intel: whitespace clean-ups

This commit is contained in:
Brian Paul 2009-06-09 13:09:05 -06:00
parent c55f1a6c99
commit 4eb9e58bbb
2 changed files with 5 additions and 14 deletions

View file

@ -169,9 +169,6 @@ do_copy_texsubimage(struct intel_context *intel,
}
void
intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
GLenum internalFormat,
@ -218,6 +215,7 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
width, border);
}
void
intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
GLenum internalFormat,
@ -291,7 +289,6 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
}
void
intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
GLint xoffset, GLint yoffset,
@ -305,7 +302,6 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
_mesa_select_tex_image(ctx, texObj, target, level);
GLenum internalFormat = texImage->InternalFormat;
/* Need to check texture is compatible with source format.
*/

View file

@ -248,7 +248,6 @@ try_pbo_upload(struct intel_context *intel,
}
static GLboolean
try_pbo_zcopy(struct intel_context *intel,
struct intel_texture_image *intelImage,
@ -293,10 +292,6 @@ try_pbo_zcopy(struct intel_context *intel,
}
static void
intelTexImage(GLcontext * ctx,
GLint dims,
@ -463,8 +458,6 @@ intelTexImage(GLcontext * ctx,
DBG("pbo upload failed\n");
}
/* intelCopyTexImage calls this function with pixels == NULL, with
* the expectation that the mipmap tree will be set up but nothing
* more will be done. This is where those calls return:
@ -557,6 +550,7 @@ intelTexImage(GLcontext * ctx,
}
}
void
intelTexImage3D(GLcontext * ctx,
GLenum target, GLint level,
@ -589,6 +583,7 @@ intelTexImage2D(GLcontext * ctx,
format, type, pixels, unpack, texObj, texImage, 0, 0);
}
void
intelTexImage1D(GLcontext * ctx,
GLenum target, GLint level,
@ -604,6 +599,7 @@ intelTexImage1D(GLcontext * ctx,
format, type, pixels, unpack, texObj, texImage, 0, 0);
}
void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint height, GLint border,
@ -616,6 +612,7 @@ void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1);
}
/**
* Need to map texture image into memory before copying image data,
* then unmap it.
@ -680,8 +677,6 @@ intelGetTexImage(GLcontext * ctx, GLenum target, GLint level,
{
intel_get_tex_image(ctx, target, level, format, type, pixels,
texObj, texImage, 0);
}
void