32_FLOAT:
case MESA_FORMAT_Z_FLOAT32:
return PIPE_FORMAT_Z32_FLOAT;
case MESA_FORMAT_Z32_FLOAT_X24S8:
return PIPE_FORMAT_Z32_FLOAT_S8X24_UINT;
@ -139,9 +139,9 @@ st_mesa_format_to_pipe_format(mesa_format mesaFormat)
return PIPE_FORMAT_DXT5_SRGBA;
case MESA_FORMAT_SLA8:
return PIPE_FORMAT_L8A8_SRGB;
case MESA_FORMAT_SL8:
case MESA_FORMAT_L_SRGB8:
return PIPE_FORMAT_L8_SRGB;
case MESA_FORMAT_SRGB8:
case MESA_FORMAT_BGR_SRGB8:
return PIPE_FORMAT_R8G8B8_SRGB;
case MESA_FORMAT_SRGBA8:
return PIPE_FORMAT_A8B8G8R8_SRGB;
@ -180,15 +180,15 @@ st_mesa_format_to_pipe_format(mesa_format mesaFormat)
case MESA_FORMAT_RG_FLOAT16:
return PIPE_FORMAT_R16G16_FLOAT;
case MESA_FORMAT_R8:
case MESA_FORMAT_R_UNORM8:
return PIPE_FORMAT_R8_UNORM;
case MESA_FORMAT_R16:
case MESA_FORMAT_R_UNORM16:
return PIPE_FORMAT_R16_UNORM;
case MESA_FORMAT_GR88:
return PIPE_FORMAT_R8G8_UNORM;
case MESA_FORMAT_GR1616:
return PIPE_FORMAT_R16G16_UNORM;
case MESA_FORMAT_RGBA_16:
case MESA_FORMAT_RGBA_UNORM16:
return PIPE_FORMAT_R16G16B16A16_UNORM;
/* signed int formats */
@ -370,27 +370,27 @@ st_mesa_format_to_pipe_format(mesa_format mesaFormat)
return PIPE_FORMAT_R8G8B8X8_SNORM;
case MESA_FORMAT_XBGR8888_SRGB:
return PIPE_FORMAT_R8G8B8X8_SRGB;
case MESA_FORMAT_XBGR8888_UINT:
case MESA_FORMAT_RGBX_UINT8:
return PIPE_FORMAT_R8G8B8X8_UINT;
case MESA_FORMAT_XBGR8888_SINT:
case MESA_FORMAT_RGBX_SINT8:
return PIPE_FORMAT_R8G8B8X8_SINT;
case MESA_FORMAT_XRGB2101010_UNORM:
return PIPE_FORMAT_B10G10R10X2_UNORM;
case MESA_FORMAT_XBGR16161616_UNORM:
case MESA_FORMAT_RGBX_UNORM16:
return PIPE_FORMAT_R16G16B16X16_UNORM;
case MESA_FORMAT_XBGR16161616_SNORM:
case MESA_FORMAT_RGBX_SNORM16:
return PIPE_FORMAT_R16G16B16X16_SNORM;
case MESA_FORMAT_XBGR16161616_FLOAT:
case MESA_FORMAT_RGBX_FLOAT16:
return PIPE_FORMAT_R16G16B16X16_FLOAT;
case MESA_FORMAT_XBGR16161616_UINT:
case MESA_FORMAT_RGBX_UINT16:
return PIPE_FORMAT_R16G16B16X16_UINT;
case MESA_FORMAT_XBGR16161616_SINT:
case MESA_FORMAT_RGBX_SINT16:
return PIPE_FORMAT_R16G16B16X16_SINT;
case MESA_FORMAT_XBGR32323232_FLOAT:
case MESA_FORMAT_RGBX_FLOAT32:
return PIPE_FORMAT_R32G32B32X32_FLOAT;
case MESA_FORMAT_XBGR32323232_UINT:
case MESA_FORMAT_RGBX_UINT32:
return PIPE_FORMAT_R32G32B32X32_UINT;
case MESA_FORMAT_XBGR32323232_SINT:
case MESA_FORMAT_RGBX_SINT32:
return PIPE_FORMAT_R32G32B32X32_SINT;
default:
@ -439,27 +439,27 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
case PIPE_FORMAT_L16A16_UNORM:
return MESA_FORMAT_AL1616;
case PIPE_FORMAT_A8_UNORM:
return MESA_FORMAT_A8;
return MESA_FORMAT_A_UNORM8;
case PIPE_FORMAT_A16_UNORM:
return MESA_FORMAT_A16;
return MESA_FORMAT_A_UNORM16;
case PIPE_FORMAT_L8_UNORM:
return MESA_FORMAT_L8;
return MESA_FORMAT_L_UNORM8;
case PIPE_FORMAT_L16_UNORM:
return MESA_FORMAT_L16;
return MESA_FORMAT_L_UNORM16;
case PIPE_FORMAT_I8_UNORM:
return MESA_FORMAT_I8;
return MESA_FORMAT_I_UNORM8;
case PIPE_FORMAT_I16_UNORM:
return MESA_FORMAT_I16;
return MESA_FORMAT_I_UNORM16;
case PIPE_FORMAT_S8_UINT:
return MESA_FORMAT_S8;
return MESA_FORMAT_S_UINT8;
case PIPE_FORMAT_R16G16B16A16_UNORM:
return MESA_FORMAT_RGBA_16;
return MESA_FORMAT_RGBA_UNORM16;
case PIPE_FORMAT_Z16_UNORM:
return MESA_FORMAT_Z16;
return MESA_FORMAT_Z_UNORM16;
case PIPE_FORMAT_Z32_UNORM:
return MESA_FORMAT_Z32;
return MESA_FORMAT_Z_UNORM32;
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
return MESA_FORMAT_Z24_S8;
case PIPE_FORMAT_X8Z24_UNORM:
@ -469,7 +469,7 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
return MESA_FORMAT_S8_Z24;
case PIPE_FORMAT_Z32_FLOAT:
return MESA_FORMAT_Z32_FLOAT;
return MESA_FORMAT_Z_FLOAT32;
case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
return MESA_FORMAT_Z32_FLOAT_X24S8;
@ -497,9 +497,9 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
case PIPE_FORMAT_L8A8_SRGB:
return MESA_FORMAT_SLA8;
case PIPE_FORMAT_L8_SRGB:
return MESA_FORMAT_SL8;
return MESA_FORMAT_L_SRGB8;
case PIPE_FORMAT_R8G8B8_SRGB:
return MESA_FORMAT_SRGB8;
return MESA_FORMAT_BGR_SRGB8;
case PIPE_FORMAT_A8B8G8R8_SRGB:
return MESA_FORMAT_SRGBA8;
case PIPE_FORMAT_B8G8R8A8_SRGB:
@ -538,9 +538,9 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
return MESA_FORMAT_RG_FLOAT16;
case PIPE_FORMAT_R8_UNORM:
return MESA_FORMAT_R8;
return MESA_FORMAT_R_UNORM8;
case PIPE_FORMAT_R16_UNORM:
return MESA_FORMAT_R16;
return MESA_FORMAT_R_UNORM16;
case PIPE_FORMAT_R8G8_UNORM:
return MESA_FORMAT_GR88;
case PIPE_FORMAT_R16G16_UNORM:
@ -726,27 +726,27 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
case PIPE_FORMAT_R8G8B8X8_SRGB:
return MESA_FORMAT_XBGR8888_SRGB;
case PIPE_FORMAT_R8G8B8X8_UINT:
return MESA_FORMAT_XBGR8888_UINT;
return MESA_FORMAT_RGBX_UINT8;
case PIPE_FORMAT_R8G8B8X8_SINT:
return MESA_FORMAT_XBGR8888_SINT;
return MESA_FORMAT_RGBX_SINT8;
case PIPE_FORMAT_B10G10R10X2_UNORM:
return MESA_FORMAT_XRGB2101010_UNORM;
case PIPE_FORMAT_R16G16B16X16_UNORM:
return MESA_FORMAT_XBGR16161616_UNORM;
return MESA_FORMAT_RGBX_UNORM16;
case PIPE_FORMAT_R16G16B16X16_SNORM:
return MESA_FORMAT_XBGR16161616_SNORM;
return MESA_FORMAT_RGBX_SNORM16;
case PIPE_FORMAT_R16G16B16X16_FLOAT:
return MESA_FORMAT_XBGR16161616_FLOAT;
return MESA_FORMAT_RGBX_FLOAT16;
case PIPE_FORMAT_R16G16B16X16_UINT:
return MESA_FORMAT_XBGR16161616_UINT;
return MESA_FORMAT_RGBX_UINT16;
case PIPE_FORMAT_R16G16B16X16_SINT:
return MESA_FORMAT_XBGR16161616_SINT;
return MESA_FORMAT_RGBX_SINT16;
case PIPE_FORMAT_R32G32B32X32_FLOAT:
return MESA_FORMAT_XBGR32323232_FLOAT;
return MESA_FORMAT_RGBX_FLOAT32;
case PIPE_FORMAT_R32G32B32X32_UINT:
return MESA_FORMAT_XBGR32323232_UINT;
return MESA_FORMAT_RGBX_UINT32;
case PIPE_FORMAT_R32G32B32X32_SINT:
return MESA_FORMAT_XBGR32323232_SINT;
return MESA_FORMAT_RGBX_SINT32;
default:
assert(0);

View file

@ -166,7 +166,7 @@ blit_nearest(struct gl_context *ctx,
* using the core helpers for pack/unpack, we avoid needing to handle
* masking for things like DEPTH copies of Z24S8.
*/
if (readRb->Format == MESA_FORMAT_Z32_FLOAT ||
if (readRb->Format == MESA_FORMAT_Z_FLOAT32 ||
readRb->Format == MESA_FORMAT_Z32_FLOAT_X24S8) {
mode = UNPACK_Z_FLOAT;
} else {

View file

@ -217,7 +217,7 @@ get_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
const GLubyte *map = _swrast_pixel_address(rb, 0, 0);
GLuint i;
if (rb->Format == MESA_FORMAT_Z32) {
if (rb->Format == MESA_FORMAT_Z_UNORM32) {
const GLint rowStride = srb->RowStride;
for (i = 0; i < count; i++) {
if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
@ -252,7 +252,7 @@ put_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
GLubyte *map = _swrast_pixel_address(rb, 0, 0);
GLuint i;
if (rb->Format == MESA_FORMAT_Z32) {
if (rb->Format == MESA_FORMAT_Z_UNORM32) {
const GLint rowStride = srb->RowStride;
for (i = 0; i < count; i++) {
if (mask[i] && x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
@ -300,12 +300,12 @@ _swrast_depth_test_span(struct gl_context *ctx, SWspan *span)
else
zStart = _swrast_pixel_address(rb, span->x, span->y);
if (rb->Format == MESA_FORMAT_Z16 && !(span->arrayMask & SPAN_XY)) {
if (rb->Format == MESA_FORMAT_Z_UNORM16 && !(span->arrayMask & SPAN_XY)) {
/* directly read/write row of 16-bit Z values */
zBufferVals = zStart;
ztest16 = GL_TRUE;
}
else if (rb->Format == MESA_FORMAT_Z32 && !(span->arrayMask & SPAN_XY)) {
else if (rb->Format == MESA_FORMAT_Z_UNORM32 && !(span->arrayMask & SPAN_XY)) {
/* directly read/write row of 32-bit Z values */
zBufferVals = zStart;
}
@ -439,7 +439,7 @@ _swrast_depth_bounds_test( struct gl_context *ctx, SWspan *span )
else
zStart = _swrast_pixel_address(rb, span->x, span->y);
if (rb->Format == MESA_FORMAT_Z32 && !(span->arrayMask & SPAN_XY)) {
if (rb->Format == MESA_FORMAT_Z_UNORM32 && !(span->arrayMask & SPAN_XY)) {
/* directly access 32-bit values in the depth buffer */
zBufferVals = (const GLuint *) zStart;
}
@ -567,7 +567,7 @@ _swrast_clear_depth_buffer(struct gl_context *ctx)
}
switch (rb->Format) {
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z_UNORM16:
{
GLfloat clear = (GLfloat) ctx->Depth.Clear;
GLushort clearVal = 0;
@ -587,8 +587,8 @@ _swrast_clear_depth_buffer(struct gl_context *ctx)
}
}
break;
case MESA_FORMAT_Z32:
case MESA_FORMAT_Z32_FLOAT:
case MESA_FORMAT_Z_UNORM32:
case MESA_FORMAT_Z_FLOAT32:
{
GLfloat clear = (GLfloat) ctx->Depth.Clear;
GLuint clearVal = 0;

View file

@ -69,7 +69,7 @@ soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
rb->Format = MESA_FORMAT_RGB888;
rb->Format = MESA_FORMAT_BGR_UNORM8;
break;
case GL_RGBA:
case GL_RGBA2:
@ -95,17 +95,17 @@ soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
case GL_STENCIL_INDEX4_EXT:
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
rb->Format = MESA_FORMAT_S8;
rb->Format = MESA_FORMAT_S_UINT8;
break;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
rb->Format = MESA_FORMAT_Z16;
rb->Format = MESA_FORMAT_Z_UNORM16;
break;
case GL_DEPTH_COMPONENT24:
rb->Format = MESA_FORMAT_X8_Z24;
break;
case GL_DEPTH_COMPONENT32:
rb->Format = MESA_FORMAT_Z32;
rb->Format = MESA_FORMAT_Z_UNORM32;
break;
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:

View file

@ -300,7 +300,7 @@ get_s8_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
const GLubyte *map = _swrast_pixel_address(rb, 0, 0);
GLuint i;
if (rb->Format == MESA_FORMAT_S8) {
if (rb->Format == MESA_FORMAT_S_UINT8) {
const GLint rowStride = srb->RowStride;
for (i = 0; i < count; i++) {
if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
@ -587,7 +587,7 @@ _swrast_clear_stencil_buffer(struct gl_context *ctx)
}
switch (rb->Format) {
case MESA_FORMAT_S8:
case MESA_FORMAT_S_UINT8:
{
GLubyte clear = ctx->Stencil.Clear & writeMask & 0xff;
GLubyte mask = (~writeMask) & 0xff;

View file

@ -197,13 +197,13 @@ texfetch_funcs[] =
fetch_texel_3d_f_xrgb8888_rev
},
{
MESA_FORMAT_RGB888,
MESA_FORMAT_BGR_UNORM8,
fetch_texel_1d_f_rgb888,
fetch_texel_2d_f_rgb888,
fetch_texel_3d_f_rgb888
},
{
MESA_FORMAT_BGR888,
MESA_FORMAT_RGB_UNORM8,
fetch_texel_1d_f_bgr888,
fetch_texel_2d_f_bgr888,
fetch_texel_3d_f_bgr888
@ -287,37 +287,37 @@ texfetch_funcs[] =
fetch_texel_3d_f_rgb332
},
{
MESA_FORMAT_A8,
MESA_FORMAT_A_UNORM8,
fetch_texel_1d_f_a8,
fetch_texel_2d_f_a8,
fetch_texel_3d_f_a8
},
{
MESA_FORMAT_A16,
MESA_FORMAT_A_UNORM16,
fetch_texel_1d_f_a16,
fetch_texel_2d_f_a16,
fetch_texel_3d_f_a16
},
{
MESA_FORMAT_L8,
MESA_FORMAT_L_UNORM8,
fetch_texel_1d_f_l8,
fetch_texel_2d_f_l8,
fetch_texel_3d_f_l8
},
{
MESA_FORMAT_L16,
MESA_FORMAT_L_UNORM16,
fetch_texel_1d_f_l16,
fetch_texel_2d_f_l16,
fetch_texel_3d_f_l16
},
{
MESA_FORMAT_I8,
MESA_FORMAT_I_UNORM8,
fetch_texel_1d_f_i8,
fetch_texel_2d_f_i8,
fetch_texel_3d_f_i8
},
{
MESA_FORMAT_I16,
MESA_FORMAT_I_UNORM16,
fetch_texel_1d_f_i16,
fetch_texel_2d_f_i16,
fetch_texel_3d_f_i16
@ -335,7 +335,7 @@ texfetch_funcs[] =
fetch_texel_3d_f_ycbcr_rev
},
{
MESA_FORMAT_R8,
MESA_FORMAT_R_UNORM8,
fetch_texel_1d_f_r8,
fetch_texel_2d_f_r8,
fetch_texel_3d_f_r8
@ -353,7 +353,7 @@ texfetch_funcs[] =
fetch_texel_3d_f_rg88
},
{
MESA_FORMAT_R16,
MESA_FORMAT_R_UNORM16,
fetch_texel_1d_f_r16,
fetch_texel_2d_f_r16,
fetch_texel_3d_f_r16
@ -389,7 +389,7 @@ texfetch_funcs[] =
fetch_texel_3d_f_s8_z24
},
{
MESA_FORMAT_Z16,
MESA_FORMAT_Z_UNORM16,
fetch_texel_1d_f_z16,
fetch_texel_2d_f_z16,
fetch_texel_3d_f_z16
@ -407,19 +407,19 @@ texfetch_funcs[] =
fetch_texel_3d_f_z24_s8
},
{
MESA_FORMAT_Z32,
MESA_FORMAT_Z_UNORM32,
fetch_texel_1d_f_z32,
fetch_texel_2d_f_z32,
fetch_texel_3d_f_z32
},
{
MESA_FORMAT_S8,
MESA_FORMAT_S_UINT8,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_SRGB8,
MESA_FORMAT_BGR_SRGB8,
fetch_texel_1d_srgb8,
fetch_texel_2d_srgb8,
fetch_texel_3d_srgb8
@ -437,7 +437,7 @@ texfetch_funcs[] =
fetch_texel_3d_sargb8
},
{
MESA_FORMAT_SL8,
MESA_FORMAT_L_SRGB8,
fetch_texel_1d_sl8,
fetch_texel_2d_sl8,
fetch_texel_3d_sl8
@ -993,7 +993,7 @@ texfetch_funcs[] =
fetch_texel_3d_signed_rgba_16
},
{
MESA_FORMAT_RGBA_16,
MESA_FORMAT_RGBA_UNORM16,
fetch_texel_1d_rgba_16,
fetch_texel_2d_rgba_16,
fetch_texel_3d_rgba_16
@ -1173,7 +1173,7 @@ texfetch_funcs[] =
fetch_texel_3d_r11_g11_b10f
},
{
MESA_FORMAT_Z32_FLOAT,
MESA_FORMAT_Z_FLOAT32,
fetch_texel_1d_f_r_f32, /* Reuse the R32F functions. */
fetch_texel_2d_f_r_f32,
fetch_texel_3d_f_r_f32
@ -1221,13 +1221,13 @@ texfetch_funcs[] =
NULL
},
{
MESA_FORMAT_XBGR8888_UINT,
MESA_FORMAT_RGBX_UINT8,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XBGR8888_SINT,
MESA_FORMAT_RGBX_SINT8,
NULL,
NULL,
NULL
@ -1239,49 +1239,49 @@ texfetch_funcs[] =
NULL
},
{
MESA_FORMAT_XBGR16161616_UNORM,
MESA_FORMAT_RGBX_UNORM16,
fetch_texel_1d_xbgr16161616_unorm,
fetch_texel_2d_xbgr16161616_unorm,
fetch_texel_3d_xbgr16161616_unorm
},
{
MESA_FORMAT_XBGR16161616_SNORM,
MESA_FORMAT_RGBX_SNORM16,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XBGR16161616_FLOAT,
MESA_FORMAT_RGBX_FLOAT16,
fetch_texel_1d_xbgr16161616_float,
fetch_texel_2d_xbgr16161616_float,
fetch_texel_3d_xbgr16161616_float
},
{
MESA_FORMAT_XBGR16161616_UINT,
MESA_FORMAT_RGBX_UINT16,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XBGR16161616_SINT,
MESA_FORMAT_RGBX_SINT16,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XBGR32323232_FLOAT,
MESA_FORMAT_RGBX_FLOAT32,
fetch_texel_1d_xbgr32323232_float,
fetch_texel_2d_xbgr32323232_float,
fetch_texel_3d_xbgr32323232_float
},
{
MESA_FORMAT_XBGR32323232_UINT,
MESA_FORMAT_RGBX_UINT32,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XBGR32323232_SINT,
MESA_FORMAT_RGBX_SINT32,
NULL,
NULL,
NULL

View file

@ -69,7 +69,7 @@
#endif
/* MESA_FORMAT_Z32 ***********************************************************/
/* MESA_FORMAT_Z_UNORM32 ***********************************************************/
/* Fetch depth texel from 1D, 2D or 3D 32-bit depth texture,
* returning 1 GLfloat.
@ -83,7 +83,7 @@ static void FETCH(f_z32)( const struct swrast_texture_image *texImage,
}
/* MESA_FORMAT_Z16 ***********************************************************/
/* MESA_FORMAT_Z_UNORM16 ***********************************************************/
/* Fetch depth texel from 1D, 2D or 3D 16-bit depth texture,
* returning 1 GLfloat.
@ -518,7 +518,7 @@ static void FETCH(f_xrgb8888_rev)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_RGB888 ********************************************************/
/* MESA_FORMAT_BGR_UNORM8 ********************************************************/
/* Fetch texel from 1D, 2D or 3D rgb888 texture, return 4 GLchans */
static void FETCH(f_rgb888)( const struct swrast_texture_image *texImage,
@ -534,7 +534,7 @@ static void FETCH(f_rgb888)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_BGR888 ********************************************************/
/* MESA_FORMAT_RGB_UNORM8 ********************************************************/
/* Fetch texel from 1D, 2D or 3D bgr888 texture, return 4 GLchans */
static void FETCH(f_bgr888)( const struct swrast_texture_image *texImage,
@ -750,7 +750,7 @@ static void FETCH(f_al88)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_R8 ************************************************************/
/* MESA_FORMAT_R_UNORM8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */
static void FETCH(f_r8)(const struct swrast_texture_image *texImage,
@ -766,7 +766,7 @@ static void FETCH(f_r8)(const struct swrast_texture_image *texImage,
/* MESA_FORMAT_R16 ***********************************************************/
/* MESA_FORMAT_R_UNORM16 ***********************************************************/
/* Fetch texel from 1D, 2D or 3D r16 texture, return 4 GLchans */
static void FETCH(f_r16)(const struct swrast_texture_image *texImage,
@ -879,7 +879,7 @@ static void FETCH(f_rgb332)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_A8 ************************************************************/
/* MESA_FORMAT_A_UNORM8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D a8 texture, return 4 GLchans */
static void FETCH(f_a8)( const struct swrast_texture_image *texImage,
@ -895,7 +895,7 @@ static void FETCH(f_a8)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_A16 ************************************************************/
/* MESA_FORMAT_A_UNORM16 ************************************************************/
/* Fetch texel from 1D, 2D or 3D a8 texture, return 4 GLchans */
static void FETCH(f_a16)( const struct swrast_texture_image *texImage,
@ -911,7 +911,7 @@ static void FETCH(f_a16)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_L8 ************************************************************/
/* MESA_FORMAT_L_UNORM8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D l8 texture, return 4 GLchans */
static void FETCH(f_l8)( const struct swrast_texture_image *texImage,
@ -927,7 +927,7 @@ static void FETCH(f_l8)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_L16 ***********************************************************/
/* MESA_FORMAT_L_UNORM16 ***********************************************************/
/* Fetch texel from 1D, 2D or 3D l16 texture, return 4 GLchans */
static void FETCH(f_l16)( const struct swrast_texture_image *texImage,
@ -943,7 +943,7 @@ static void FETCH(f_l16)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_I8 ************************************************************/
/* MESA_FORMAT_I_UNORM8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D i8 texture, return 4 GLchans */
static void FETCH(f_i8)( const struct swrast_texture_image *texImage,
@ -959,7 +959,7 @@ static void FETCH(f_i8)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_I16 ***********************************************************/
/* MESA_FORMAT_I_UNORM16 ***********************************************************/
/* Fetch texel from 1D, 2D or 3D i16 texture, return 4 GLchans */
static void FETCH(f_i16)( const struct swrast_texture_image *texImage,
@ -976,7 +976,7 @@ static void FETCH(f_i16)( const struct swrast_texture_image *texImage,
/* Fetch texel from 1D, 2D or 3D srgb8 texture, return 4 GLfloats */
/* Note: component order is same as for MESA_FORMAT_RGB888 */
/* Note: component order is same as for MESA_FORMAT_BGR_UNORM8 */
static void FETCH(srgb8)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
@ -1415,7 +1415,7 @@ FETCH(signed_rgba_16)(const struct swrast_texture_image *texImage,
/* MESA_FORMAT_RGBA_16 ***********************************************/
/* MESA_FORMAT_RGBA_UNORM16 ***********************************************/
static void
FETCH(rgba_16)(const struct swrast_texture_image *texImage,

View file

@ -1428,7 +1428,7 @@ opt_sample_rgb_2d(struct gl_context *ctx,
ASSERT(samp->WrapS==GL_REPEAT);
ASSERT(samp->WrapT==GL_REPEAT);
ASSERT(img->Border==0);
ASSERT(img->TexFormat == MESA_FORMAT_RGB888);
ASSERT(img->TexFormat == MESA_FORMAT_BGR_UNORM8);
ASSERT(swImg->_IsPowerOfTwo);
(void) swImg;
@ -1521,7 +1521,7 @@ sample_lambda_2d(struct gl_context *ctx,
case GL_NEAREST:
if (repeatNoBorderPOT) {
switch (tImg->TexFormat) {
case MESA_FORMAT_RGB888:
case MESA_FORMAT_BGR_UNORM8:
opt_sample_rgb_2d(ctx, samp, tObj, m, texcoords + minStart,
NULL, rgba + minStart);
break;
@ -1578,7 +1578,7 @@ sample_lambda_2d(struct gl_context *ctx,
case GL_NEAREST:
if (repeatNoBorderPOT) {
switch (tImg->TexFormat) {
case MESA_FORMAT_RGB888:
case MESA_FORMAT_BGR_UNORM8:
opt_sample_rgb_2d(ctx, samp, tObj, m, texcoords + magStart,
NULL, rgba + magStart);
break;
@ -3760,7 +3760,7 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
sampler->WrapT == GL_REPEAT &&
swImg->_IsPowerOfTwo &&
img->Border == 0) {
if (img->TexFormat == MESA_FORMAT_RGB888)
if (img->TexFormat == MESA_FORMAT_BGR_UNORM8)
func = &opt_sample_rgb_2d;
else if (img->TexFormat == MESA_FORMAT_A8B8G8R8_UNORM)
func = &opt_sample_rgba_2d;

View file

@ -136,7 +136,7 @@ _swrast_culltriangle( struct gl_context *ctx,
const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \
const GLint smask = texImg->Width - 1; \
const GLint tmask = texImg->Height - 1; \
ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \
ASSERT(texImg->TexFormat == MESA_FORMAT_BGR_UNORM8); \
if (!rb || !texture) { \
return; \
}
@ -194,7 +194,7 @@ _swrast_culltriangle( struct gl_context *ctx,
const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \
const GLint smask = texImg->Width - 1; \
const GLint tmask = texImg->Height - 1; \
ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \
ASSERT(texImg->TexFormat == MESA_FORMAT_BGR_UNORM8); \
if (!rb || !texture) { \
return; \
}
@ -417,7 +417,7 @@ affine_span(struct gl_context *ctx, SWspan *span,
switch (info->filter) {
case GL_NEAREST:
switch (info->format) {
case MESA_FORMAT_RGB888:
case MESA_FORMAT_BGR_UNORM8:
switch (info->envmode) {
case GL_MODULATE:
SPAN_NEAREST(NEAREST_RGB;MODULATE,3);
@ -466,7 +466,7 @@ affine_span(struct gl_context *ctx, SWspan *span,
span->intTex[0] -= FIXED_HALF;
span->intTex[1] -= FIXED_HALF;
switch (info->format) {
case MESA_FORMAT_RGB888:
case MESA_FORMAT_BGR_UNORM8:
switch (info->envmode) {
case GL_MODULATE:
SPAN_LINEAR(LINEAR_RGB;MODULATE,3);
@ -572,7 +572,7 @@ affine_span(struct gl_context *ctx, SWspan *span,
} \
\
switch (info.format) { \
case MESA_FORMAT_RGB888: \
case MESA_FORMAT_BGR_UNORM8: \
info.tbytesline = texImg->Width * 3; \
break; \
case MESA_FORMAT_A8B8G8R8_UNORM: \
@ -689,7 +689,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
switch (info->filter) {
case GL_NEAREST:
switch (info->format) {
case MESA_FORMAT_RGB888:
case MESA_FORMAT_BGR_UNORM8:
switch (info->envmode) {
case GL_MODULATE:
SPAN_NEAREST(NEAREST_RGB;MODULATE,3);
@ -736,7 +736,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
case GL_LINEAR:
switch (info->format) {
case MESA_FORMAT_RGB888:
case MESA_FORMAT_BGR_UNORM8:
switch (info->envmode) {
case GL_MODULATE:
SPAN_LINEAR(LINEAR_RGB;MODULATE,3);
@ -838,7 +838,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
} \
\
switch (info.format) { \
case MESA_FORMAT_RGB888: \
case MESA_FORMAT_BGR_UNORM8: \
info.tbytesline = texImg->Width * 3; \
break; \
case MESA_FORMAT_A8B8G8R8_UNORM: \
@ -887,7 +887,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
ASSERT(ctx->Depth.Test); \
ASSERT(!ctx->Depth.Mask); \
ASSERT(ctx->Depth.Func == GL_LESS); \
assert(rb->Format == MESA_FORMAT_Z16); \
assert(rb->Format == MESA_FORMAT_Z_UNORM16); \
if (!q) { \
return; \
}
@ -1025,7 +1025,7 @@ _swrast_choose_triangle( struct gl_context *ctx )
ctx->Depth.Func == GL_LESS &&
!ctx->Stencil._Enabled &&
depthRb &&
depthRb->Format == MESA_FORMAT_Z16) {
depthRb->Format == MESA_FORMAT_Z_UNORM16) {
if (ctx->Color.ColorMask[0][0] == 0 &&
ctx->Color.ColorMask[0][1] == 0 &&
ctx->Color.ColorMask[0][2] == 0 &&
@ -1080,7 +1080,7 @@ _swrast_choose_triangle( struct gl_context *ctx )
&& texImg->Border == 0
&& (_mesa_format_row_stride(format, texImg->Width) ==
swImg->RowStride)
&& (format == MESA_FORMAT_RGB888 || format == MESA_FORMAT_A8B8G8R8_UNORM)
&& (format == MESA_FORMAT_BGR_UNORM8 || format == MESA_FORMAT_A8B8G8R8_UNORM)
&& minFilter == magFilter
&& ctx->Light.Model.ColorControl == GL_SINGLE_COLOR
&& !swrast->_FogEnabled
@ -1088,7 +1088,7 @@ _swrast_choose_triangle( struct gl_context *ctx )
&& ctx->Texture.Unit[0].EnvMode != GL_COMBINE4_NV) {
if (ctx->Hint.PerspectiveCorrection==GL_FASTEST) {
if (minFilter == GL_NEAREST
&& format == MESA_FORMAT_RGB888
&& format == MESA_FORMAT_BGR_UNORM8
&& (envMode == GL_REPLACE || envMode == GL_DECAL)
&& ((swrast->_RasterMask == (DEPTH_BIT | TEXTURE_BIT)
&& ctx->Depth.Func == GL_LESS