glsl: added uniform initializer check

GLSL 1.10 disallows initializers for uniforms but GLSL 1.20 and later
allows them.  This patch uses the #version directive to allow/disallow
uniform initializers.

This addresses bug 25807, but piglit also needs to be fixed to specify
the GLSL version in the shader.
This commit is contained in:
Brian Paul 2009-12-29 10:11:26 -07:00
parent 639e7a140e
commit 4f481cb87a
3 changed files with 12 additions and 0 deletions

View file

@ -3763,6 +3763,14 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var,
#endif
}
if (var->type.qualifier == SLANG_QUAL_UNIFORM &&
!A->allow_uniform_initializers) {
slang_info_log_error(A->log,
"initializer for uniform %s not allowed",
varName);
return NULL;
}
/* IR for the variable we're initializing */
varRef = new_var(A, var);
if (!varRef) {

View file

@ -42,6 +42,7 @@ typedef struct slang_assemble_ctx_
struct gl_sl_pragmas *pragmas;
slang_var_table *vartable;
slang_info_log *log;
GLboolean allow_uniform_initializers;
/* current loop stack */
const slang_operation *LoopOperStack[MAX_LOOP_DEPTH];

View file

@ -2058,6 +2058,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
if (C->global_scope) {
slang_assemble_ctx A;
memset(&A, 0, sizeof(slang_assemble_ctx));
A.allow_uniform_initializers = C->version > 110;
A.atoms = C->atoms;
A.space.funcs = O->funs;
A.space.structs = O->structs;
@ -2077,6 +2078,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
if (var->initializer != NULL) {
slang_assemble_ctx A;
memset(&A, 0, sizeof(slang_assemble_ctx));
A.allow_uniform_initializers = C->version > 110;
A.atoms = C->atoms;
A.space.funcs = O->funs;
A.space.structs = O->structs;
@ -2434,6 +2436,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
A.vartable = o.vartable;
A.EmitContReturn = ctx->Shader.EmitContReturn;
A.log = C->L;
A.allow_uniform_initializers = C->version > 110;
/* main() takes no parameters */
if (mainFunc->param_count > 0) {