glsl: Refuse to link GLSL 1.40+ shaders that would use fixed function.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt 2012-04-13 13:51:34 -07:00
parent acd4024e0a
commit 4ec449a6ed

View file

@ -2225,6 +2225,20 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
goto done;
}
if (max_version >= 140) {
/* Note that this will change with GL_ARB_separate_shader_objects */
if (num_vert_shaders == 0) {
linker_error(prog,
"GLSL %.02f without GL_ARB_compatibility requires a "
"vertex shader", max_version / 100.0);
}
if (num_frag_shaders == 0) {
linker_error(prog,
"GLSL %.02f without GL_ARB_compatibility requires a "
"fragment shader", max_version / 100.0);
}
}
prog->Version = max_version;
for (unsigned int i = 0; i < MESA_SHADER_TYPES; i++) {