From 509c1f9feac07aca039fdc82e3f216622b2085e1 Mon Sep 17 00:00:00 2001 From: Emma Anholt Date: Mon, 13 Feb 2023 12:13:32 -0800 Subject: [PATCH] ci/freedreno: Update manual-run xfails for a530. While I'm having a hard time stabilizing most of the test list on this HW due to the clip-enable GPU hangs leaking into random other tests, these have been consistent in the last 4 runs. Part-of: --- src/freedreno/ci/freedreno-a530-fails.txt | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/src/freedreno/ci/freedreno-a530-fails.txt b/src/freedreno/ci/freedreno-a530-fails.txt index 3937fb85027..7ad79916095 100644 --- a/src/freedreno/ci/freedreno-a530-fails.txt +++ b/src/freedreno/ci/freedreno-a530-fails.txt @@ -313,9 +313,6 @@ dEQP-GLES31.functional.ubo.random.all_per_block_buffers.20,Fail KHR-GLES2.core.internalformat.copy_tex_image.alpha8_oes,Fail KHR-GLES2.core.internalformat.copy_tex_image.alpha,Fail KHR-GLES3.core.internalformat.copy_tex_image.alpha,Fail -KHR-GLES31.core.internalformat.copy_tex_image.alpha,Fail - - # "Invalid array size was returned. at es31cArrayOfArraysTests.cpp:4779" # msm 900000.mdss: [drm:a5xx_irq] *ERROR* gpu fault ring 0 fence 2c54ef status E40801C1 rb 0162/0162 ib1 000000000104B000/0000 ib2 000000000104C000/0000 @@ -490,7 +487,6 @@ spec@arb_depth_buffer_float@fbo-depthstencil-gl_depth32f_stencil8-blit,Fail spec@arb_depth_buffer_float@fbo-depthstencil-gl_depth32f_stencil8-copypixels,Fail spec@arb_depth_buffer_float@fbo-stencil-gl_depth32f_stencil8-blit,Fail spec@arb_depth_buffer_float@fbo-stencil-gl_depth32f_stencil8-copypixels,Fail -spec@arb_draw_buffers@arb_draw_buffers-state_change,Fail spec@arb_enhanced_layouts@linker@component-layout@intrastage-vs,Fail spec@arb_enhanced_layouts@linker@component-layout@vs-to-fs,Fail spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit depth_stencil gl_depth24_stencil8,Fail @@ -521,7 +517,6 @@ spec@arb_transform_feedback3@gl_skipcomponents2,Fail spec@arb_transform_feedback3@gl_skipcomponents3,Fail spec@arb_transform_feedback3@gl_skipcomponents4,Fail spec@arb_transform_feedback_instanced@draw-auto instanced,Fail -spec@arb_vertex_buffer_object@vbo-subdata-many drawelements,Crash spec@arb_vertex_type_2_10_10_10_rev@attrib-p-type-size-match,Fail spec@egl 1.4@eglterminate then unbind context,Fail spec@egl_chromium_sync_control@conformance,Fail @@ -565,7 +560,6 @@ spec@ext_render_snorm@render@format 0x8f94 read fail,Fail spec@ext_render_snorm@render@format 0x8f95 read fail,Fail spec@ext_render_snorm@render@format 0x8f97 read fail,Fail spec@ext_transform_feedback2@draw-auto,Fail -spec@ext_transform_feedback@max-varyings,Fail # Probably regressed with !14643 spec@ext_transform_feedback@builtin-varyings gl_clipdistance,Fail @@ -633,9 +627,14 @@ spec@ext_transform_feedback@tessellation triangles wireframe,Fail spec@glsl-1.10@execution@temp-array-indexing@glsl-fs-giant-temp-array,Fail spec@glsl-1.10@execution@temp-array-indexing@glsl-vs-giant-temp-array,Fail +spec@glsl-1.20@execution@fs-outerproduct-const-mat3,Fail + spec@glsl-1.30@execution@built-in-functions@fs-op-assign-rshift-uvec2-uint,Fail +spec@glsl-1.30@execution@built-in-functions@vs-op-assign-div-uvec2-uint,Fail spec@glsl-1.30@execution@interpolation@interpolation-flat-other-flat-fixed,Fail +spec@glsl-1.10@execution@vec4-vector-indexing@glsl-fs-vec4-indexing-2,Fail + # Probably regressed with !14643 # msm 900000.mdss: [drm:a5xx_irq] *ERROR* gpu fault ring 0 fence 13b4d status C10001C3 rb 1872/1872 ib1 000000000105F000/0000 ib2 000000000105E000/0000 # msm 900000.mdss: [drm:recover_worker] *ERROR* A530: hangcheck recover!