i965: Move singlesample_mt to the renderbuffer.

Since only window system renderbuffers can have a singlesample_mt, this
lets us drop a bunch of sanity checking to make sure that we're just a
renderbuffer-like thing.

v2: Fix a badly-written comment (thanks Kenneth!), drop the now trivial
    helper function for set_needs_downsample.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt 2014-02-13 10:45:35 -08:00
parent 019560c127
commit 4e0924c5de
8 changed files with 168 additions and 276 deletions

View file

@ -193,7 +193,7 @@ do_blorp_blit(struct brw_context *brw, GLbitfield buffer_bit,
dstX0, dstY0, dstX1, dstY1,
filter, mirror_x, mirror_y);
intel_renderbuffer_set_needs_downsample(dst_irb);
dst_irb->need_downsample = true;
}
static bool

View file

@ -592,7 +592,7 @@ brw_blorp_clear_color(struct brw_context *brw, struct gl_framebuffer *fb,
return false;
}
intel_renderbuffer_set_needs_downsample(irb);
irb->need_downsample = true;
}
return true;

View file

@ -997,7 +997,7 @@ intel_resolve_for_dri2_flush(struct brw_context *brw,
if (rb->mt->num_samples <= 1)
intel_miptree_resolve_color(brw, rb->mt);
else
intel_miptree_downsample(brw, rb->mt);
intel_renderbuffer_downsample(brw, rb);
}
}
@ -1270,10 +1270,9 @@ intel_process_dri2_buffer(struct brw_context *brw,
rb->mt->region->name == buffer->name)
return;
} else {
if (rb->mt &&
rb->mt->singlesample_mt &&
rb->mt->singlesample_mt->region &&
rb->mt->singlesample_mt->region->name == buffer->name)
if (rb->singlesample_mt &&
rb->singlesample_mt->region &&
rb->singlesample_mt->region->name == buffer->name)
return;
}
@ -1308,7 +1307,7 @@ intel_process_dri2_buffer(struct brw_context *brw,
(buffer->attachment == __DRI_BUFFER_FRONT_LEFT ||
buffer->attachment == __DRI_BUFFER_FAKE_FRONT_LEFT) &&
rb->Base.Base.NumSamples > 1) {
intel_miptree_upsample(brw, rb->mt);
intel_renderbuffer_upsample(brw, rb);
}
assert(rb->mt);
@ -1355,10 +1354,9 @@ intel_update_image_buffer(struct brw_context *intel,
rb->mt->region->bo == region->bo)
return;
} else {
if (rb->mt &&
rb->mt->singlesample_mt &&
rb->mt->singlesample_mt->region &&
rb->mt->singlesample_mt->region->bo == region->bo)
if (rb->singlesample_mt &&
rb->singlesample_mt->region &&
rb->singlesample_mt->region->bo == region->bo)
return;
}
@ -1367,7 +1365,7 @@ intel_update_image_buffer(struct brw_context *intel,
if (intel->is_front_buffer_rendering &&
buffer_type == __DRI_IMAGE_BUFFER_FRONT &&
rb->Base.Base.NumSamples > 1) {
intel_miptree_upsample(intel, rb->mt);
intel_renderbuffer_upsample(intel, rb);
}
}

View file

@ -351,9 +351,9 @@ static void brw_postdraw_set_buffers_need_resolve(struct brw_context *brw)
front_irb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
if (front_irb)
intel_renderbuffer_set_needs_downsample(front_irb);
front_irb->need_downsample = true;
if (back_irb)
intel_renderbuffer_set_needs_downsample(back_irb);
back_irb->need_downsample = true;
if (depth_irb && ctx->Depth.Mask)
intel_renderbuffer_att_set_needs_depth_resolve(depth_att);
}

View file

@ -74,10 +74,40 @@ intel_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
ASSERT(irb);
intel_miptree_release(&irb->mt);
intel_miptree_release(&irb->singlesample_mt);
_mesa_delete_renderbuffer(ctx, rb);
}
/**
* \brief Downsample a winsys renderbuffer from mt to singlesample_mt.
*
* If the miptree needs no downsample, then skip.
*/
void
intel_renderbuffer_downsample(struct brw_context *brw,
struct intel_renderbuffer *irb)
{
if (!irb->need_downsample)
return;
intel_miptree_updownsample(brw, irb->mt, irb->singlesample_mt);
irb->need_downsample = false;
}
/**
* \brief Upsample a winsys renderbuffer from singlesample_mt to mt.
*
* The upsample is done unconditionally.
*/
void
intel_renderbuffer_upsample(struct brw_context *brw,
struct intel_renderbuffer *irb)
{
assert(!irb->need_downsample);
intel_miptree_updownsample(brw, irb->singlesample_mt, irb->mt);
}
/**
* \see dd_function_table::MapRenderbuffer
*/
@ -92,6 +122,7 @@ intel_map_renderbuffer(struct gl_context *ctx,
struct brw_context *brw = brw_context(ctx);
struct swrast_renderbuffer *srb = (struct swrast_renderbuffer *)rb;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_mipmap_tree *mt;
void *map;
int stride;
@ -106,6 +137,39 @@ intel_map_renderbuffer(struct gl_context *ctx,
intel_prepare_render(brw);
/* The MapRenderbuffer API should always return a single-sampled mapping.
* The case we are asked to map multisampled RBs is in glReadPixels() (or
* swrast paths like glCopyTexImage()) from a window-system MSAA buffer,
* and GL expects an automatic resolve to happen.
*
* If it's a color miptree, there is a ->singlesample_mt which wraps the
* actual window system renderbuffer (which we may resolve to at any time),
* while the miptree itself is our driver-private allocation. If it's a
* depth or stencil miptree, we have a private MSAA buffer and no shared
* singlesample buffer, and since we don't expect anybody to ever actually
* resolve it, we just make a temporary singlesample buffer now when we
* have to.
*/
if (rb->NumSamples > 1) {
if (!irb->singlesample_mt) {
irb->singlesample_mt =
intel_miptree_create_for_renderbuffer(brw, irb->mt->format,
rb->Width, rb->Height,
0 /*num_samples*/);
if (!irb->singlesample_mt)
goto fail;
irb->singlesample_mt_is_tmp = true;
irb->need_downsample = true;
}
intel_renderbuffer_downsample(brw, irb);
mt = irb->singlesample_mt;
irb->need_map_upsample = mode & GL_MAP_WRITE_BIT;
} else {
mt = irb->mt;
}
/* For a window-system renderbuffer, we need to flip the mapping we receive
* upside-down. So we need to ask for a rectangle on flipped vertically, and
* we then return a pointer to the bottom of it with a negative stride.
@ -114,7 +178,7 @@ intel_map_renderbuffer(struct gl_context *ctx,
y = rb->Height - y - h;
}
intel_miptree_map(brw, irb->mt, irb->mt_level, irb->mt_layer,
intel_miptree_map(brw, mt, irb->mt_level, irb->mt_layer,
x, y, w, h, mode, &map, &stride);
if (rb->Name == 0) {
@ -128,6 +192,11 @@ intel_map_renderbuffer(struct gl_context *ctx,
*out_map = map;
*out_stride = stride;
return;
fail:
*out_map = NULL;
*out_stride = 0;
}
/**
@ -140,6 +209,7 @@ intel_unmap_renderbuffer(struct gl_context *ctx,
struct brw_context *brw = brw_context(ctx);
struct swrast_renderbuffer *srb = (struct swrast_renderbuffer *)rb;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_mipmap_tree *mt;
DBG("%s: rb %d (%s)\n", __FUNCTION__,
rb->Name, _mesa_get_format_name(rb->Format));
@ -150,7 +220,21 @@ intel_unmap_renderbuffer(struct gl_context *ctx,
return;
}
intel_miptree_unmap(brw, irb->mt, irb->mt_level, irb->mt_layer);
if (rb->NumSamples > 1) {
mt = irb->singlesample_mt;
} else {
mt = irb->mt;
}
intel_miptree_unmap(brw, mt, irb->mt_level, irb->mt_layer);
if (irb->need_map_upsample) {
intel_renderbuffer_upsample(brw, irb);
irb->need_map_upsample = false;
}
if (irb->singlesample_mt_is_tmp)
intel_miptree_release(&irb->singlesample_mt);
}
@ -787,16 +871,6 @@ intel_blit_framebuffer(struct gl_context *ctx,
mask, filter);
}
/**
* This is a no-op except on multisample buffers shared with DRI2.
*/
void
intel_renderbuffer_set_needs_downsample(struct intel_renderbuffer *irb)
{
if (irb->mt && irb->mt->singlesample_mt)
irb->mt->need_downsample = true;
}
/**
* Does the renderbuffer have hiz enabled?
*/

View file

@ -49,7 +49,26 @@ struct intel_texture_image;
struct intel_renderbuffer
{
struct swrast_renderbuffer Base;
struct intel_mipmap_tree *mt; /**< The renderbuffer storage. */
/**
* The real renderbuffer storage.
*
* This is multisampled if NumSamples is > 1.
*/
struct intel_mipmap_tree *mt;
/**
* Downsampled contents for window-system MSAA renderbuffers.
*
* For window system MSAA color buffers, the singlesample_mt is shared with
* other processes in DRI2 (and in DRI3, it's the image buffer managed by
* glx_dri3.c), while mt is private to our process. To do a swapbuffers,
* we have to downsample out of mt into singlesample_mt. For depth and
* stencil buffers, the singlesample_mt is also private, and since we don't
* expect to need to do resolves (except if someone does a glReadPixels()
* or glCopyTexImage()), we just temporarily allocate singlesample_mt when
* asked to map the renderbuffer.
*/
struct intel_mipmap_tree *singlesample_mt;
/**
* \name Miptree view
@ -74,6 +93,24 @@ struct intel_renderbuffer
/** \} */
GLuint draw_x, draw_y; /**< Offset of drawing within the region */
/**
* Set to true at every draw call, to indicate if a window-system
* renderbuffer needs to be downsampled before using singlesample_mt.
*/
bool need_downsample;
/**
* Set to true when doing an intel_renderbuffer_map()/unmap() that requires
* an upsample at the end.
*/
bool need_map_upsample;
/**
* Set to true if singlesample_mt is temporary storage that persists only
* for the duration of a mapping.
*/
bool singlesample_mt_is_tmp;
};
@ -157,9 +194,6 @@ intel_renderbuffer_get_tile_offsets(struct intel_renderbuffer *irb,
tile_x, tile_y);
}
void
intel_renderbuffer_set_needs_downsample(struct intel_renderbuffer *irb);
bool
intel_renderbuffer_has_hiz(struct intel_renderbuffer *irb);
@ -195,6 +229,14 @@ void intel_renderbuffer_move_to_temp(struct brw_context *brw,
struct intel_renderbuffer *irb,
bool invalidate);
void
intel_renderbuffer_downsample(struct brw_context *brw,
struct intel_renderbuffer *irb);
void
intel_renderbuffer_upsample(struct brw_context *brw,
struct intel_renderbuffer *irb);
unsigned
intel_quantize_num_samples(struct intel_screen *intel, unsigned num_samples);

View file

@ -728,10 +728,9 @@ intel_update_winsys_renderbuffer_miptree(struct brw_context *intel,
return NULL;
}
multisample_mt->singlesample_mt = singlesample_mt;
multisample_mt->need_downsample = false;
irb->need_downsample = false;
irb->mt = multisample_mt;
irb->singlesample_mt = singlesample_mt;
}
struct intel_mipmap_tree*
@ -799,7 +798,6 @@ intel_miptree_release(struct intel_mipmap_tree **mt)
intel_miptree_release(&(*mt)->stencil_mt);
intel_miptree_release(&(*mt)->hiz_mt);
intel_miptree_release(&(*mt)->mcs_mt);
intel_miptree_release(&(*mt)->singlesample_mt);
intel_resolve_map_clear(&(*mt)->hiz_map);
for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
@ -1547,7 +1545,7 @@ intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y, bool swizzled)
return u;
}
static void
void
intel_miptree_updownsample(struct brw_context *brw,
struct intel_mipmap_tree *src,
struct intel_mipmap_tree *dst)
@ -1573,49 +1571,6 @@ intel_miptree_updownsample(struct brw_context *brw,
}
}
static void
assert_is_flat(struct intel_mipmap_tree *mt)
{
assert(mt->target == GL_TEXTURE_2D ||
mt->target == GL_TEXTURE_2D_MULTISAMPLE);
assert(mt->first_level == 0);
assert(mt->last_level == 0);
}
/**
* \brief Downsample from mt to mt->singlesample_mt.
*
* If the miptree needs no downsample, then skip.
*/
void
intel_miptree_downsample(struct brw_context *brw,
struct intel_mipmap_tree *mt)
{
/* Only flat, renderbuffer-like miptrees are supported. */
assert_is_flat(mt);
if (!mt->need_downsample)
return;
intel_miptree_updownsample(brw, mt, mt->singlesample_mt);
mt->need_downsample = false;
}
/**
* \brief Upsample from mt->singlesample_mt to mt.
*
* The upsample is done unconditionally.
*/
void
intel_miptree_upsample(struct brw_context *brw,
struct intel_mipmap_tree *mt)
{
/* Only flat, renderbuffer-like miptrees are supported. */
assert_is_flat(mt);
assert(!mt->need_downsample);
intel_miptree_updownsample(brw, mt->singlesample_mt, mt);
}
void *
intel_miptree_map_raw(struct brw_context *brw, struct intel_mipmap_tree *mt)
{
@ -2164,18 +2119,18 @@ can_blit_slice(struct intel_mipmap_tree *mt,
return true;
}
static void
intel_miptree_map_singlesample(struct brw_context *brw,
struct intel_mipmap_tree *mt,
unsigned int level,
unsigned int slice,
unsigned int x,
unsigned int y,
unsigned int w,
unsigned int h,
GLbitfield mode,
void **out_ptr,
int *out_stride)
void
intel_miptree_map(struct brw_context *brw,
struct intel_mipmap_tree *mt,
unsigned int level,
unsigned int slice,
unsigned int x,
unsigned int y,
unsigned int w,
unsigned int h,
GLbitfield mode,
void **out_ptr,
int *out_stride)
{
struct intel_miptree_map *map;
@ -2228,11 +2183,11 @@ intel_miptree_map_singlesample(struct brw_context *brw,
intel_miptree_release_map(mt, level, slice);
}
static void
intel_miptree_unmap_singlesample(struct brw_context *brw,
struct intel_mipmap_tree *mt,
unsigned int level,
unsigned int slice)
void
intel_miptree_unmap(struct brw_context *brw,
struct intel_mipmap_tree *mt,
unsigned int level,
unsigned int slice)
{
struct intel_miptree_map *map = mt->level[level].slice[slice].map;
@ -2263,127 +2218,3 @@ intel_miptree_unmap_singlesample(struct brw_context *brw,
intel_miptree_release_map(mt, level, slice);
}
static void
intel_miptree_map_multisample(struct brw_context *brw,
struct intel_mipmap_tree *mt,
unsigned int level,
unsigned int slice,
unsigned int x,
unsigned int y,
unsigned int w,
unsigned int h,
GLbitfield mode,
void **out_ptr,
int *out_stride)
{
struct gl_context *ctx = &brw->ctx;
struct intel_miptree_map *map;
assert(mt->num_samples > 1);
/* Only flat, renderbuffer-like miptrees are supported. */
if (mt->target != GL_TEXTURE_2D_MULTISAMPLE ||
mt->first_level != 0 ||
mt->last_level != 0) {
_mesa_problem(ctx, "attempt to map a multisample miptree for "
"which (target, first_level, last_level != "
"(GL_TEXTURE_2D, 0, 0)");
goto fail;
}
map = intel_miptree_attach_map(mt, level, slice, x, y, w, h, mode);
if (!map)
goto fail;
if (!mt->singlesample_mt) {
mt->singlesample_mt =
intel_miptree_create_for_renderbuffer(brw,
mt->format,
mt->logical_width0,
mt->logical_height0,
0 /*num_samples*/);
if (!mt->singlesample_mt)
goto fail;
map->singlesample_mt_is_tmp = true;
mt->need_downsample = true;
}
intel_miptree_downsample(brw, mt);
intel_miptree_map_singlesample(brw, mt->singlesample_mt,
level, slice,
x, y, w, h,
mode,
out_ptr, out_stride);
return;
fail:
intel_miptree_release_map(mt, level, slice);
*out_ptr = NULL;
*out_stride = 0;
}
static void
intel_miptree_unmap_multisample(struct brw_context *brw,
struct intel_mipmap_tree *mt,
unsigned int level,
unsigned int slice)
{
struct intel_miptree_map *map = mt->level[level].slice[slice].map;
assert(mt->num_samples > 1);
if (!map)
return;
intel_miptree_unmap_singlesample(brw, mt->singlesample_mt, level, slice);
mt->need_downsample = false;
if (map->mode & GL_MAP_WRITE_BIT)
intel_miptree_upsample(brw, mt);
if (map->singlesample_mt_is_tmp)
intel_miptree_release(&mt->singlesample_mt);
intel_miptree_release_map(mt, level, slice);
}
void
intel_miptree_map(struct brw_context *brw,
struct intel_mipmap_tree *mt,
unsigned int level,
unsigned int slice,
unsigned int x,
unsigned int y,
unsigned int w,
unsigned int h,
GLbitfield mode,
void **out_ptr,
int *out_stride)
{
if (mt->num_samples <= 1)
intel_miptree_map_singlesample(brw, mt,
level, slice,
x, y, w, h,
mode,
out_ptr, out_stride);
else
intel_miptree_map_multisample(brw, mt,
level, slice,
x, y, w, h,
mode,
out_ptr, out_stride);
}
void
intel_miptree_unmap(struct brw_context *brw,
struct intel_mipmap_tree *mt,
unsigned int level,
unsigned int slice)
{
if (mt->num_samples <= 1)
intel_miptree_unmap_singlesample(brw, mt, level, slice);
else
intel_miptree_unmap_multisample(brw, mt, level, slice);
}

View file

@ -93,12 +93,6 @@ struct intel_miptree_map {
void *ptr;
/** Stride of the mapping. */
int stride;
/**
* intel_mipmap_tree::singlesample_mt is temporary storage that persists
* only for the duration of the map.
*/
bool singlesample_mt_is_tmp;
};
/**
@ -370,50 +364,6 @@ struct intel_mipmap_tree
*/
uint32_t offset;
/**
* \brief Singlesample miptree.
*
* This is used under two cases.
*
* --- Case 1: As persistent singlesample storage for multisample window
* system front and back buffers ---
*
* Suppose that the window system FBO was created with a multisample
* config. Let `back_irb` be the `intel_renderbuffer` for the FBO's back
* buffer. Then `back_irb` contains two miptrees: a parent multisample
* miptree (back_irb->mt) and a child singlesample miptree
* (back_irb->mt->singlesample_mt). The DRM buffer shared with DRI2
* belongs to `back_irb->mt->singlesample_mt` and contains singlesample
* data. The singlesample miptree is created at the same time as and
* persists for the lifetime of its parent multisample miptree.
*
* When access to the singlesample data is needed, such as at
* eglSwapBuffers and glReadPixels, an automatic downsample occurs from
* `back_rb->mt` to `back_rb->mt->singlesample_mt` when necessary.
*
* This description of the back buffer applies analogously to the front
* buffer.
*
*
* --- Case 2: As temporary singlesample storage for mapping multisample
* miptrees ---
*
* Suppose the intel_miptree_map is called on a multisample miptree, `mt`,
* for which case 1 does not apply (that is, `mt` does not belong to
* a front or back buffer). Then `mt->singlesample_mt` is null at the
* start of the call. intel_miptree_map will create a temporary
* singlesample miptree, store it at `mt->singlesample_mt`, downsample from
* `mt` to `mt->singlesample_mt` if necessary, then map
* `mt->singlesample_mt`. The temporary miptree is later deleted during
* intel_miptree_unmap.
*/
struct intel_mipmap_tree *singlesample_mt;
/**
* \brief A downsample is needed from this miptree to singlesample_mt.
*/
bool need_downsample;
/**
* \brief HiZ miptree
*
@ -699,12 +649,9 @@ intel_miptree_make_shareable(struct brw_context *brw,
struct intel_mipmap_tree *mt);
void
intel_miptree_downsample(struct brw_context *brw,
struct intel_mipmap_tree *mt);
void
intel_miptree_upsample(struct brw_context *brw,
struct intel_mipmap_tree *mt);
intel_miptree_updownsample(struct brw_context *brw,
struct intel_mipmap_tree *src,
struct intel_mipmap_tree *dst);
void brw_miptree_layout(struct brw_context *brw, struct intel_mipmap_tree *mt);