nir/lower_blend: Add advanced blending support

Add support for advanced blending (VK_EXT_blend_operation_advanced and
GL_KHR_blend_equation_advanced), enabling around 40 advanced blend modes
including multiply, screen, overlay, HSL modes (hue, saturation, color,
luminosity), Porter-Duff modes, and extended modes like lineardodge
and vividlight.

Advanced blending slots into the existing blending logic alongside logic
operations and standard blending. The implementation supports both
premultiplied and non-premultiplied alpha for source and destination, and
provides three overlap modes (uncorrelated, conjoint, disjoint).

Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38929>
This commit is contained in:
Christian Gmeiner 2025-12-12 21:15:36 +01:00 committed by Marge Bot
parent 9c7088f41c
commit 4fedf6bedd
2 changed files with 571 additions and 6 deletions

View file

@ -1,4 +1,5 @@
/*
* Copyright (C) 2025 Google LLC
* Copyright (C) 2019-2021 Collabora, Ltd.
* Copyright (C) 2019 Alyssa Rosenzweig
*
@ -33,9 +34,11 @@
#include "nir_lower_blend.h"
#include "compiler/nir/nir.h"
#include "compiler/nir/nir_blend_equation_advanced_helper.h"
#include "compiler/nir/nir_builder.h"
#include "compiler/nir/nir_format_convert.h"
#include "util/blend.h"
#include "nir_builder_opcodes.h"
struct ctx {
const nir_lower_blend_options *options;
@ -351,6 +354,555 @@ nir_blend_replace_rt(const nir_lower_blend_rt *rt)
}
static nir_def *
minv3(nir_builder *b, nir_def *v)
{
return nir_fmin(b, nir_fmin(b, nir_channel(b, v, 0), nir_channel(b, v, 1)),
nir_channel(b, v, 2));
}
static nir_def *
maxv3(nir_builder *b, nir_def *v)
{
return nir_fmax(b, nir_fmax(b, nir_channel(b, v, 0), nir_channel(b, v, 1)),
nir_channel(b, v, 2));
}
static nir_def *
lumv3(nir_builder *b, nir_def *c)
{
return nir_fdot(b, c, nir_imm_vec3(b, 0.30, 0.59, 0.11));
}
static nir_def *
satv3(nir_builder *b, nir_def *c)
{
return nir_fsub(b, maxv3(b, c), minv3(b, c));
}
/* Clip color to [0,1] while preserving luminosity */
static nir_def *
clip_color(nir_builder *b, nir_def *c)
{
nir_def *lum = lumv3(b, c);
nir_def *mincol = minv3(b, c);
nir_def *maxcol = maxv3(b, c);
/* If min < 0: c = lum + (c - lum) * lum / (lum - min) */
nir_def *t1 = nir_fdiv(b,
nir_fmul(b, nir_fsub(b, c, lum), lum),
nir_fsub(b, lum, mincol));
nir_def *c1 = nir_fadd(b, lum, t1);
/* If max > 1: c = lum + (c - lum) * (1 - lum) / (max - lum) */
nir_def *t2 = nir_fdiv(b,
nir_fmul(b, nir_fsub(b, c, lum), nir_fsub_imm(b, 1.0, lum)),
nir_fsub(b, maxcol, lum));
nir_def *c2 = nir_fadd(b, lum, t2);
nir_def *min_neg = nir_flt_imm(b, mincol, 0.0);
nir_def *max_gt1 = nir_fgt_imm(b, maxcol, 1.0);
return nir_bcsel(b, min_neg, c1,
nir_bcsel(b, max_gt1, c2, c));
}
/* Set luminosity of cbase to match clum */
static nir_def *
set_lum(nir_builder *b, nir_def *cbase, nir_def *clum)
{
nir_def *lbase = lumv3(b, cbase);
nir_def *llum = lumv3(b, clum);
nir_def *diff = nir_fsub(b, llum, lbase);
nir_def *c = nir_fadd(b, cbase, diff);
return clip_color(b, c);
}
/* Set saturation of cbase to match csat, then luminosity to match clum */
static nir_def *
set_lum_sat(nir_builder *b, nir_def *cbase, nir_def *csat, nir_def *clum)
{
nir_def *sbase = satv3(b, cbase);
nir_def *ssat = satv3(b, csat);
nir_def *minbase = minv3(b, cbase);
/* Scale saturation: (cbase - min) * ssat / sbase */
nir_def *scaled = nir_bcsel(b,
nir_fgt_imm(b, sbase, 0.0),
nir_fdiv(b, nir_fmul(b, nir_fsub(b, cbase, minbase), ssat), sbase),
imm3(b, 0.0));
return set_lum(b, scaled, clum);
}
static nir_def *
blend_hsl_hue(nir_builder *b, nir_def *src, nir_def *dst)
{
/* Hue from src, saturation and luminosity from dst */
return set_lum_sat(b, src, dst, dst);
}
static nir_def *
blend_hsl_saturation(nir_builder *b, nir_def *src, nir_def *dst)
{
/* Saturation from src, hue and luminosity from dst */
return set_lum_sat(b, dst, src, dst);
}
static nir_def *
blend_hsl_color(nir_builder *b, nir_def *src, nir_def *dst)
{
/* Hue and saturation from src, luminosity from dst */
return set_lum(b, src, dst);
}
static nir_def *
blend_hsl_luminosity(nir_builder *b, nir_def *src, nir_def *dst)
{
/* Luminosity from src, hue and saturation from dst */
return set_lum(b, dst, src);
}
static nir_def *
blend_invert(nir_builder *b, nir_def *src, nir_def *dst)
{
return nir_fsub_imm(b, 1.0, dst);
}
static nir_def *
blend_invert_rgb(nir_builder *b, nir_def *src, nir_def *dst)
{
return nir_fmul(b, src, nir_fsub_imm(b, 1.0, dst));
}
static nir_def *
blend_lineardodge(nir_builder *b, nir_def *src, nir_def *dst)
{
/* min(1, src + dst) */
return nir_fmin(b, imm3(b, 1.0), nir_fadd(b, src, dst));
}
static nir_def *
blend_linearburn(nir_builder *b, nir_def *src, nir_def *dst)
{
/* max(0, src + dst - 1) */
return nir_fmax(b, nir_imm_float(b, 0.0),
nir_fadd(b, src, nir_fadd_imm(b, dst, -1.0)));
}
static nir_def *
blend_vividlight(nir_builder *b, nir_def *src, nir_def *dst)
{
/*
* if src <= 0: 0
* if src < 0.5: 1 - min(1, (1-dst) / (2*src))
* if src < 1: min(1, dst / (2*(1-src)))
* else: 1
*/
nir_def *two_src = nir_fmul_imm(b, src, 2.0);
nir_def *one_minus_dst = nir_fsub_imm(b, 1.0, dst);
nir_def *one_minus_src = nir_fsub_imm(b, 1.0, src);
nir_def *case_lt_half = nir_fsub_imm(b, 1.0,
nir_fmin(b, imm3(b, 1.0), nir_fdiv(b, one_minus_dst, two_src)));
nir_def *case_lt_one = nir_fmin(b, imm3(b, 1.0),
nir_fdiv(b, dst, nir_fmul_imm(b, one_minus_src, 2.0)));
return nir_bcsel(b, nir_fle_imm(b, src, 0.0), imm3(b, 0.0),
nir_bcsel(b, nir_flt_imm(b, src, 0.5), case_lt_half,
nir_bcsel(b, nir_flt_imm(b, src, 1.0), case_lt_one,
imm3(b, 1.0))));
}
static nir_def *
blend_linearlight(nir_builder *b, nir_def *src, nir_def *dst)
{
/*
* if 2*src + dst > 2: 1
* if 2*src + dst <= 1: 0
* else: 2*src + dst - 1
*/
nir_def *two_src = nir_fmul_imm(b, src, 2.0);
nir_def *sum = nir_fadd(b, two_src, dst);
nir_def *result = nir_fsub(b, sum, imm3(b, 1.0));
return nir_bcsel(b, nir_fgt_imm(b, sum, 2.0), imm3(b, 1.0),
nir_bcsel(b, nir_fge(b, imm3(b, 1.0), sum), imm3(b, 0.0),
result));
}
static nir_def *
blend_pinlight(nir_builder *b, nir_def *src, nir_def *dst)
{
/*
* if (2*src - 1 > dst) && src < 0.5: 0
* if (2*src - 1 > dst) && src >= 0.5: 2*src - 1
* if (2*src - 1 <= dst) && src < 0.5*dst: 2*src
* if (2*src - 1 <= dst) && src >= 0.5*dst: dst
*/
nir_def *two_src = nir_fmul_imm(b, src, 2.0);
nir_def *two_src_minus_1 = nir_fsub(b, two_src, imm3(b, 1.0));
nir_def *half_dst = nir_fmul_imm(b, dst, 0.5);
nir_def *cond1 = nir_flt(b, dst, two_src_minus_1);
nir_def *cond2 = nir_flt_imm(b, src, 0.5);
nir_def *cond3 = nir_flt(b, src, half_dst);
return nir_bcsel(b, cond1,
nir_bcsel(b, cond2, imm3(b, 0.0), two_src_minus_1),
nir_bcsel(b, cond3, two_src, dst));
}
static nir_def *
blend_hardmix(nir_builder *b, nir_def *src, nir_def *dst)
{
/* if src + dst >= 1: 1, else 0.
* Use small epsilon to handle 8-bit quantization.
*/
nir_def *sum = nir_fadd(b, src, dst);
nir_def *threshold = nir_imm_float(b, 1.0 - 0.5 / 255.0); /* ~0.998039 */
return nir_bcsel(b, nir_fge(b, sum, threshold),
imm3(b, 1.0), imm3(b, 0.0));
}
/*
* Calculate the blend factor f(Cs', Cd').
* Returns NULL for blend modes where X=0, meaning f() is not used.
*/
static nir_def *
calc_blend_factor(nir_builder *b, enum pipe_advanced_blend_mode blend_op, nir_def *src, nir_def *dst)
{
switch (blend_op) {
/* f() result unused (X=0) */
case PIPE_ADVANCED_BLEND_NONE:
case PIPE_ADVANCED_BLEND_SRC_OUT:
case PIPE_ADVANCED_BLEND_DST_OUT:
case PIPE_ADVANCED_BLEND_XOR:
return NULL;
/* Standard blend modes */
case PIPE_ADVANCED_BLEND_MULTIPLY:
return blend_multiply(b, src, dst);
case PIPE_ADVANCED_BLEND_SCREEN:
return blend_screen(b, src, dst);
case PIPE_ADVANCED_BLEND_OVERLAY:
return blend_overlay(b, src, dst);
case PIPE_ADVANCED_BLEND_DARKEN:
return blend_darken(b, src, dst);
case PIPE_ADVANCED_BLEND_LIGHTEN:
return blend_lighten(b, src, dst);
case PIPE_ADVANCED_BLEND_COLORDODGE:
return blend_colordodge(b, src, dst);
case PIPE_ADVANCED_BLEND_COLORBURN:
return blend_colorburn(b, src, dst);
case PIPE_ADVANCED_BLEND_HARDLIGHT:
return blend_hardlight(b, src, dst);
case PIPE_ADVANCED_BLEND_SOFTLIGHT:
return blend_softlight(b, src, dst);
case PIPE_ADVANCED_BLEND_DIFFERENCE:
return blend_difference(b, src, dst);
case PIPE_ADVANCED_BLEND_EXCLUSION:
return blend_exclusion(b, src, dst);
/* HSL blend modes */
case PIPE_ADVANCED_BLEND_HSL_HUE:
return blend_hsl_hue(b, src, dst);
case PIPE_ADVANCED_BLEND_HSL_SATURATION:
return blend_hsl_saturation(b, src, dst);
case PIPE_ADVANCED_BLEND_HSL_COLOR:
return blend_hsl_color(b, src, dst);
case PIPE_ADVANCED_BLEND_HSL_LUMINOSITY:
return blend_hsl_luminosity(b, src, dst);
/* Porter-Duff modes where f(Cs,Cd) = Cs or Cd */
case PIPE_ADVANCED_BLEND_SRC:
case PIPE_ADVANCED_BLEND_SRC_OVER:
case PIPE_ADVANCED_BLEND_SRC_IN:
case PIPE_ADVANCED_BLEND_SRC_ATOP:
return src;
case PIPE_ADVANCED_BLEND_DST:
case PIPE_ADVANCED_BLEND_DST_OVER:
case PIPE_ADVANCED_BLEND_DST_IN:
case PIPE_ADVANCED_BLEND_DST_ATOP:
return dst;
/* Extended blend modes */
case PIPE_ADVANCED_BLEND_INVERT:
return blend_invert(b, src, dst);
case PIPE_ADVANCED_BLEND_INVERT_RGB:
return blend_invert_rgb(b, src, dst);
case PIPE_ADVANCED_BLEND_LINEARDODGE:
return blend_lineardodge(b, src, dst);
case PIPE_ADVANCED_BLEND_LINEARBURN:
return blend_linearburn(b, src, dst);
case PIPE_ADVANCED_BLEND_VIVIDLIGHT:
return blend_vividlight(b, src, dst);
case PIPE_ADVANCED_BLEND_LINEARLIGHT:
return blend_linearlight(b, src, dst);
case PIPE_ADVANCED_BLEND_PINLIGHT:
return blend_pinlight(b, src, dst);
case PIPE_ADVANCED_BLEND_HARDMIX:
return blend_hardmix(b, src, dst);
default:
UNREACHABLE("Invalid advanced blend op");
}
}
static nir_def *
calc_additional_rgb_blend(nir_builder *b, const nir_lower_blend_options *options,
unsigned rt,
nir_def *src, nir_def *dst)
{
nir_def *src_rgb = nir_trim_vector(b, src, 3);
nir_def *dst_rgb = nir_trim_vector(b, dst, 3);
nir_def *src_a = nir_channel(b, src, 3);
nir_def *dst_a = nir_channel(b, dst, 3);
/* Premultiply if non-premultiplied */
if (!options->rt[rt].src_premultiplied)
src_rgb = nir_fmul(b, src_rgb, src_a);
if (!options->rt[rt].dst_premultiplied)
dst_rgb = nir_fmul(b, dst_rgb, dst_a);
nir_def *rgb, *a;
switch (options->rt[rt].blend_mode) {
case PIPE_ADVANCED_BLEND_PLUS:
rgb = nir_fadd(b, src_rgb, dst_rgb);
a = nir_fadd(b, src_a, dst_a);
break;
case PIPE_ADVANCED_BLEND_PLUS_CLAMPED:
rgb = nir_fmin(b, imm3(b, 1.0), nir_fadd(b, src_rgb, dst_rgb));
a = nir_fmin(b, nir_imm_float(b, 1.0), nir_fadd(b, src_a, dst_a));
break;
case PIPE_ADVANCED_BLEND_PLUS_CLAMPED_ALPHA: {
nir_def *max_a = nir_fmin(b, nir_imm_float(b, 1.0), nir_fadd(b, src_a, dst_a));
rgb = nir_fmin(b, max_a, nir_fadd(b, src_rgb, dst_rgb));
a = max_a;
break;
}
case PIPE_ADVANCED_BLEND_PLUS_DARKER: {
nir_def *max_a = nir_fmin(b, nir_imm_float(b, 1.0), nir_fadd(b, src_a, dst_a));
/* max(0, max_a - ((src_a - src_rgb) + (dst_a - dst_rgb))) */
nir_def *src_diff = nir_fsub(b, src_a, src_rgb);
nir_def *dst_diff = nir_fsub(b, dst_a, dst_rgb);
rgb = nir_fmax(b, imm3(b, 0.0), nir_fsub(b, max_a, nir_fadd(b, src_diff, dst_diff)));
a = max_a;
break;
}
case PIPE_ADVANCED_BLEND_MINUS:
rgb = nir_fsub(b, dst_rgb, src_rgb);
a = nir_fsub(b, dst_a, src_a);
break;
case PIPE_ADVANCED_BLEND_MINUS_CLAMPED:
rgb = nir_fmax(b, imm3(b, 0.0), nir_fsub(b, dst_rgb, src_rgb));
a = nir_fmax(b, nir_imm_float(b, 0.0), nir_fsub(b, dst_a, src_a));
break;
case PIPE_ADVANCED_BLEND_CONTRAST: {
/* res.rgb = (dst_a / 2) + 2 * (dst_rgb - dst_a/2) * (src_rgb - src_a/2) */
nir_def *half_dst_a = nir_fmul_imm(b, dst_a, 0.5);
nir_def *half_src_a = nir_fmul_imm(b, src_a, 0.5);
nir_def *dst_centered = nir_fsub(b, dst_rgb, half_dst_a);
nir_def *src_centered = nir_fsub(b, src_rgb, half_src_a);
rgb = nir_fadd(b, half_dst_a,
nir_fmul_imm(b, nir_fmul(b, dst_centered, src_centered), 2.0));
a = dst_a;
break;
}
case PIPE_ADVANCED_BLEND_INVERT_OVG: {
/* res.rgb = src_a * (1 - dst_rgb) + (1 - src_a) * dst_rgb */
nir_def *one_minus_dst = nir_fsub_imm(b, 1.0, dst_rgb);
nir_def *one_minus_src_a = nir_fsub_imm(b, 1.0, src_a);
rgb = nir_fadd(b, nir_fmul(b, src_a, one_minus_dst),
nir_fmul(b, one_minus_src_a, dst_rgb));
a = nir_fsub(b, nir_fadd(b, src_a, dst_a), nir_fmul(b, src_a, dst_a));
break;
}
case PIPE_ADVANCED_BLEND_RED:
rgb = nir_vec3(b, nir_channel(b, src_rgb, 0), nir_channel(b, dst_rgb, 1), nir_channel(b, dst_rgb, 2));
a = dst_a;
break;
case PIPE_ADVANCED_BLEND_GREEN:
rgb = nir_vec3(b, nir_channel(b, dst_rgb, 0), nir_channel(b, src_rgb, 1), nir_channel(b, dst_rgb, 2));
a = dst_a;
break;
case PIPE_ADVANCED_BLEND_BLUE:
rgb = nir_vec3(b, nir_channel(b, dst_rgb, 0), nir_channel(b, dst_rgb, 1), nir_channel(b, src_rgb, 2));
a = dst_a;
break;
default:
UNREACHABLE("Invalid additional RGB blend op");
}
/* If dst is non-premultiplied, the output should also be non-premultiplied */
if (!options->rt[rt].dst_premultiplied) {
rgb = nir_bcsel(b,
nir_fgt_imm(b, a, 0.0),
nir_fdiv(b, rgb, a),
imm3(b, 0.0));
}
return nir_vec4(b, nir_channel(b, rgb, 0), nir_channel(b, rgb, 1),
nir_channel(b, rgb, 2), a);
}
/*
* X, Y, Z blend factors for the advanced blend equation:
* RGB = f(Cs',Cd') * X * p0 + Cs' * Y * p1 + Cd' * Z * p2
* A = X * p0 + Y * p1 + Z * p2
*
* Index by enum pipe_advanced_blend_mode.
* Modes >= PIPE_ADVANCED_BLEND_PLUS use separate calc_additional_rgb_blend().
*/
static const float blend_xyz[][3] = {
[PIPE_ADVANCED_BLEND_NONE] = { 0, 0, 0 },
[PIPE_ADVANCED_BLEND_MULTIPLY] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_SCREEN] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_OVERLAY] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_DARKEN] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_LIGHTEN] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_COLORDODGE] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_COLORBURN] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_HARDLIGHT] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_SOFTLIGHT] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_DIFFERENCE] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_EXCLUSION] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_HSL_HUE] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_HSL_SATURATION] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_HSL_COLOR] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_HSL_LUMINOSITY] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_SRC] = { 1, 1, 0 },
[PIPE_ADVANCED_BLEND_DST] = { 1, 0, 1 },
[PIPE_ADVANCED_BLEND_SRC_OVER] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_DST_OVER] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_SRC_IN] = { 1, 0, 0 },
[PIPE_ADVANCED_BLEND_DST_IN] = { 1, 0, 0 },
[PIPE_ADVANCED_BLEND_SRC_OUT] = { 0, 1, 0 },
[PIPE_ADVANCED_BLEND_DST_OUT] = { 0, 0, 1 },
[PIPE_ADVANCED_BLEND_SRC_ATOP] = { 1, 0, 1 },
[PIPE_ADVANCED_BLEND_DST_ATOP] = { 1, 1, 0 },
[PIPE_ADVANCED_BLEND_XOR] = { 0, 1, 1 },
[PIPE_ADVANCED_BLEND_INVERT] = { 1, 0, 1 },
[PIPE_ADVANCED_BLEND_INVERT_RGB] = { 1, 0, 1 },
[PIPE_ADVANCED_BLEND_LINEARDODGE] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_LINEARBURN] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_VIVIDLIGHT] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_LINEARLIGHT] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_PINLIGHT] = { 1, 1, 1 },
[PIPE_ADVANCED_BLEND_HARDMIX] = { 1, 1, 1 },
};
static nir_def *
nir_blend_advanced(
nir_builder *b,
const nir_lower_blend_options *options,
unsigned rt,
nir_def *src, nir_def *dst)
{
/* Advanced blend uses hardcoded 32-bit constants. Convert inputs to f32
* and convert back at the end.
*/
const unsigned bit_size = src->bit_size;
src = nir_f2f32(b, src);
dst = nir_f2f32(b, dst);
/* Check if this is an additional RGB blend op */
if (options->rt[rt].blend_mode >= PIPE_ADVANCED_BLEND_PLUS &&
options->rt[rt].blend_mode <= PIPE_ADVANCED_BLEND_BLUE) {
nir_def *result = calc_additional_rgb_blend(b, options, rt, src, dst);
return nir_f2fN(b, result, bit_size);
}
nir_def *src_rgb = nir_trim_vector(b, src, 3);
nir_def *dst_rgb = nir_trim_vector(b, dst, 3);
nir_def *src_a = nir_channel(b, src, 3);
nir_def *dst_a = nir_channel(b, dst, 3);
/* Unpremultiply */
nir_def *src_rgb_unpre;
if (options->rt[rt].src_premultiplied) {
src_rgb_unpre = nir_bcsel(b,
nir_feq_imm(b, src_a, 0.0),
imm3(b, 0.0),
nir_fdiv(b, src_rgb, src_a));
} else {
src_rgb_unpre = src_rgb;
}
nir_def *dst_rgb_unpre;
if (options->rt[rt].dst_premultiplied) {
dst_rgb_unpre = nir_bcsel(b,
nir_feq_imm(b, dst_a, 0.0),
imm3(b, 0.0),
nir_fdiv(b, dst_rgb, dst_a));
} else {
dst_rgb_unpre = dst_rgb;
}
/* f(Cs', Cd') - may be NULL if X=0 (result unused) */
nir_def *factor = calc_blend_factor(b, options->rt[rt].blend_mode, src_rgb_unpre, dst_rgb_unpre);
nir_def *p0, *p1, *p2;
switch (options->rt[rt].overlap) {
case PIPE_BLEND_OVERLAP_UNCORRELATED:
/* p0 = As * Ad, p1 = As * (1 - Ad), p2 = Ad * (1 - As) */
p0 = nir_fmul(b, src_a, dst_a);
p1 = nir_fmul(b, src_a, nir_fsub_imm(b, 1.0, dst_a));
p2 = nir_fmul(b, dst_a, nir_fsub_imm(b, 1.0, src_a));
break;
case PIPE_BLEND_OVERLAP_CONJOINT:
/* p0 = min(As, Ad), p1 = max(As - Ad, 0), p2 = max(Ad - As, 0) */
p0 = nir_fmin(b, src_a, dst_a);
p1 = nir_fmax(b, nir_fsub(b, src_a, dst_a), nir_imm_float(b, 0.0));
p2 = nir_fmax(b, nir_fsub(b, dst_a, src_a), nir_imm_float(b, 0.0));
break;
case PIPE_BLEND_OVERLAP_DISJOINT:
/* p0 = max(As + Ad - 1, 0), p1 = min(As, 1 - Ad), p2 = min(Ad, 1 - As) */
p0 = nir_fmax(b, nir_fadd_imm(b, nir_fadd(b, src_a, dst_a), -1.0), nir_imm_float(b, 0.0));
p1 = nir_fmin(b, src_a, nir_fsub_imm(b, 1.0, dst_a));
p2 = nir_fmin(b, dst_a, nir_fsub_imm(b, 1.0, src_a));
break;
default:
UNREACHABLE("invalid overlap");
}
const float x = blend_xyz[options->rt[rt].blend_mode][0];
const float y = blend_xyz[options->rt[rt].blend_mode][1];
const float z = blend_xyz[options->rt[rt].blend_mode][2];
/* RGB = f * X * p0 + Cs' * Y * p1 + Cd' * Z * p2 */
nir_def *rgb = imm3(b, 0.0);
if (factor)
rgb = nir_fmul(b, factor, nir_fmul_imm(b, p0, x));
if (y != 0.0)
rgb = nir_fadd(b, rgb, nir_fmul(b, src_rgb_unpre, nir_fmul_imm(b, p1, y)));
if (z != 0.0)
rgb = nir_fadd(b, rgb, nir_fmul(b, dst_rgb_unpre, nir_fmul_imm(b, p2, z)));
/* A = X * p0 + Y * p1 + Z * p2 */
nir_def *a = nir_imm_float(b, 0.0);
if (x != 0.0)
a = nir_fmul_imm(b, p0, x);
if (y != 0.0)
a = nir_fadd(b, a, nir_fmul_imm(b, p1, y));
if (z != 0.0)
a = nir_fadd(b, a, nir_fmul_imm(b, p2, z));
/* If dst is non-premultiplied, the output should also be non-premultiplied */
if (!options->rt[rt].dst_premultiplied) {
rgb = nir_bcsel(b,
nir_fgt_imm(b, a, 0.0),
nir_fdiv(b, rgb, a),
imm3(b, 0.0));
}
nir_def *result = nir_vec4(b, nir_channel(b, rgb, 0), nir_channel(b, rgb, 1),
nir_channel(b, rgb, 2), a);
return nir_f2fN(b, result, bit_size);
}
/* Given a blend state, the source color, and the destination color,
* return the blended color
*/
@ -514,7 +1066,8 @@ nir_lower_blend_instr(nir_builder *b, nir_intrinsic_instr *store, void *data)
/* Grab the previous fragment color if we need it */
nir_def *dst;
if (channel_uses_dest(options->rt[rt].rgb) ||
if (options->rt[rt].advanced_blend ||
channel_uses_dest(options->rt[rt].rgb) ||
channel_uses_dest(options->rt[rt].alpha) ||
options->logicop_enable ||
options->rt[rt].colormask != BITFIELD_MASK(4)) {
@ -532,16 +1085,22 @@ nir_lower_blend_instr(nir_builder *b, nir_intrinsic_instr *store, void *data)
dst = nir_undef(b, 4, nir_src_bit_size(store->src[0]));
}
/* Blend the two colors per the passed options. We only call nir_blend if
* blending is enabled with a blend mode other than replace (independent of
* the color mask). That avoids unnecessary fsat instructions in the common
* case where blending is disabled at an API level, but the driver calls
/* Blend the two colors per the passed options. Blending is prioritized as:
* 1. Logic operations (if logicop_enable is true) - mutually exclusive with blending
* 2. Advanced blending (if advanced_blend is set) - uses complex blend equations
* 3. Standard blending (if configured) - uses traditional blend factors
*
* We only call nir_blend if blending is enabled with a blend mode other than replace
* (independent of the color mask). That avoids unnecessary fsat instructions in the
* common case where blending is disabled at an API level, but the driver calls
* nir_blend (possibly for color masking).
*/
nir_def *blended = src;
if (options->logicop_enable) {
blended = nir_color_logicop(b, src, dst, options->logicop_func, format);
} else if (options->rt[rt].advanced_blend) {
blended = nir_blend_advanced(b, options, rt, src, dst);
} else if (!util_format_is_pure_integer(format) &&
!nir_blend_replace_rt(&options->rt[rt])) {
assert(!util_format_is_scaled(format));

View file

@ -46,7 +46,13 @@ typedef struct {
nir_lower_blend_channel alpha;
/* 4-bit colormask. 0x0 for none, 0xF for RGBA, 0x1 for R */
unsigned colormask;
unsigned colormask:4;
unsigned advanced_blend:1;
enum pipe_advanced_blend_mode blend_mode;
bool src_premultiplied;
bool dst_premultiplied;
enum pipe_blend_overlap_mode overlap;
} nir_lower_blend_rt;
typedef struct {