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lavapipe: use the component offset directly for xfb
the mask is only indicative of the components being used, not the offset
from which they start
cc: mesa-stable
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24163>
(cherry picked from commit 330f728cc4)
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2 changed files with 2 additions and 2 deletions
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@ -22584,7 +22584,7 @@
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"description": "lavapipe: use the component offset directly for xfb",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null,
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"notes": null
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@ -544,7 +544,7 @@ lvp_shader_xfb_init(struct lvp_shader *shader)
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shader->stream_output.output[i].dst_offset = xfb_info->outputs[i].offset / 4;
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shader->stream_output.output[i].register_index = output_mapping[xfb_info->outputs[i].location];
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shader->stream_output.output[i].num_components = util_bitcount(xfb_info->outputs[i].component_mask);
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shader->stream_output.output[i].start_component = ffs(xfb_info->outputs[i].component_mask) - 1;
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shader->stream_output.output[i].start_component = xfb_info->outputs[i].component_offset;
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shader->stream_output.output[i].stream = xfb_info->buffer_to_stream[xfb_info->outputs[i].buffer];
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}
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