mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-02-06 14:40:27 +01:00
Added GLvector4chan type, removed lots of CHAN_TYPE ifdefs.
This commit is contained in:
parent
8bbc71f2eb
commit
4eebc90a17
12 changed files with 157 additions and 229 deletions
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@ -1,4 +1,4 @@
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/* $Id: ac_import.c,v 1.6 2001/02/07 16:00:58 keithw Exp $ */
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/* $Id: ac_import.c,v 1.7 2001/02/20 18:28:52 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -270,31 +270,13 @@ static void import_color( GLcontext *ctx,
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ASSERT(type == CHAN_TYPE);
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ASSERT(stride == 4 * sizeof(GLchan) || stride == 0);
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#if CHAN_TYPE == GL_UNSIGNED_BYTE
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_math_trans_4ub( to->Ptr,
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from->Ptr,
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from->StrideB,
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from->Type,
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from->Size,
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0,
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ac->count - ac->start);
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#elif CHAN_TYPE == GL_UNSIGNED_SHORT
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_math_trans_4us( to->Ptr,
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from->Ptr,
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from->StrideB,
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from->Type,
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from->Size,
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0,
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ac->count - ac->start);
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#elif CHAN_TYPE == GL_FLOAT
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_math_trans_4f( to->Ptr,
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from->Ptr,
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from->StrideB,
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from->Type,
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from->Size,
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0,
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ac->count - ac->start);
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#endif
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_math_trans_4chan( to->Ptr,
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from->Ptr,
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from->StrideB,
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from->Type,
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from->Size,
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0,
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ac->count - ac->start);
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to->Size = from->Size;
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to->StrideB = 4 * sizeof(GLchan);
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@ -338,31 +320,13 @@ static void import_secondarycolor( GLcontext *ctx,
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ASSERT(type == CHAN_TYPE);
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ASSERT(stride == 4 * sizeof(GLchan) || stride == 0);
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#if CHAN_TYPE == GL_UNSIGNED_BYTE
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_math_trans_4ub( to->Ptr,
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from->Ptr,
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from->StrideB,
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from->Type,
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from->Size,
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0,
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ac->count - ac->start);
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#elif CHAN_TYPE == GL_UNSIGNED_SHORT
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_math_trans_4us( to->Ptr,
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from->Ptr,
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from->StrideB,
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from->Type,
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from->Size,
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0,
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ac->count - ac->start);
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#elif CHAN_TYPE == GL_FLOAT
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_math_trans_4f( to->Ptr,
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from->Ptr,
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from->StrideB,
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from->Type,
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from->Size,
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0,
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ac->count - ac->start);
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#endif
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_math_trans_4chan( to->Ptr,
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from->Ptr,
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from->StrideB,
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from->Type,
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from->Size,
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0,
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ac->count - ac->start);
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to->StrideB = 4 * sizeof(GLchan);
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to->Type = CHAN_TYPE;
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@ -1,4 +1,4 @@
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/* $Id: m_translate.c,v 1.4 2001/01/24 00:04:59 brianp Exp $ */
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/* $Id: m_translate.c,v 1.5 2001/02/20 18:28:52 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -30,6 +30,7 @@
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#include "glheader.h"
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#include "mtypes.h" /* GLchan hack */
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#include "colormac.h"
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#include "mem.h"
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#include "mmath.h"
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@ -603,6 +604,23 @@ void _math_trans_4ub(GLubyte (*to)[4],
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_math_trans_4ub_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
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}
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void _math_trans_4chan( GLchan (*to)[4],
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CONST void *ptr,
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GLuint stride,
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GLenum type,
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GLuint size,
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GLuint start,
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GLuint n )
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{
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#if CHAN_TYPE == GL_UNSIGNED_BYTE
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_math_trans_4ub( to, ptr, stride, type, size, start, n );
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#elif CHAN_TYPE == GL_UNSIGNED_SHORT
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_math_trans_4us( to, ptr, stride, type, size, start, n );
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#elif CHAN_TYPE == GL_FLOAT
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_math_trans_4f( to, ptr, stride, type, size, start, n );
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#endif
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}
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void _math_trans_4us(GLushort (*to)[4],
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CONST void *ptr,
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GLuint stride,
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@ -1,4 +1,4 @@
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/* $Id: m_translate.h,v 1.4 2001/01/24 00:04:59 brianp Exp $ */
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/* $Id: m_translate.h,v 1.5 2001/02/20 18:28:52 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -29,6 +29,7 @@
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#define _M_TRANSLATE_H_
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#include "config.h"
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#include "mtypes.h" /* hack for GLchan */
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@ -61,6 +62,14 @@ extern void _math_trans_4ub(GLubyte (*to)[4],
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GLuint start,
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GLuint n );
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extern void _math_trans_4chan( GLchan (*to)[4],
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CONST void *ptr,
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GLuint stride,
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GLenum type,
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GLuint size,
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GLuint start,
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GLuint n );
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extern void _math_trans_4us(GLushort (*to)[4],
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CONST void *ptr,
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GLuint stride,
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@ -1,4 +1,4 @@
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/* $Id: m_vector.c,v 1.3 2001/01/24 00:04:59 brianp Exp $ */
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/* $Id: m_vector.c,v 1.4 2001/02/20 18:28:52 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -115,6 +115,15 @@ void gl_vector4ub_init( GLvector4ub *v, GLuint flags, GLubyte (*storage)[4] )
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v->flags = flags ;
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}
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void gl_vector4chan_init( GLvector4chan *v, GLuint flags, GLchan (*storage)[4] )
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{
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v->stride = 4 * sizeof(GLchan);
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v->data = storage;
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v->start = (GLchan *) storage;
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v->count = 0;
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v->flags = flags ;
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}
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void gl_vector4us_init( GLvector4us *v, GLuint flags, GLushort (*storage)[4] )
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{
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v->stride = 4 * sizeof(GLushort);
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@ -198,6 +207,17 @@ void gl_vector4ub_alloc( GLvector4ub *v, GLuint flags, GLuint count,
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v->flags = flags | VEC_MALLOC ;
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}
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void gl_vector4chan_alloc( GLvector4chan *v, GLuint flags, GLuint count,
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GLuint alignment )
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{
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v->stride = 4 * sizeof(GLchan);
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v->storage = ALIGN_MALLOC( count * 4 * sizeof(GLchan), alignment );
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v->start = (GLchan *) v->storage;
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v->data = (GLchan (*)[4]) v->storage;
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v->count = 0;
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v->flags = flags | VEC_MALLOC ;
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}
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void gl_vector4us_alloc( GLvector4us *v, GLuint flags, GLuint count,
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GLuint alignment )
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{
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@ -284,6 +304,17 @@ void gl_vector4ub_free( GLvector4ub *v )
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}
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}
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void gl_vector4chan_free( GLvector4chan *v )
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{
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if (v->flags & VEC_MALLOC) {
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ALIGN_FREE( v->storage );
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v->data = NULL;
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v->start = NULL;
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v->storage = NULL;
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v->flags &= ~VEC_MALLOC;
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}
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}
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void gl_vector4us_free( GLvector4us *v )
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{
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if (v->flags & VEC_MALLOC) {
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@ -1,4 +1,4 @@
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/* $Id: m_vector.h,v 1.3 2001/01/24 00:04:59 brianp Exp $ */
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/* $Id: m_vector.h,v 1.4 2001/02/20 18:28:52 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -33,6 +33,7 @@
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#define _M_VECTOR_H_
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#include "glheader.h"
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#include "mtypes.h" /* hack for GLchan */
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#define VEC_DIRTY_0 0x1
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@ -132,6 +133,25 @@ extern void gl_vector4ub_alloc( GLvector4ub *v, GLuint flags, GLuint count,
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extern void gl_vector4ub_free( GLvector4ub * );
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/* For 4 * GLchan values.
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*/
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typedef struct {
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GLchan (*data)[4];
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GLchan *start;
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GLuint count;
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GLuint stride;
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GLuint flags;
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void *storage;
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} GLvector4chan;
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extern void gl_vector4chan_init( GLvector4chan *v, GLuint flags,
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GLchan (*storage)[4] );
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extern void gl_vector4chan_alloc( GLvector4chan *v, GLuint flags, GLuint count,
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GLuint alignment );
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extern void gl_vector4chan_free( GLvector4chan * );
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/* For 4 * GLushort rgba values.
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*/
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@ -1,4 +1,4 @@
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/* $Id: t_array_api.c,v 1.6 2001/02/15 01:33:52 keithw Exp $ */
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/* $Id: t_array_api.c,v 1.7 2001/02/20 18:28:52 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -354,16 +354,8 @@ void _tnl_array_init( GLcontext *ctx )
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*/
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gl_vector4f_init( &tmp->Obj, 0, 0 );
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gl_vector3f_init( &tmp->Normal, 0, 0 );
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#if CHAN_TYPE == GL_UNSIGNED_BYTE
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gl_vector4ub_init( &tmp->Color, 0, 0 );
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gl_vector4ub_init( &tmp->SecondaryColor, 0, 0 );
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#elif CHAN_TYPE == GL_UNSIGNED_SHORT
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gl_vector4us_init( &tmp->Color, 0, 0 );
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gl_vector4us_init( &tmp->SecondaryColor, 0, 0 );
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#elif CHAN_TYPE == GL_FLOAT
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gl_vector4f_init( &tmp->Color, 0, 0 );
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gl_vector4f_init( &tmp->SecondaryColor, 0, 0 );
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#endif
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gl_vector4chan_init( &tmp->Color, 0, 0 );
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gl_vector4chan_init( &tmp->SecondaryColor, 0, 0 );
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gl_vector1f_init( &tmp->FogCoord, 0, 0 );
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gl_vector1ui_init( &tmp->Index, 0, 0 );
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gl_vector1ub_init( &tmp->EdgeFlag, 0, 0 );
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@ -1,4 +1,4 @@
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/* $Id: t_array_import.c,v 1.8 2001/02/15 01:33:52 keithw Exp $ */
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/* $Id: t_array_import.c,v 1.9 2001/02/20 18:28:52 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -467,53 +467,21 @@ void _tnl_fill_immediate_drawarrays( GLcontext *ctx, struct immediate *IM,
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}
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if (required & VERT_RGBA) {
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#if CHAN_TYPE == GL_UNSIGNED_BYTE
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_math_trans_4ub( IM->Color + IM->Start,
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_math_trans_4chan( IM->Color + IM->Start,
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ctx->Array.Color.Ptr,
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ctx->Array.Color.StrideB,
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ctx->Array.Color.Type,
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ctx->Array.Color.Size,
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start, n );
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#elif CHAN_TYPE == GL_UNSIGNED_SHORT
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_math_trans_4us( IM->Color + IM->Start,
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ctx->Array.Color.Ptr,
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ctx->Array.Color.StrideB,
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ctx->Array.Color.Type,
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ctx->Array.Color.Size,
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start, n );
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#elif CHAN_TYPE == GL_FLOAT
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_math_trans_4f( IM->Color + IM->Start,
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ctx->Array.Color.Ptr,
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ctx->Array.Color.StrideB,
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ctx->Array.Color.Type,
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ctx->Array.Color.Size,
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start, n );
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#endif
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}
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if (required & VERT_SPEC_RGB) {
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#if CHAN_TYPE == GL_UNSIGNED_BYTE
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_math_trans_4ub( IM->SecondaryColor + IM->Start,
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ctx->Array.SecondaryColor.Ptr,
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ctx->Array.SecondaryColor.StrideB,
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ctx->Array.SecondaryColor.Type,
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ctx->Array.SecondaryColor.Size,
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start, n );
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#elif CHAN_TYPE == GL_UNSIGNED_SHORT
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_math_trans_4us( IM->SecondaryColor + IM->Start,
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ctx->Array.SecondaryColor.Ptr,
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ctx->Array.SecondaryColor.StrideB,
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ctx->Array.SecondaryColor.Type,
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ctx->Array.SecondaryColor.Size,
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start, n );
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#elif CHAN_TYPE == GL_FLOAT
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_math_trans_4f( IM->SecondaryColor + IM->Start,
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ctx->Array.SecondaryColor.Ptr,
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ctx->Array.SecondaryColor.StrideB,
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ctx->Array.SecondaryColor.Type,
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ctx->Array.SecondaryColor.Size,
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start, n );
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#endif
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_math_trans_4chan( IM->SecondaryColor + IM->Start,
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ctx->Array.SecondaryColor.Ptr,
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ctx->Array.SecondaryColor.StrideB,
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ctx->Array.SecondaryColor.Type,
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ctx->Array.SecondaryColor.Size,
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start, n );
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}
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if (required & VERT_FOG_COORD) {
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@ -1,4 +1,4 @@
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/* $Id: t_context.h,v 1.14 2001/02/15 01:33:52 keithw Exp $ */
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/* $Id: t_context.h,v 1.15 2001/02/20 18:28:52 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -216,16 +216,8 @@ struct vertex_arrays
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{
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GLvector4f Obj;
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GLvector3f Normal;
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#if CHAN_TYPE == GL_UNSIGNED_BYTE
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GLvector4ub Color;
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GLvector4ub SecondaryColor;
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#elif CHAN_TYPE == GL_UNSIGNED_SHORT
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GLvector4us Color;
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GLvector4us SecondaryColor;
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#elif CHAN_TYPE == GL_FLOAT
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GLvector4f Color;
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GLvector4f SecondaryColor;
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#endif
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GLvector4chan Color;
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GLvector4chan SecondaryColor;
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GLvector1ui Index;
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GLvector1ub EdgeFlag;
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GLvector4f TexCoord[MAX_TEXTURE_UNITS];
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@ -263,17 +255,8 @@ typedef struct vertex_buffer
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GLboolean *EdgeFlag; /* VERT_EDGE */
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GLvector4f *TexCoordPtr[MAX_TEXTURE_UNITS]; /* VERT_TEX_0..n */
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GLvector1ui *IndexPtr[2]; /* VERT_INDEX */
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#if CHAN_TYPE == GL_UNSIGNED_BYTE
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GLvector4ub *ColorPtr[2]; /* VERT_RGBA */
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GLvector4ub *SecondaryColorPtr[2]; /* VERT_SPEC_RGB */
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#elif CHAN_TYPE == GL_UNSIGNED_SHORT
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GLvector4us *ColorPtr[2]; /* VERT_RGBA */
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GLvector4us *SecondaryColorPtr[2]; /* VERT_SPEC_RGB */
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#elif CHAN_TYPE == GL_FLOAT
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GLvector4f *ColorPtr[2]; /* VERT_RGBA */
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GLvector4f *SecondaryColorPtr[2]; /* VERT_SPEC_RGB */
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#endif
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GLvector4chan *ColorPtr[2]; /* VERT_RGBA */
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GLvector4chan *SecondaryColorPtr[2]; /* VERT_SPEC_RGB */
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GLvector1f *FogCoordPtr; /* VERT_FOG_COORD */
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GLvector1f *PointSizePtr; /* VERT_POINT_SIZE */
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GLmaterial (*Material)[2]; /* VERT_MATERIAL, optional */
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@ -1,4 +1,4 @@
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/* $Id: t_imm_elt.c,v 1.3 2001/01/24 00:04:59 brianp Exp $ */
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/* $Id: t_imm_elt.c,v 1.4 2001/02/20 18:28:52 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -705,6 +705,27 @@ static void _tnl_trans_elt_4f(GLfloat (*to)[4],
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}
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static void _tnl_trans_elt_4chan(GLubyte (*to)[4],
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const struct gl_client_array *from,
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GLuint *flags,
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GLuint *elts,
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GLuint match,
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GLuint start,
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GLuint n )
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{
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#if CHAN_TYPE == GL_UNSIGNED_BYTE
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_tnl_trans_elt_4ub( to, from, flags, elts, match, start, n );
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(void)_tnl_trans_elt_4us;
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#elif CHAN_TYPE == GL_UNSIGNED_SHORT
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_tnl_trans_elt_4us( to, from, flags, elts, match, start, n );
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#elif CHAN_TYPE == GL_FLOAT
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_tnl_trans_elt_4f( to, from, flags, elts, match, start, n );
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(void)_tnl_trans_elt_4us;
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#endif
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}
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static void _tnl_trans_elt_3f(GLfloat (*to)[3],
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const struct gl_client_array *from,
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GLuint *flags,
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@ -769,41 +790,17 @@ void _tnl_translate_array_elts( GLcontext *ctx, struct immediate *IM,
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start, count);
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if (translate & VERT_RGBA) {
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#if CHAN_TYPE == GL_UNSIGNED_BYTE
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_tnl_trans_elt_4ub( IM->Color,
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_tnl_trans_elt_4chan( IM->Color,
|
||||
&ctx->Array.Color,
|
||||
flags, elts, (VERT_ELT|VERT_RGBA),
|
||||
start, count);
|
||||
#elif CHAN_TYPE == GL_UNSIGNED_SHORT
|
||||
_tnl_trans_elt_4us( IM->Color,
|
||||
&ctx->Array.Color,
|
||||
flags, elts, (VERT_ELT|VERT_RGBA),
|
||||
start, count);
|
||||
#elif CHAN_TYPE == GL_FLOAT
|
||||
_tnl_trans_elt_4f( IM->Color,
|
||||
&ctx->Array.Color,
|
||||
flags, elts, (VERT_ELT|VERT_RGBA),
|
||||
start, count);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (translate & VERT_SPEC_RGB) {
|
||||
#if CHAN_TYPE == GL_UNSIGNED_BYTE
|
||||
_tnl_trans_elt_4ub( IM->SecondaryColor,
|
||||
&ctx->Array.SecondaryColor,
|
||||
flags, elts, (VERT_ELT|VERT_SPEC_RGB),
|
||||
start, count);
|
||||
#elif CHAN_TYPE == GL_UNSIGNED_SHORT
|
||||
_tnl_trans_elt_4us( IM->SecondaryColor,
|
||||
&ctx->Array.SecondaryColor,
|
||||
flags, elts, (VERT_ELT|VERT_SPEC_RGB),
|
||||
start, count);
|
||||
#elif CHAN_TYPE == GL_FLOAT
|
||||
_tnl_trans_elt_4f( IM->SecondaryColor,
|
||||
&ctx->Array.SecondaryColor,
|
||||
flags, elts, (VERT_ELT|VERT_SPEC_RGB),
|
||||
start, count);
|
||||
#endif
|
||||
_tnl_trans_elt_4chan( IM->SecondaryColor,
|
||||
&ctx->Array.SecondaryColor,
|
||||
flags, elts, (VERT_ELT|VERT_SPEC_RGB),
|
||||
start, count);
|
||||
}
|
||||
|
||||
if (translate & VERT_FOG_COORD)
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: t_imm_eval.c,v 1.4 2001/01/24 00:04:59 brianp Exp $ */
|
||||
/* $Id: t_imm_eval.c,v 1.5 2001/02/20 18:28:52 keithw Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -144,14 +144,7 @@ static void eval1_norm( GLvector3f *dest,
|
|||
}
|
||||
}
|
||||
|
||||
static void eval1_color(
|
||||
#if CHAN_TYPE == GL_UNSIGNED_BYTE
|
||||
GLvector4ub *dest,
|
||||
#elif CHAN_TYPE == GL_UNSIGNED_SHORT
|
||||
GLvector4us *dest,
|
||||
#elif CHAN_TYPE == GL_FLOAT
|
||||
GLvector4f *dest,
|
||||
#endif
|
||||
static void eval1_color( GLvector4chan *dest,
|
||||
GLfloat coord[][4],
|
||||
const GLuint *flags,
|
||||
struct gl_1d_map *map )
|
||||
|
|
@ -283,14 +276,7 @@ static void eval2_1ui( GLvector1ui *dest,
|
|||
|
||||
|
||||
|
||||
static void eval2_color(
|
||||
#if CHAN_TYPE == GL_UNSIGNED_BYTE
|
||||
GLvector4ub *dest,
|
||||
#elif CHAN_TYPE == GL_UNSIGNED_SHORT
|
||||
GLvector4us *dest,
|
||||
#elif CHAN_TYPE == GL_FLOAT
|
||||
GLvector4f *dest,
|
||||
#endif
|
||||
static void eval2_color( GLvector4chan *dest,
|
||||
GLfloat coord[][4],
|
||||
GLuint *flags,
|
||||
struct gl_2d_map *map )
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: t_imm_exec.c,v 1.12 2001/02/16 00:35:35 keithw Exp $ */
|
||||
/* $Id: t_imm_exec.c,v 1.13 2001/02/20 18:28:52 keithw Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -472,16 +472,8 @@ void _tnl_imm_init( GLcontext *ctx )
|
|||
|
||||
gl_vector4f_init( &tmp->Obj, 0, 0 );
|
||||
gl_vector3f_init( &tmp->Normal, 0, 0 );
|
||||
#if CHAN_TYPE == GL_UNSIGNED_BYTE
|
||||
gl_vector4ub_init( &tmp->Color, 0, 0 );
|
||||
gl_vector4ub_init( &tmp->SecondaryColor, 0, 0 );
|
||||
#elif CHAN_TYPE == GL_UNSIGNED_SHORT
|
||||
gl_vector4us_init( &tmp->Color, 0, 0 );
|
||||
gl_vector4us_init( &tmp->SecondaryColor, 0, 0 );
|
||||
#elif CHAN_TYPE == GL_FLOAT
|
||||
gl_vector4f_init( &tmp->Color, 0, 0 );
|
||||
gl_vector4f_init( &tmp->SecondaryColor, 0, 0 );
|
||||
#endif
|
||||
gl_vector4chan_init( &tmp->Color, 0, 0 );
|
||||
gl_vector4chan_init( &tmp->SecondaryColor, 0, 0 );
|
||||
gl_vector1f_init( &tmp->FogCoord, 0, 0 );
|
||||
gl_vector1ui_init( &tmp->Index, 0, 0 );
|
||||
gl_vector1ub_init( &tmp->EdgeFlag, 0, 0 );
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: t_vb_light.c,v 1.8 2001/02/16 18:14:42 keithw Exp $ */
|
||||
/* $Id: t_vb_light.c,v 1.9 2001/02/20 18:28:52 keithw Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -49,16 +49,8 @@ typedef void (*light_func)( GLcontext *ctx,
|
|||
GLvector4f *input );
|
||||
|
||||
struct light_stage_data {
|
||||
#if CHAN_TYPE == GL_UNSIGNED_BYTE
|
||||
GLvector4ub LitColor[2];
|
||||
GLvector4ub LitSecondary[2];
|
||||
#elif CHAN_TYPE == GL_UNSIGNED_SHORT
|
||||
GLvector4us LitColor[2];
|
||||
GLvector4us LitSecondary[2];
|
||||
#elif CHAN_TYPE == GL_FLOAT
|
||||
GLvector4f LitColor[2];
|
||||
GLvector4f LitSecondary[2];
|
||||
#endif
|
||||
GLvector4chan LitColor[2];
|
||||
GLvector4chan LitSecondary[2];
|
||||
GLvector1ui LitIndex[2];
|
||||
light_func *light_func_tab;
|
||||
};
|
||||
|
|
@ -226,22 +218,10 @@ static GLboolean run_init_lighting( GLcontext *ctx,
|
|||
*/
|
||||
init_lighting();
|
||||
|
||||
#if CHAN_TYPE == GL_UNSIGNED_BYTE
|
||||
gl_vector4ub_alloc( &store->LitColor[0], 0, size, 32 );
|
||||
gl_vector4ub_alloc( &store->LitColor[1], 0, size, 32 );
|
||||
gl_vector4ub_alloc( &store->LitSecondary[0], 0, size, 32 );
|
||||
gl_vector4ub_alloc( &store->LitSecondary[1], 0, size, 32 );
|
||||
#elif CHAN_TYPE == GL_UNSIGNED_SHORT
|
||||
gl_vector4us_alloc( &store->LitColor[0], 0, size, 32 );
|
||||
gl_vector4us_alloc( &store->LitColor[1], 0, size, 32 );
|
||||
gl_vector4us_alloc( &store->LitSecondary[0], 0, size, 32 );
|
||||
gl_vector4us_alloc( &store->LitSecondary[1], 0, size, 32 );
|
||||
#elif CHAN_TYPE == GL_FLOAT
|
||||
gl_vector4f_alloc( &store->LitColor[0], 0, size, 32 );
|
||||
gl_vector4f_alloc( &store->LitColor[1], 0, size, 32 );
|
||||
gl_vector4f_alloc( &store->LitSecondary[0], 0, size, 32 );
|
||||
gl_vector4f_alloc( &store->LitSecondary[1], 0, size, 32 );
|
||||
#endif
|
||||
gl_vector4chan_alloc( &store->LitColor[0], 0, size, 32 );
|
||||
gl_vector4chan_alloc( &store->LitColor[1], 0, size, 32 );
|
||||
gl_vector4chan_alloc( &store->LitSecondary[0], 0, size, 32 );
|
||||
gl_vector4chan_alloc( &store->LitSecondary[1], 0, size, 32 );
|
||||
gl_vector1ui_alloc( &store->LitIndex[0], 0, size, 32 );
|
||||
gl_vector1ui_alloc( &store->LitIndex[1], 0, size, 32 );
|
||||
|
||||
|
|
@ -281,22 +261,10 @@ static void dtr( struct gl_pipeline_stage *stage )
|
|||
struct light_stage_data *store = LIGHT_STAGE_DATA(stage);
|
||||
|
||||
if (store) {
|
||||
#if CHAN_TYPE == GL_UNSIGNED_BYTE
|
||||
gl_vector4ub_free( &store->LitColor[0] );
|
||||
gl_vector4ub_free( &store->LitColor[1] );
|
||||
gl_vector4ub_free( &store->LitSecondary[0] );
|
||||
gl_vector4ub_free( &store->LitSecondary[1] );
|
||||
#elif CHAN_TYPE == GL_UNSIGNED_SHORT
|
||||
gl_vector4us_free( &store->LitColor[0] );
|
||||
gl_vector4us_free( &store->LitColor[1] );
|
||||
gl_vector4us_free( &store->LitSecondary[0] );
|
||||
gl_vector4us_free( &store->LitSecondary[1] );
|
||||
#elif CHAN_TYPE == GL_FLOAT
|
||||
gl_vector4f_free( &store->LitColor[0] );
|
||||
gl_vector4f_free( &store->LitColor[1] );
|
||||
gl_vector4f_free( &store->LitSecondary[0] );
|
||||
gl_vector4f_free( &store->LitSecondary[1] );
|
||||
#endif
|
||||
gl_vector4chan_free( &store->LitColor[0] );
|
||||
gl_vector4chan_free( &store->LitColor[1] );
|
||||
gl_vector4chan_free( &store->LitSecondary[0] );
|
||||
gl_vector4chan_free( &store->LitSecondary[1] );
|
||||
gl_vector1ui_free( &store->LitIndex[0] );
|
||||
gl_vector1ui_free( &store->LitIndex[1] );
|
||||
FREE( store );
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue