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asahi: Sync heap size
Hot fix... gpu alloc needs bigger reworks but that's probably not going to happen until tess is done & we can see the whole picture. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26614>
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@ -176,7 +176,7 @@ libagx_build_gs_draw(global struct agx_geometry_params *p, bool indexed,
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descriptor[3] = 0; /* start instance */
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}
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if (state->heap_bottom > 1024 * 1024) {
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if (state->heap_bottom > 1024 * 1024 * 128) {
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global uint *foo = (global uint *)(uintptr_t)0xdeadbeef;
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*foo = 0x1234;
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}
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