radeonsi: fix gl_BaseVertex in non-indexed draws

gl_BaseVertex is supposed to be 0 in non-indexed draws. Unfortunately, the
way they're implemented, the VGT always generates indices starting at 0,
and the VS prolog adds the start index.

There's a VGT_INDX_OFFSET register which causes the VGT to start at a
driver-defined index. However, this register cannot be written from
indirect draws.

So fix this unlikely case by setting a bit to tell the VS whether the
draw is indexed or not, so that gl_BaseVertex can be adjusted accordingly
when used.

Fixes a bug in
KHR-GL45.shader_draw_parameters_tests.ShaderMultiDrawArraysParameters.*

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Nicolai Hähnle 2017-04-12 11:01:19 +02:00
parent 472c84d1ad
commit 4f7e3fbb50
3 changed files with 23 additions and 4 deletions

View file

@ -1401,9 +1401,22 @@ static void declare_system_value(struct si_shader_context *ctx,
break;
case TGSI_SEMANTIC_BASEVERTEX:
value = LLVMGetParam(ctx->main_fn,
SI_PARAM_BASE_VERTEX);
{
/* For non-indexed draws, the base vertex set by the driver
* (for direct draws) or the CP (for indirect draws) is the
* first vertex ID, but GLSL expects 0 to be returned.
*/
LLVMValueRef vs_state = LLVMGetParam(ctx->main_fn, SI_PARAM_VS_STATE_BITS);
LLVMValueRef indexed;
indexed = LLVMBuildLShr(gallivm->builder, vs_state, ctx->i32_1, "");
indexed = LLVMBuildTrunc(gallivm->builder, indexed, ctx->i1, "");
value = LLVMBuildSelect(gallivm->builder, indexed,
LLVMGetParam(ctx->main_fn, SI_PARAM_BASE_VERTEX),
ctx->i32_0, "");
break;
}
case TGSI_SEMANTIC_BASEINSTANCE:
value = LLVMGetParam(ctx->main_fn,

View file

@ -220,6 +220,8 @@ enum {
/* Clamp vertex color output (only used in VS as VS). */
#define S_VS_STATE_CLAMP_VERTEX_COLOR(x) (((unsigned)(x) & 0x1) << 0)
#define C_VS_STATE_CLAMP_VERTEX_COLOR 0xFFFFFFFE
#define S_VS_STATE_INDEXED(x) (((unsigned)(x) & 0x1) << 1)
#define C_VS_STATE_INDEXED 0xFFFFFFFD
#define S_VS_STATE_LS_OUT_PATCH_SIZE(x) (((unsigned)(x) & 0x1FFF) << 8)
#define C_VS_STATE_LS_OUT_PATCH_SIZE 0xFFE000FF
#define S_VS_STATE_LS_OUT_VERTEX_SIZE(x) (((unsigned)(x) & 0xFF) << 24)

View file

@ -494,8 +494,12 @@ static void si_emit_rasterizer_prim_state(struct si_context *sctx)
sctx->last_sc_line_stipple = rs->pa_sc_line_stipple;
}
static void si_emit_vs_state(struct si_context *sctx)
static void si_emit_vs_state(struct si_context *sctx,
const struct pipe_draw_info *info)
{
sctx->current_vs_state &= C_VS_STATE_INDEXED;
sctx->current_vs_state |= S_VS_STATE_INDEXED(!!info->indexed);
if (sctx->current_vs_state != sctx->last_vs_state) {
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
@ -1305,7 +1309,7 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
si_emit_rasterizer_prim_state(sctx);
if (sctx->tes_shader.cso)
si_emit_derived_tess_state(sctx, info, &num_patches);
si_emit_vs_state(sctx);
si_emit_vs_state(sctx, info);
si_emit_draw_registers(sctx, info, num_patches);
si_ce_pre_draw_synchronization(sctx);