Add register defines for hw binning

This commit is contained in:
Keith Packard 2007-08-28 12:27:51 -07:00
parent c235cc71a2
commit 500193dca8

View file

@ -112,6 +112,20 @@
/* 3DSTATE_CHROMA_KEY */
/* 3DSTATE_CLEAR_PARAMETERS, p150 */
/*
* Sets the color, depth and stencil clear values used by the
* CLEAR_RECT and ZONE_INIT primitive types, respectively. These
* primitives set override most 3d state and only take a minimal x/y
* vertex. The color/z/stencil information is supplied here and
* therefore cannot vary per vertex.
*/
#define _3DSTATE_CLEAR_PARAMETERS (CMD_3D | (0x1d<<24) | (0x9c<<16) | 5)
/* Dword 1 */
#define CLEARPARAM_CLEAR_RECT (1 << 16)
#define CLEARPARAM_ZONE_INIT (0 << 16)
#define CLEARPARAM_WRITE_COLOR (1 << 2)
#define CLEARPARAM_WRITE_DEPTH (1 << 1)
#define CLEARPARAM_WRITE_STENCIL (1 << 0)
/* 3DSTATE_CONSTANT_BLEND_COLOR, p153 */
#define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16))
@ -424,6 +438,17 @@
#define S7_DEPTH_OFFSET_CONST_MASK ~0
/* Helper macros for blend factors
*/
#define DST_BLND_FACT(f) ((f)<<S6_CBUF_DST_BLEND_FACT_SHIFT)
#define SRC_BLND_FACT(f) ((f)<<S6_CBUF_SRC_BLEND_FACT_SHIFT)
#define DST_ABLND_FACT(f) ((f)<<IAB_DST_FACTOR_SHIFT)
#define SRC_ABLND_FACT(f) ((f)<<IAB_SRC_FACTOR_SHIFT)
/* 3DSTATE_MAP_DEINTERLACER_PARAMETERS */
/* 3DSTATE_MAP_PALETTE_LOAD_32, p206 */