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mesa: added NumSamples, MaxSamples for ARB_fbo
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@ -2270,6 +2270,7 @@ struct gl_renderbuffer
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GLubyte IndexBits;
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GLubyte DepthBits;
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GLubyte StencilBits;
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GLubyte NumSamples;
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GLenum DataType; /**< Type of values passed to the Get/Put functions */
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GLvoid *Data; /**< This may not be used by some kinds of RBs */
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@ -2514,6 +2515,8 @@ struct gl_constants
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/* GL_ARB_vertex_shader */
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GLuint MaxVertexTextureImageUnits;
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GLuint MaxVarying; /**< Number of float[4] vectors */
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/* GL_ARB_framebuffer_object */
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GLuint MaxSamples;
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};
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