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swr/rast: Properly sized null GS buffer
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
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1 changed files with 1 additions and 1 deletions
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@ -798,7 +798,7 @@ static void GeometryShaderStage(
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const SWR_GS_STATE* pState = &state.gsState;
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SWR_GS_CONTEXT gsContext;
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static uint8_t sNullBuffer[1024] = { 0 };
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static uint8_t sNullBuffer[128] = { 0 };
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for (uint32_t i = 0; i < KNOB_SIMD_WIDTH; ++i)
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{
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