ci/etnaviv: Do not skip tex-miplevel piglits

Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28631>
This commit is contained in:
Christian Gmeiner 2024-03-27 09:43:25 +01:00 committed by Marge Bot
parent 85a8cc14c0
commit 5028a9ede3
2 changed files with 0 additions and 5 deletions

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@ -457,7 +457,6 @@ spec@glsl-1.20@execution@fs-vec4-const-array-indirect-access-064-elements,Fail
spec@glsl-1.20@execution@fs-vec4-const-array-indirect-access-128-elements,Fail
spec@glsl-1.20@execution@fs-vec4-const-array-indirect-access-256-elements,Fail
spec@glsl-1.20@execution@out-parameter-indexing@fs-inout-index-two-level,Fail
spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 3d,Fail
spec@glsl-1.20@execution@vs-nan-builtin-max,Fail
spec@glsl-1.20@execution@vs-nan-builtin-min,Fail
spec@glsl-es-1.00@execution@glsl-no-vertex-attribs,Fail

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@ -14,11 +14,7 @@ spec@arb_map_buffer_alignment@arb_map_buffer_alignment-map-invalidate-range
spec@!opengl 1.0@depth-clear-precision-check
spec@arb_point_parameters@arb_point_parameters-point-attenuation
# not a flake not an error ... hmmm
spec@glsl-1.20@execution@tex-miplevel-.*
# GPU hangs that maybe destabilize other tests.
tex-miplevel-selection.*ProjGradARB
variable-indexing@vs-varying
# times out in the ASan run