document latest source code changes

This commit is contained in:
Brian Paul 2003-03-01 01:50:13 +00:00
parent 001a3012ac
commit 4e50ab5f70

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@ -27,6 +27,33 @@ GL_SGI_texture_color_table
color table for each texture unit.
Contributed by Eric Plante.
GL_NV_fragment_program
NVIDIA's fragment-level programming feature.
Source File Changes
-------------------
The mmath.[ch] files are obsolete. Their contents have been moved
into the imports.[ch] and macros.[ch] files.
The files related to vertex and fragment programming have changed.
Old files:
vpexec.[ch]
vpparse.[ch]
vpstate.[ch]
New files:
nvvertprog.h - NV vertex program definitions
nvfragprog.h - NV fragment program definitions
nvvertparse.[ch] - NV vertex program parser
nvfragparse.[ch] - NV fragment program parser
nvprogram.[ch] - NV program API functions
nvvertexec.[ch] - NV vertex program execution
swrast/s_nvfragprog.[ch] - NV fragment program execution
Device Driver Status
--------------------
@ -56,4 +83,4 @@ driver call the _mesa_enable_1_4_extensions() function.
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$Id: RELNOTES-5.1,v 1.4 2003/02/13 16:01:33 brianp Exp $
$Id: RELNOTES-5.1,v 1.5 2003/03/01 01:50:13 brianp Exp $