svga: fix result==NULL logic in emit_fs_consts()

The previous test for result != NULL was kind of bogus since we dereferenced
the pointer earlier in the code.  Now, check for result != NULL first, then
get the result->key info.

Also, remove the useless "offset +=" code at the end.
This commit is contained in:
Brian Paul 2012-08-09 10:14:51 -06:00
parent d55e0f1ba0
commit 50188adf7d

View file

@ -262,7 +262,6 @@ static enum pipe_error
emit_fs_consts(struct svga_context *svga, unsigned dirty)
{
const struct svga_shader_result *result = svga->state.hw_draw.fs;
const struct svga_fs_compile_key *key = &result->key.fkey;
enum pipe_error ret = PIPE_OK;
ret = emit_consts( svga, PIPE_SHADER_FRAGMENT );
@ -273,30 +272,33 @@ emit_fs_consts(struct svga_context *svga, unsigned dirty)
* doesn't have a 'result' struct. It should be fixed to avoid
* this special case, but work around it with a NULL check:
*/
if (result != NULL && key->num_unnormalized_coords) {
unsigned offset = result->shader->info.file_max[TGSI_FILE_CONSTANT] + 1;
int i;
if (result) {
const struct svga_fs_compile_key *key = &result->key.fkey;
if (key->num_unnormalized_coords) {
const unsigned offset =
result->shader->info.file_max[TGSI_FILE_CONSTANT] + 1;
unsigned i;
for (i = 0; i < key->num_textures; i++) {
if (key->tex[i].unnormalized) {
struct pipe_resource *tex = svga->curr.sampler_views[i]->texture;
float data[4];
for (i = 0; i < key->num_textures; i++) {
if (key->tex[i].unnormalized) {
struct pipe_resource *tex = svga->curr.sampler_views[i]->texture;
float data[4];
data[0] = 1.0 / (float)tex->width0;
data[1] = 1.0 / (float)tex->height0;
data[2] = 1.0;
data[3] = 1.0;
data[0] = 1.0f / (float) tex->width0;
data[1] = 1.0f / (float) tex->height0;
data[2] = 1.0f;
data[3] = 1.0f;
ret = emit_const( svga,
PIPE_SHADER_FRAGMENT,
key->tex[i].width_height_idx + offset,
data );
if (ret != PIPE_OK)
return ret;
ret = emit_const(svga,
PIPE_SHADER_FRAGMENT,
key->tex[i].width_height_idx + offset,
data);
if (ret != PIPE_OK) {
return ret;
}
}
}
}
offset += key->num_unnormalized_coords;
}
return PIPE_OK;