mesa: added NumSamples, MaxSamples for ARB_fbo

This commit is contained in:
Brian Paul 2009-01-20 15:17:57 -07:00
parent 777a2efc77
commit 4fc16fb7e9

View file

@ -2270,6 +2270,7 @@ struct gl_renderbuffer
GLubyte IndexBits;
GLubyte DepthBits;
GLubyte StencilBits;
GLubyte NumSamples;
GLenum DataType; /**< Type of values passed to the Get/Put functions */
GLvoid *Data; /**< This may not be used by some kinds of RBs */
@ -2514,6 +2515,8 @@ struct gl_constants
/* GL_ARB_vertex_shader */
GLuint MaxVertexTextureImageUnits;
GLuint MaxVarying; /**< Number of float[4] vectors */
/* GL_ARB_framebuffer_object */
GLuint MaxSamples;
};