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set fp->UsesKill when emitting OPCODE_KIL
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1 changed files with 8 additions and 2 deletions
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@ -1,6 +1,6 @@
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/*
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* Mesa 3-D graphics library
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* Version: 6.5.3
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* Version: 7.0.3
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*
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* Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
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*
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@ -859,12 +859,18 @@ emit_return(slang_emit_info *emitInfo, slang_ir_node *n)
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static struct prog_instruction *
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emit_kill(slang_emit_info *emitInfo)
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{
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struct gl_fragment_program *fp;
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struct prog_instruction *inst;
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/* NV-KILL - discard fragment depending on condition code.
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* Note that ARB-KILL depends on sign of vector operand.
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*/
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inst = new_instruction(emitInfo, OPCODE_KIL_NV);
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inst->DstReg.CondMask = COND_TR; /* always kill */
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inst->DstReg.CondMask = COND_TR; /* always branch */
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assert(emitInfo->prog->Target == GL_FRAGMENT_PROGRAM_ARB);
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fp = (struct gl_fragment_program *) emitInfo->prog;
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fp->UsesKill = GL_TRUE;
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return inst;
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}
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