ir_to_mesa: Clean up some handling of builtins and arrays.

Constant-index dereferences of arrays should work now.  One test is
regressed, but it should have been failing before this commit, too.
This commit is contained in:
Eric Anholt 2010-05-10 18:15:33 -07:00
parent 64fcbbca9c
commit 4e5e0f018b

View file

@ -253,9 +253,17 @@ ir_to_mesa_visitor::get_temp_for_var(ir_variable *var, struct mbtree *tree)
}
}
entry = new temp_entry(var, PROGRAM_TEMPORARY, this->next_temp++);
entry = new temp_entry(var, PROGRAM_TEMPORARY, this->next_temp);
this->variable_storage.push_tail(entry);
/* Store each array element in a temp. This is poor packing for
* things like floats, but we can't do better in the Mesa IR.
*/
if (var->type->length > 1)
next_temp += var->type->length;
else
next_temp++;
ir_to_mesa_set_tree_reg(tree, entry->file, entry->index);
}
@ -579,6 +587,7 @@ static const struct {
{"gl_MultiTexCoord5", PROGRAM_INPUT, VERT_ATTRIB_TEX5},
{"gl_MultiTexCoord6", PROGRAM_INPUT, VERT_ATTRIB_TEX6},
{"gl_MultiTexCoord7", PROGRAM_INPUT, VERT_ATTRIB_TEX7},
{"gl_TexCoord", PROGRAM_OUTPUT, VERT_RESULT_TEX0}, /* array */
{"gl_FogCoord", PROGRAM_INPUT, VERT_RESULT_FOGC},
/*{"gl_ClipVertex", PROGRAM_OUTPUT, VERT_ATTRIB_FOGC},*/ /* FINISHME */
{"gl_FrontColor", PROGRAM_OUTPUT, VERT_RESULT_COL0},
@ -589,6 +598,8 @@ static const struct {
/* 130_vs */
/*{"gl_VertexID", PROGRAM_INPUT, VERT_ATTRIB_FOGC},*/ /* FINISHME */
{"gl_FragData", PROGRAM_OUTPUT, FRAG_RESULT_DATA0}, /* array */
};
void
@ -601,8 +612,7 @@ ir_to_mesa_visitor::visit(ir_dereference_variable *ir)
MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z),
MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W),
};
ir_variable *var = ir->var->as_variable();
ir_variable *var = ir->var;
/* By the time we make it to this stage, matrices should be broken down
* to vectors.
@ -643,21 +653,36 @@ ir_to_mesa_visitor::visit(ir_dereference_array *ir)
};
ir_variable *var = ir->variable_referenced();
ir_constant *index = ir->array_index->constant_expression_value();
int file = PROGRAM_UNDEFINED;
int base_index = 0;
assert(var);
assert(index);
if (strcmp(var->name, "gl_TexCoord") == 0) {
file = PROGRAM_INPUT;
base_index = FRAG_ATTRIB_TEX0;
} else if (strcmp(var->name, "gl_FragData") == 0) {
file = PROGRAM_OUTPUT;
base_index = FRAG_RESULT_DATA0;
}
/* By the time we make it to this stage, matrices should be broken down
* to vectors.
*/
assert(!var->type->is_matrix());
tree = this->create_tree(MB_TERM_reference_vec4, ir, NULL, NULL);
ir_to_mesa_set_tree_reg(tree, file, base_index + index->value.i[0]);
if (strncmp(var->name, "gl_", 3) == 0) {
unsigned int i;
unsigned int offset = 0;
assert(index); /* FINISHME: Handle variable indexing of builtins. */
offset = index->value.i[0];
for (i = 0; i < ARRAY_SIZE(builtin_var_to_mesa_reg); i++) {
if (strcmp(var->name, builtin_var_to_mesa_reg[i].name) == 0)
break;
}
assert(i != ARRAY_SIZE(builtin_var_to_mesa_reg));
ir_to_mesa_set_tree_reg(tree, builtin_var_to_mesa_reg[i].file,
builtin_var_to_mesa_reg[i].index + offset);
} else {
this->get_temp_for_var(var, tree);
assert(index); /* FINISHME: Handle variable indexing. */
tree->src_reg.index += index->value.i[0];
tree->dst_reg.index += index->value.i[0];
}
/* If the type is smaller than a vec4, replicate the last channel out. */
tree->src_reg.swizzle = size_swizzles[ir->type->vector_elements - 1];