R6xx/r7xx: enable flat shading, this can fix quadric/accanti/accpersp

This commit is contained in:
Cooper Yuan 2009-07-28 13:57:07 +08:00
parent fcf317ac16
commit 506bacb8e4

View file

@ -808,9 +808,11 @@ static void r700ShadeModel(GLcontext * ctx, GLenum mode) //--------------------
switch (mode) {
case GL_FLAT:
SETbit(r700->SPI_INTERP_CONTROL_0.u32All, FLAT_SHADE_ENA_bit);
SETbit(r700->SPI_PS_INPUT_CNTL_0.u32All, FLAT_SHADE_bit);
break;
case GL_SMOOTH:
CLEARbit(r700->SPI_INTERP_CONTROL_0.u32All, FLAT_SHADE_ENA_bit);
CLEARbit(r700->SPI_PS_INPUT_CNTL_0.u32All, FLAT_SHADE_bit);
break;
default:
return;