radeon/ac: switch to ac_shader_binary_config_start()

For radeonsi we could probably switch to
ac_shader_binary_read_config(). However the functions have
diverged so just share this helper for now.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Timothy Arceri 2017-02-27 11:24:54 +11:00
parent f0aaa4b3a4
commit 503fb134e8
2 changed files with 4 additions and 3 deletions

View file

@ -26,6 +26,7 @@
#include <stdio.h>
#include <errno.h>
#include "ac_binary.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "pipe/p_context.h"
@ -187,7 +188,7 @@ static void r600_shader_binary_read_config(const struct ac_shader_binary *binary
{
unsigned i;
const unsigned char *config =
radeon_shader_binary_config_start(binary, symbol_offset);
ac_shader_binary_config_start(binary, symbol_offset);
for (i = 0; i < binary->config_size_per_symbol; i+= 8) {
unsigned reg =

View file

@ -33,13 +33,13 @@
#include "gallivm/lp_bld_arit.h"
#include "gallivm/lp_bld_flow.h"
#include "gallivm/lp_bld_misc.h"
#include "radeon/radeon_elf_util.h"
#include "util/u_memory.h"
#include "util/u_string.h"
#include "tgsi/tgsi_build.h"
#include "tgsi/tgsi_util.h"
#include "tgsi/tgsi_dump.h"
#include "ac_binary.h"
#include "ac_llvm_util.h"
#include "si_shader_internal.h"
#include "si_pipe.h"
@ -5756,7 +5756,7 @@ void si_shader_binary_read_config(struct ac_shader_binary *binary,
{
unsigned i;
const unsigned char *config =
radeon_shader_binary_config_start(binary, symbol_offset);
ac_shader_binary_config_start(binary, symbol_offset);
bool really_needs_scratch = false;
/* LLVM adds SGPR spills to the scratch size.