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code clean-ups, reformatting
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parent
d540e8e9df
commit
4e91ad8c0e
1 changed files with 8 additions and 11 deletions
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@ -625,13 +625,12 @@ static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts,
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}
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}
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/**********************************************************************/
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/* Choose render functions */
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/**********************************************************************/
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#define _VIA_NEW_VERTEX (_NEW_TEXTURE | \
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_DD_NEW_SEPARATE_SPECULAR | \
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_DD_NEW_TRI_UNFILLED | \
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@ -665,16 +664,17 @@ static void viaChooseRenderState(GLcontext *ctx)
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vmesa->drawTri = via_draw_triangle;
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}
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if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) {
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if (flags & (ANY_FALLBACK_FLAGS | ANY_RASTER_FLAGS)) {
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if (ctx->Light.Enabled && ctx->Light.Model.TwoSide)
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index |= VIA_TWOSIDE_BIT;
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if (flags & DD_TRI_OFFSET) index |= VIA_OFFSET_BIT;
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if (ctx->Polygon.FrontMode != GL_FILL || ctx->Polygon.BackMode != GL_FILL)
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index |= VIA_UNFILLED_BIT;
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if (flags & ANY_FALLBACK_FLAGS) index |= VIA_FALLBACK_BIT;
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if (flags & DD_TRI_OFFSET)
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index |= VIA_OFFSET_BIT;
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if (flags & ANY_FALLBACK_FLAGS)
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index |= VIA_FALLBACK_BIT;
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/* Hook in fallbacks for specific primitives.
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*/
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/* Hook in fallbacks for specific primitives. */
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if (flags & POINT_FALLBACK)
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vmesa->drawPoint = via_fallback_point;
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@ -685,11 +685,8 @@ static void viaChooseRenderState(GLcontext *ctx)
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vmesa->drawTri = via_fallback_tri;
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}
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if ((flags & DD_SEPARATE_SPECULAR) &&
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ctx->Light.ShadeModel == GL_FLAT) {
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if ((flags & DD_SEPARATE_SPECULAR) && ctx->Light.ShadeModel == GL_FLAT)
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index = VIA_MAX_TRIFUNC; /* flat specular */
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}
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if (vmesa->renderIndex != index) {
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vmesa->renderIndex = index;
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