get rid of unused span->start field

This commit is contained in:
Brian 2007-02-02 09:09:13 -07:00
parent 9742547245
commit 4e7fd7ad96
2 changed files with 2 additions and 5 deletions

View file

@ -704,7 +704,6 @@ _swrast_CreateContext( GLcontext *ctx )
/* init point span buffer */ /* init point span buffer */
swrast->PointSpan.primitive = GL_POINT; swrast->PointSpan.primitive = GL_POINT;
swrast->PointSpan.start = 0;
swrast->PointSpan.end = 0; swrast->PointSpan.end = 0;
swrast->PointSpan.facing = 0; swrast->PointSpan.facing = 0;
swrast->PointSpan.array = swrast->SpanArrays; swrast->PointSpan.array = swrast->SpanArrays;

View file

@ -129,9 +129,8 @@ typedef struct sw_span
{ {
GLint x, y; GLint x, y;
/** Only need to process pixels between start <= i < end */ /** Number of fragments in the span */
/** At this time, start is always zero. */ GLuint end;
GLuint start, end;
/** This flag indicates that mask[] array is effectively filled with ones */ /** This flag indicates that mask[] array is effectively filled with ones */
GLboolean writeAll; GLboolean writeAll;
@ -213,7 +212,6 @@ do { \
(S).primitive = (PRIMITIVE); \ (S).primitive = (PRIMITIVE); \
(S).interpMask = (INTERP_MASK); \ (S).interpMask = (INTERP_MASK); \
(S).arrayMask = (ARRAY_MASK); \ (S).arrayMask = (ARRAY_MASK); \
(S).start = 0; \
(S).end = (END); \ (S).end = (END); \
(S).facing = 0; \ (S).facing = 0; \
(S).array = SWRAST_CONTEXT(ctx)->SpanArrays; \ (S).array = SWRAST_CONTEXT(ctx)->SpanArrays; \