r600g: move CB_SHADER_MASK setup into cb_misc_state

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Marek Olšák 2012-07-07 09:01:38 +02:00
parent a1a1ff5ec0
commit 4fe74412cf
6 changed files with 32 additions and 28 deletions

View file

@ -66,7 +66,6 @@ static const struct r600_reg evergreen_context_reg_list[] = {
{R_028204_PA_SC_WINDOW_SCISSOR_TL, 0, 0},
{R_028208_PA_SC_WINDOW_SCISSOR_BR, 0, 0},
{R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0, 0},
{R_02823C_CB_SHADER_MASK, 0, 0},
{R_028250_PA_SC_VPORT_SCISSOR_0_TL, 0, 0},
{R_028254_PA_SC_VPORT_SCISSOR_0_BR, 0, 0},
{R_028350_SX_MISC, 0, 0},
@ -325,7 +324,6 @@ static const struct r600_reg cayman_context_reg_list[] = {
{R_028204_PA_SC_WINDOW_SCISSOR_TL, 0, 0},
{R_028208_PA_SC_WINDOW_SCISSOR_BR, 0, 0},
{R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0, 0},
{R_02823C_CB_SHADER_MASK, 0, 0},
{R_028250_PA_SC_VPORT_SCISSOR_0_TL, 0, 0},
{R_028254_PA_SC_VPORT_SCISSOR_0_BR, 0, 0},
{R_028350_SX_MISC, 0, 0},

View file

@ -1709,11 +1709,6 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx,
evergreen_db(rctx, rstate, state);
}
rctx->fb_cb_shader_mask = 0;
for (int i = 0; i < state->nr_cbufs; i++) {
rctx->fb_cb_shader_mask |= 0xf << (i * 4);
}
evergreen_get_scissor_rect(rctx, 0, 0, state->width, state->height, &tl, &br);
r600_pipe_state_add_reg(rstate,
@ -1740,9 +1735,11 @@ static void evergreen_emit_cb_misc_state(struct r600_context *rctx, struct r600_
struct radeon_winsys_cs *cs = rctx->cs;
struct r600_cb_misc_state *a = (struct r600_cb_misc_state*)atom;
unsigned fb_colormask = (1ULL << ((unsigned)a->nr_cbufs * 4)) - 1;
unsigned ps_colormask = (1ULL << ((unsigned)a->nr_ps_color_outputs * 4)) - 1;
r600_write_context_reg(cs, R_028238_CB_TARGET_MASK,
a->blend_colormask & fb_colormask);
r600_write_context_reg_seq(cs, R_028238_CB_TARGET_MASK, 2);
r600_write_value(cs, a->blend_colormask & fb_colormask); /* R_028238_CB_TARGET_MASK */
r600_write_value(cs, (a->dual_src_blend ? ps_colormask : 0) | fb_colormask); /* R_02823C_CB_SHADER_MASK */
}
static void evergreen_emit_db_misc_state(struct r600_context *rctx, struct r600_atom *atom)
@ -2702,7 +2699,7 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader
/* always at least export 1 component per pixel */
exports_ps = 2;
}
shader->ps_cb_shader_mask = (1ULL << ((unsigned)num_cout * 4)) - 1;
shader->nr_ps_color_outputs = num_cout;
if (ninterp == 0) {
ninterp = 1;
have_perspective = TRUE;

View file

@ -335,7 +335,6 @@ static const struct r600_reg r600_context_reg_list[] = {
{R_028124_CB_CLEAR_GREEN, 0, 0},
{R_028128_CB_CLEAR_BLUE, 0, 0},
{R_02812C_CB_CLEAR_ALPHA, 0, 0},
{R_02823C_CB_SHADER_MASK, 0, 0},
{R_028410_SX_ALPHA_TEST_CONTROL, 0, 0},
{R_028414_CB_BLEND_RED, 0, 0},
{R_028418_CB_BLEND_GREEN, 0, 0},

View file

@ -87,7 +87,9 @@ struct r600_cb_misc_state {
unsigned cb_color_control; /* this comes from blend state */
unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
unsigned nr_cbufs;
unsigned nr_ps_color_outputs;
bool multiwrite;
bool dual_src_blend;
};
enum r600_pipe_state_id {
@ -220,7 +222,7 @@ struct r600_pipe_shader {
unsigned sprite_coord_enable;
unsigned flatshade;
unsigned pa_cl_vs_out_cntl;
unsigned ps_cb_shader_mask;
unsigned nr_ps_color_outputs;
unsigned key;
unsigned db_shader_control;
unsigned ps_depth_export;
@ -288,10 +290,8 @@ struct r600_context {
struct r600_pipe_state *states[R600_PIPE_NSTATES];
struct r600_vertex_element *vertex_elements;
struct pipe_framebuffer_state framebuffer;
unsigned fb_cb_shader_mask;
unsigned compute_cb_target_mask;
unsigned sx_alpha_test_control;
unsigned cb_shader_mask;
unsigned db_shader_control;
unsigned pa_sc_line_stipple;
unsigned pa_cl_clip_cntl;

View file

@ -1668,10 +1668,8 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx,
}
shader_control = 0;
rctx->fb_cb_shader_mask = 0;
for (int i = 0; i < state->nr_cbufs; i++) {
shader_control |= 1 << i;
rctx->fb_cb_shader_mask |= 0xf << (i * 4);
}
tl = S_028240_TL_X(0) | S_028240_TL_Y(0) | S_028240_WINDOW_OFFSET_DISABLE(1);
br = S_028244_BR_X(state->width) | S_028244_BR_Y(state->height);
@ -1703,10 +1701,12 @@ static void r600_emit_cb_misc_state(struct r600_context *rctx, struct r600_atom
struct radeon_winsys_cs *cs = rctx->cs;
struct r600_cb_misc_state *a = (struct r600_cb_misc_state*)atom;
unsigned fb_colormask = (1ULL << ((unsigned)a->nr_cbufs * 4)) - 1;
unsigned ps_colormask = (1ULL << ((unsigned)a->nr_ps_color_outputs * 4)) - 1;
unsigned multiwrite = a->multiwrite && a->nr_cbufs > 1;
r600_write_context_reg(cs, R_028238_CB_TARGET_MASK,
a->blend_colormask & fb_colormask);
r600_write_context_reg_seq(cs, R_028238_CB_TARGET_MASK, 2);
r600_write_value(cs, a->blend_colormask & fb_colormask); /* R_028238_CB_TARGET_MASK */
r600_write_value(cs, (a->dual_src_blend ? ps_colormask : 0) | fb_colormask); /* R_02823C_CB_SHADER_MASK */
r600_write_context_reg(cs, R_028808_CB_COLOR_CONTROL,
a->cb_color_control |
S_028808_MULTIWRITE_ENABLE(multiwrite));
@ -2337,7 +2337,7 @@ void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shad
exports_ps = 2;
}
shader->ps_cb_shader_mask = (1ULL << ((unsigned)num_cout * 4)) - 1;
shader->nr_ps_color_outputs = num_cout;
spi_ps_in_control_0 = S_0286CC_NUM_INTERP(rshader->ninput) |
S_0286CC_PERSP_GRADIENT_ENA(1)|

View file

@ -152,6 +152,7 @@ void r600_bind_blend_state(struct pipe_context *ctx, void *state)
struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_pipe_blend *blend = (struct r600_pipe_blend *)state;
struct r600_pipe_state *rstate;
bool update_cb = false;
if (state == NULL)
return;
@ -162,11 +163,18 @@ void r600_bind_blend_state(struct pipe_context *ctx, void *state)
if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
r600_atom_dirty(rctx, &rctx->cb_misc_state.atom);
update_cb = true;
}
if (rctx->chip_class <= R700 &&
rctx->cb_misc_state.cb_color_control != blend->cb_color_control) {
rctx->cb_misc_state.cb_color_control = blend->cb_color_control;
update_cb = true;
}
if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
update_cb = true;
}
if (update_cb) {
r600_atom_dirty(rctx, &rctx->cb_misc_state.atom);
}
}
@ -522,6 +530,11 @@ static int r600_shader_select(struct pipe_context *ctx,
r600_adjust_gprs(rctx);
}
if (rctx->ps_shader &&
rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
r600_atom_dirty(rctx, &rctx->cb_misc_state.atom);
}
return 0;
}
@ -576,6 +589,11 @@ void r600_bind_ps_shader(struct pipe_context *ctx, void *state)
if (rctx->vs_shader)
r600_adjust_gprs(rctx);
}
if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
r600_atom_dirty(rctx, &rctx->cb_misc_state.atom);
}
}
void r600_bind_vs_shader(struct pipe_context *ctx, void *state)
@ -825,12 +843,6 @@ static void r600_update_derived_state(struct r600_context *rctx)
} else {
r600_update_dual_export_state(rctx);
}
if (rctx->dual_src_blend) {
rctx->cb_shader_mask = rctx->ps_shader->current->ps_cb_shader_mask | rctx->fb_cb_shader_mask;
} else {
rctx->cb_shader_mask = rctx->fb_cb_shader_mask;
}
}
static unsigned r600_conv_prim_to_gs_out(unsigned mode)
@ -908,7 +920,6 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
rctx->vgt.nregs = 0;
r600_pipe_state_add_reg(&rctx->vgt, R_008958_VGT_PRIMITIVE_TYPE, prim);
r600_pipe_state_add_reg(&rctx->vgt, R_028A6C_VGT_GS_OUT_PRIM_TYPE, 0);
r600_pipe_state_add_reg(&rctx->vgt, R_02823C_CB_SHADER_MASK, 0);
r600_pipe_state_add_reg(&rctx->vgt, R_028408_VGT_INDX_OFFSET, info.index_bias);
r600_pipe_state_add_reg(&rctx->vgt, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info.restart_index);
r600_pipe_state_add_reg(&rctx->vgt, R_028410_SX_ALPHA_TEST_CONTROL, 0);
@ -922,7 +933,6 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
rctx->vgt.nregs = 0;
r600_pipe_state_mod_reg(&rctx->vgt, prim);
r600_pipe_state_mod_reg(&rctx->vgt, r600_conv_prim_to_gs_out(info.mode));
r600_pipe_state_mod_reg(&rctx->vgt, rctx->cb_shader_mask);
r600_pipe_state_mod_reg(&rctx->vgt, info.index_bias);
r600_pipe_state_mod_reg(&rctx->vgt, info.restart_index);
r600_pipe_state_mod_reg(&rctx->vgt, rctx->sx_alpha_test_control);