mesa: glUseProgram() debug code (disabled)

This commit is contained in:
Brian Paul 2009-03-13 09:11:42 -06:00
parent d5d5b27224
commit 4eda17d192

View file

@ -1495,6 +1495,17 @@ _mesa_use_program(GLcontext *ctx, GLuint program)
"glUseProgram(program %u not linked)", program);
return;
}
/* debug code */
if (0) {
GLuint i;
_mesa_printf("Use Shader %u\n", shProg->Name);
for (i = 0; i < shProg->NumShaders; i++) {
_mesa_printf(" shader %u, type 0x%x\n",
shProg->Shaders[i]->Name,
shProg->Shaders[i]->Type);
}
}
}
else {
shProg = NULL;