mesa/st: remove redundant call to st_finish in CopyTexSubImage

Rendering should already have been flushed, any synchronization will
be done by the driver or memory manager.
This commit is contained in:
Keith Whitwell 2009-05-07 19:27:30 +01:00
parent 44a996b185
commit 507f4e7a74

View file

@ -1315,9 +1315,6 @@ st_copy_texsubimage(GLcontext *ctx,
GLboolean use_fallback = GL_TRUE;
GLboolean matching_base_formats;
/* any rendering in progress must complete before we grab the fb image */
st_finish(ctx->st);
/* make sure finalize_textures has been called?
*/
if (0) st_validate_state(ctx->st);